Blue Bird: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Infobox MinorMob |Name=Blue Bird |Image=Mob_Blue_Bird.webp |Element={{TElemWa}} |Counter=Yes |HP=5 |AT=0 |DF=100 |A-AV=50 |SPD=120 |MAT=0 |MDF=100 |M-AV=0 |Confuse=✔ |Fear=✔ |Poison=✔ |Stun=✔ |EXP=1,000 |Gold=0 |Drops=Nothing |Encounter=OOPARTS (76) |Counter Data={{Cou28}} }} {{RareMonster |Synopsis='''Blue Bird''' is a Rare Monster located on the following world map roads: * Barrens to Valley of Corrupted Gravity * Valley of Corrupte...") |
(No difference)
|
Revision as of 02:21, 16 August 2025
Blue Bird | |||
---|---|---|---|
File:Mob Blue Bird.webp | |||
Element | Water | ||
Counters Additions? | Yes | ||
HP | AT | DF | A-AV |
5 | 0 | 100 | 50% |
SPD | MAT | MDF | M-AV |
120 | 0 | 100 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 1,000 |
Gold 0 |
Drops Nothing | |
Counterattack Opportunities (28) | |||
User | Addition | Button Press | |
Dart | Volcano | 2 | |
Dart | Crush Dance | 2, 3 | |
Dart | Moon Strike | 2, 3 | |
Lavitz | Rod Typhoon | 2, 3 | |
Lavitz | Gust of Wind Dance | 2, 5 | |
Lavitz | Flower Storm | 2, 3, 4, 5, 6 | |
Rose | Hard Blade | 2 | |
Rose | Demon's Dance | 3, 4, 5, 6 | |
Meru | Cool Boogie | 2, 3 | |
Meru | Cat's Cradle | 3, 4 | |
Meru | Perky Step | 2 | |
Haschel | Summon 4 Gods | 2 | |
Haschel | Hex Hammer | 2 | |
Albert | Gust of Wind Dance | 2 | |
Albert | Flower Storm | 2 |
Blue Bird is a Rare Monster located on the following world map roads:
- Barrens to Valley of Corrupted Gravity
- Valley of Corrupted Gravity to Home of Gigantos
Combat
Traits
Rare Monsters possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Passive | Effect | Notes |
---|---|---|
Damage Mitigation | Physical damage is reduced to 1 | Only the damage modifiers "Attacker Fear" and "Destroyer Mace" apply after this reduction. |
Magical Immunity | Magical damage is reduced to 0 |
Abilities
Rare Monsters act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table.
HP | Chance | Action | Target | Effect | Notes | ||
---|---|---|---|---|---|---|---|
Any | 75% (B), 50% (YR) | ~Rare Attack | Single | (10% of target's max HP) Physical damage | This uses a different formula than standard attacks which bypasses stats like defense, and is only affected by the modifiers "Guarding" and "Target Fear." | ||
25% (B), 50% (YR) |
Run away! |
Self | Removes target from combat | Does not award EXP, gold, or item |
*As most abilities do not have official names, the community used approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.