Michael: Difference between revisions
(Created page with "{{Infobox Boss |Name=Michael / Core |Image=Boss_Michael.webp |Element={{TElemDa}} |Counter=No |HP=9,600/1,280 |AT=109 |DF=120/100 |A-AV=0 |SPD=55/50 |MAT=109 |MDF=160/100 |M-AV=0 |EXP=12,000/0 |Gold=0 |Drops=Nothing }} {{Boss |Synopsis= |Story1= |Story2= |Encounter={{{!}} class="wikitable" ! Encounter Formation (ID) ! In Location (Submap ID) ! Encounter% ! Escape% {{!}}- {{!}} Michael, Miachael (core) (437) {{!}} Moon That Never Sets (618) {{!}} Scripted {{!}} 0% {{...") |
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Latest revision as of 04:18, 3 October 2025
Michael / Core | |||
---|---|---|---|
File:Boss Michael.webp | |||
Element | Darkness | ||
Counters Additions? | No | ||
HP | AT | DF | A-AV |
9,600/1,280 | 109 | 120/100 | 0% |
SPD | MAT | MDF | M-AV |
55/50 | 109 | 160/100 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 12,000/0 |
Gold 0 |
Drops Nothing | |
Counter Opportunities (0) |
Story
Read More
Collapse story content
Combat
Encounters
Encounter Formation (ID) | In Location (Submap ID) | Encounter% | Escape% |
---|---|---|---|
Michael, Miachael (core) (437) | Moon That Never Sets (618) | Scripted | 0% |
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Michael | |||||
---|---|---|---|---|---|
Passives | Effects | Requires | |||
Total Immunity | All damage is reduced to 0 | - |
Core | |||||
---|---|---|---|---|---|
Passives | Effects | Requires | |||
Untargetable | Cannot be targeted by attacks | - | |||
Final Blow | The battle ends when Michael (core)’s HP reaches 0 | - |
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
Michael | ||||
---|---|---|---|---|
Action | Target | Effect | Conditions | |
Michael | ||||
~Flying Kick | Single | Inflicts 1x Physical damage | - | |
~Black Flame | Party | Inflicts 1x Darkness -elemental magic damage | - | |
~Black Laser | Party | Inflicts 3x Darkness -elemental magic damage | - | |
~Dialogue | N/A | Rose and Dart talk, if correct option is chosen then Black Laser also Disables Core's Untargetable Trait in addition to dealing damage. | - | |
Core | ~Do nothing | N/A | Does nothing | - |
~Hide Weak Point | Self | Enable Untargetable | Only used on the 2nd turn after Untargetable is Disabled. |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.