Accessories
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Accessories are a type of Equipment. Unlike Weapons and Armor, different accessories don't have much in common with each other. They tend to augment an existing strength, compensate for a weakness, or create a unique point of focus.
Name | Buy/Sell | Effect | Acquisition |
---|---|---|---|
Active Ring | 200/100 | Immune to Dispiriting | |
Amulet | -/??? | Doubles Maximum MP | |
Angel Scarf | 5,000/2,500 | Halves incoming magical damage | |
Attack Badge | 1,000/500 | +20 AT/MAT | |
Bandit's Ring | -/??? | +20 SPD (Men) | |
Blue Sea Stone | -/??? | Reduce Damage 50% (Water) | |
Bracelet | -/5 | Default equipment on all characters | |
Bravery Amulet | 300/150 | Immune to Fear | |
Dancer's Ring | -/??? | +20 SPD (Women) | |
Darkness Stone | -/??? | Reduce Damage 50% (Darkness) | |
Destone Amulet | 400/200 | Immune to Petrification | |
Dragon Shield | 5,000/2,500 | Halves incoming physical damage. | |
Elude Cloak | 300/150 | +20 A-AV | |
Emerald Earring | 1,000/500 | When physically damaged, gain 20 SP | |
Fake Power Wrist | -/??? | +5 AT | |
Fake Shield | -/??? | +5 DF | |
Giganto Ring | 1,000/500 | +20 AT/DF | |
Golden Stone | -/??? | Reduce Damage 50% (Earth) | |
Guard Badge | 1,000/500 | +20 DF/MDF | |
Holy Ankh | -/??? | When downed, 40% chance to revive each turn. | |
Jade Stone | -/??? | Reduce Damage 50% (Wind) | |
Knight Shield | 200/100 | +10 DF | |
Mage Ring | -/??? | Recover 10% MP each turn | |
Magic Ego Bell | 300/150 | Immune to Bewitchment | |
Magical Ring | 600/300 | +30 MAT | |
Panic Guard | 300/150 | Immune to Confusion | |
Phantom Shield | 10,000/5,000 | Halves all incoming damage. | |
Physical Ring | -/??? | Adds 50% HP | |
Platinum Collar | 1,000/500 | When physically damaged, recover 10% MP | |
Poison Guard | 300/150 | Immune to Poison | |
Power Wrist | 200/100 | +10 AT | |
Protector | 200/100 | Immune to Arm-blocking | |
Rainbow Earring | -/??? | Immune to all status ailments. | |
Red-Eye Stone | -/??? | Reduce Damage 50% (Fire) | |
Ruby Ring | 1,000/500 | When damaged by magic, gain 20 SP | |
Sage's Cloak | 600/300 | +20 A-AV/M-AV | |
Sapphire Pin | 1,000/500 | When damaged by magic, recover 10% MP | |
Silver Stone | -/??? | Reduce Damage 50% (Light) | |
Spirit Cloak | 300/150 | +20 M-AV | |
Spirit Ring | -/??? | Gain 20 SP each turn | |
Spiritual Ring | 600/300 | +30 MDF | |
Stun Guard | 200/100 | Immune to Stun | |
Talisman | -/??? | Immune to instant-death. | |
Therapy Ring | -/??? | Recover 10% HP each turn | |
Ultimate Wargod | 10,000/5,000 | Fully completes addition without penalty | |
Violet Stone | -/??? | Reduce Damage 50% (Thunder) | |
Wargod Calling | 1,000/500 | Automatic addition: SP and damage are halved. | |
Wargod's Amulet | -/??? | +20 A-HIT/M-HIT | |
Wargod's Sash | -/??? | Add 50% SP to Additions |