Ghost Knight

From Legend of Dragoon - Wiki Project
Revision as of 01:04, 15 April 2025 by D-Wrecks (talk | contribs) (Created page with "{{Infobox MinorMob |Name=Ghost Knight |Image=Minion_Ghost_Knight.webp |Element=Darkness |Fill=darkblue |Font=white |Counter=Yes |HP=300 |AT=44 |DF=80 |A-AV=0 |SPD=60 |MAT=44 |MDF=80 |M-AV=0 |Confuse=✔ |Fear=✔ |Poison=✔ |Stun=✔ |EXP=0 |Gold=0 |Drops=Nothing}}'''Ghost Knight''' is a minor enemy that is only encountered as a minion of Ghost Commander on the Phantom Ship. ==Combat== ===Abilities=== Minor enemies act on their regular turn based...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Ghost Knight
File:Minion Ghost Knight.webp
Element Darkness
Counters Additions? Yes
HP AT DF A-AV
300 44 80 0
SPD MAT MDF M-AV
60 44 80 0
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
0
Gold
0
Drops
Nothing

Ghost Knight is a minor enemy that is only encountered as a minion of Ghost Commander on the Phantom Ship.

Combat

Abilities

Minor enemies act on their regular turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated. Minor enemies will perform an action in italics immediately, ignoring turn order, as soon as its conditions are met in addition to their regular turn.

HP Action Target Effect Notes
Any Do nothing Self Skips turn
Slash Single 1x physical damage
Ghost Aura 100% chance to inflict Stun Character's A-AV reduces chance for Stun
0% Resurrect Self Revives at maximum HP Used on second turn after HP is reduced to 0
*Almost all abilities do not have official names. The community came up with approximate names to help readers distinguish them. The few official names are marked with an asterisk in the above table.

Gallery

Gallery

Trivia

Trivia

References

This article has no references.