Death Rose
Death Rose | |||
---|---|---|---|
File:Boss Death Rose.webp | |||
Element | Non-Elemental | ||
Counters Additions? | No | ||
HP | AT | DF | A-AV |
2,400 | 44 | 80 | 0% |
SPD | MAT | MDF | M-AV |
50 | 44 | 140 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 6,000 |
Gold 0 |
Drops Nothing | |
Counter Opportunities (0) |
Story
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Combat
Encounters
Encounter Formation (ID) | In Location (Submap ID) | Encounter% | Escape% |
---|---|---|---|
Death Rose (434) | Moon That Never Sets (607) | Scripted | 0% |
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Passives | Effects | Requires |
---|---|---|
Unslayable | When HP is reduced to 0, Death Rose is not slain and continues to take actions | - |
Alternate Win Condition | When correct dialogue is chosen during Talk, the battle ends | - |
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
Action | Target | Effect | Conditions |
---|---|---|---|
~Do nothing | N/A | Does nothing | Only used when HP ≤25%. |
~Thorn Claw | Single | Inflicts 1x Physical damage | Only used when HP >25%. |
~Spin Thread | Single | Inflicts 1x Physical damage | Only used when HP >25%. |
~Vampiric Tentacle | Single | Inflicts 1.5x Physical damage and HP recovers equal to damage dealt | Only used when HP >25%. |
~Talk | N/A | Talk to Miranda | Used only once at HP <75% and <50%, then continuously at <25%. |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
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Trivia
This enemy has no trivia.
References
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