Michael: Difference between revisions

From Legend of Dragoon - Wiki Project
Jump to navigation Jump to search
(Created page with "{{Infobox Boss |Name=Michael / Core |Image=Boss_Michael.webp |Element={{TElemDa}} |Counter=No |HP=9,600/1,280 |AT=109 |DF=120/100 |A-AV=0 |SPD=55/50 |MAT=109 |MDF=160/100 |M-AV=0 |EXP=12,000/0 |Gold=0 |Drops=Nothing }} {{Boss |Synopsis= |Story1= |Story2= |Encounter={{{!}} class="wikitable" ! Encounter Formation (ID) ! In Location (Submap ID) ! Encounter% ! Escape% {{!}}- {{!}} Michael, Miachael (core) (437) {{!}} Moon That Never Sets (618) {{!}} Scripted {{!}} 0% {{...")
 
(No difference)

Latest revision as of 04:18, 3 October 2025

Michael / Core
File:Boss Michael.webp
Element Darkness
Counters Additions? No
HP AT DF A-AV
9,600/1,280 109 120/100 0%
SPD MAT MDF M-AV
55/50 109 160/100 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
12,000/0
Gold
0
Drops
Nothing
Counter Opportunities (0)



Story


Read More


Collapse story content

Combat

Encounters

Encounter Formation (ID) In Location (Submap ID) Encounter% Escape%
Michael, Miachael (core) (437) Moon That Never Sets (618) Scripted 0%

Traits

Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.

Michael
Passives Effects Requires
Total Immunity All damage is reduced to 0 -
Core
Passives Effects Requires
Untargetable Cannot be targeted by attacks -
Final Blow The battle ends when Michael (core)’s HP reaches 0 -

Abilities

Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.

Michael
Action Target Effect Conditions
Michael
~Flying Kick Single Inflicts 1x Physical damage -
~Black Flame Party Inflicts 1x  Darkness -elemental magic damage -
~Black Laser Party Inflicts 3x  Darkness -elemental magic damage -
~Dialogue N/A Rose and Dart talk, if correct option is chosen then Black Laser also Disables Core's Untargetable Trait in addition to dealing damage. -
Core ~Do nothing N/A Does nothing -
~Hide Weak Point Self Enable Untargetable Only used on the 2nd turn after Untargetable is Disabled.
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.