Kamuy: Difference between revisions
(Created page with "{{Infobox Boss |Name=Kamuy |Image=Boss_Kamuy.webp |Element={{TElemNo}} |Counter=Yes |HP=4,000 |AT=65 |DF=100 |A-AV=0 |SPD=70 |MAT=65 |MDF=150 |M-AV=0 |EXP=8,000 |Gold=0 |Drops=Darkness Stone |Chance=100% |Counter Data={{Cou28}} }} {{Boss |Synopsis= |Story1= |Story2= |Encounter={{{!}} class="wikitable" ! Encounter Formation (ID) ! In Location (Submap ID) ! Encounter% ! Escape% {{!}}- {{!}} Kamuy (414) {{!}} Evergreen Forest (343) {{!}} Scr...") |
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Revision as of 03:52, 25 September 2025
| Kamuy | |||
|---|---|---|---|
| File:Boss Kamuy.webp | |||
| Element | Non-Elemental | ||
| Counters Additions? | Yes | ||
| HP | AT | DF | A-AV |
| 4,000 | 65 | 100 | 0% |
| SPD | MAT | MDF | M-AV |
| 70 | 65 | 150 | 0% |
| Status Immunity | |||
| Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
| Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
| Yield | |||
| EXP 8,000 |
Gold 0 |
Drops Darkness Stone 100% | |
| Counterattack Opportunities (28) | |||
| User | Addition | Button Press | |
| Dart | Volcano | 2 | |
| Dart | Crush Dance | 2, 3 | |
| Dart | Moon Strike | 2, 3 | |
| Lavitz | Rod Typhoon | 2, 3 | |
| Lavitz | Gust of Wind Dance | 2, 5 | |
| Lavitz | Flower Storm | 2, 3, 4, 5, 6 | |
| Rose | Hard Blade | 2 | |
| Rose | Demon's Dance | 3, 4, 5, 6 | |
| Meru | Cool Boogie | 2, 3 | |
| Meru | Cat's Cradle | 3, 4 | |
| Meru | Perky Step | 2 | |
| Haschel | Summon 4 Gods | 2 | |
| Haschel | Hex Hammer | 2 | |
| Albert | Gust of Wind Dance | 2 | |
| Albert | Flower Storm | 2 | |
Story
Read More
Collapse story content
Combat
Encounters
| Encounter Formation (ID) | In Location (Submap ID) | Encounter% | Escape% |
|---|---|---|---|
| Kamuy (414) | Evergreen Forest (343) | Scripted | 0% |
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
| Passives | Effects | Requires |
|---|---|---|
| Retaliate | Ignore turn order and use Do Nothing or Howl | Chance to trigger when targeted by an attack. |
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
| Action | Target | Effect | Conditions |
|---|---|---|---|
| ~Do nothing | N/A | Does nothing | Only used by Retaliate. |
| ~Bite | Single | Inflicts 1x Physical damage | - |
| ~Howling Blades | Party | Inflicts 1x Wind -elemental magic damage | |
| ~Howl | Party | 50% chance to inflict Stun | Only used by Retaliate. Target's A-AV reduces chance to receive status ailment |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
- While not thought of as an enemy since it takes no actions and is not targetable, Kamuy's Tree still has a speed value and takes turns which sometimes leads to slight pauses in the battle.
References
This article has no references.