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	<id>http://legendofdragoon.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Deningrad</id>
	<title>Legend of Dragoon - Wiki Project - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://legendofdragoon.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Deningrad"/>
	<link rel="alternate" type="text/html" href="http://legendofdragoon.org/wiki/Special:Contributions/Deningrad"/>
	<updated>2026-05-08T15:53:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Repeat_Items&amp;diff=1290</id>
		<title>Repeat Items</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Repeat_Items&amp;diff=1290"/>
		<updated>2023-04-18T05:00:00Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mw-parser-output&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-parser-output&amp;quot;&amp;gt;&lt;br /&gt;
List of repeat items, itemized by order of earliest acquisition.&lt;br /&gt;
&lt;br /&gt;
=== Repeatable Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Location&lt;br /&gt;
|-&lt;br /&gt;
| Magic Stone of Signet || Target minor enemy is rendered unable to act for three turns (3x turn skip). || [[Marshlands]] Take the boat as far as you can go. The stone is in a chest on the final tree root&lt;br /&gt;
|-&lt;br /&gt;
| Pandemonium || Taunt minor enemies for three turns. || [[Hellena Prison]] Second Visit. When riding the elevator, hop off at the middle floor. There are many chests accessible in this area. Pandemonium can be found by entering the entrance when getting off the elevator, and then taking the door on the left and following it all the way to the end.&lt;br /&gt;
|-&lt;br /&gt;
| Material Shield || Physical damage immunity for three turns. || [[Black Castle]]. In the screen where you fight Kongol in his new armor. Hidden behind a pillar just before the door to [[Doel]]&#039;s throne room&lt;br /&gt;
|-&lt;br /&gt;
| Speed Up || Agility doubled for three turns. || [[Valley of Corrupted Gravity]]. First screen, head up and across the floating rock. Now head south and under the pathway you were just on to find the Chest&lt;br /&gt;
|-&lt;br /&gt;
| Power Up || Physical and Magical attack increase for three turns. || [[Kadessa]] After the room with the [[Spinninghead]]s, a door will open up. On the other side of this door, take the floating platforms to it&#039;s highest point to find the chest.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Down || 50% speed reduction to one foe for three turns. || [[Mountain of Mortal Dragon]] The screen just before the [[Divine Dragon]] fight. In the area that looks like a circle with. There is a chest containing a [[Body Purifier]]. There is another chest hidden just south of it that contains the Speed Down.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Shield || Magical damage immunity for three turns. || [[Snowfield]] At the sign that lets you slide down the mountain, slide down the left hand side of the sign. You will be prompted to press the Action button (O in JP version / X in NTSC and PAL versions / Mappable in Severed Chains) a number of times while sliding down. Press it on the First and Third prompts to land on the chest containing the Magic Shield&lt;br /&gt;
|-&lt;br /&gt;
| Smoke Ball || Guaranteed escape from battle. Some battles can not be escaped from || [[Fort Magrad]] Defeat Polter Armor&lt;br /&gt;
|-&lt;br /&gt;
| Power Down || 50% reduction in attack and defense for three turns to one foe. || [[Death Frontier]] The Death Frontier is a maze. From the Oasis with the Saze Point, head north one screen, west one scree, north one screen, then north one more screen. The Chest containing Power Down is in this area.&lt;br /&gt;
|-&lt;br /&gt;
| Psychedelic Bomb X || Non-elemental magic attack for all (multi). || [[Aglis]] Each of the Party will be asked a Series of questions. If answered correctly, the PArty is awarded with the Psychedelic Bomb X. The answers are: &lt;br /&gt;
:[[Kongol]] - &amp;quot;Take Doel&#039;s sword.&amp;quot;&lt;br /&gt;
:[[Miranda]] - &amp;quot;For the world&amp;quot; and &amp;quot;I cannot die now,&amp;quot;&lt;br /&gt;
:[[Albert]] - &amp;quot;I cannot do that.&amp;quot;&lt;br /&gt;
:[[Meru]] - &amp;quot;I still cannot die.&amp;quot;&lt;br /&gt;
:[[Haschel]] - &amp;quot;I couldn&#039;t stop her.&amp;quot;&lt;br /&gt;
:[[Rose]] - Answer does not change the outcome&lt;br /&gt;
:[[Dart]] - &amp;quot;I will save Shana no matter what!&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Note 1:&amp;amp;nbsp;Turn count is based on the target of a given item.&amp;lt;br/&amp;gt; Note 2:&amp;amp;nbsp;Repeat Items can only be used once per battle.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
To-do:&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
1. Confirm exact effect of Power Up, Power Down, Speed Up, Speed Down.&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt;[[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Home_of_Giganto&amp;diff=1289</id>
		<title>Home of Giganto</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Home_of_Giganto&amp;diff=1289"/>
		<updated>2023-04-18T03:55:38Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Home of Gigantos|Image=|Save=Yes|Rest=Rock Fireflies|Shops=None|Goods=1|Stardust=1|Treasure=3|Mobs=Yes|Boss=Yes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
Home of Gigantos is a Village located west of the [[Valley of Corrupted Gravity]]. It consists of many large stone structures which once used to house many Giganto. Now it sits in ruin, a shell of it&#039;s former glory. It is currently home to the Gerich Gang. [[Dart]] and the party travel here in hopes of re-acquiring Dart&#039;s stolen [[Red-Eye Dragoon Spirit]]&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock fireflies can be found in the area just before the Entrance to Gerich&#039;s hideout. The party will stop and explore a room when you first enter this area. After the party search a nearby building, they discover it to be full of rock fireflies which the player may now take advantage of.&lt;br /&gt;
:[[Save Point]] - In the same area as the rock fireflies. Head all the way up the stairs and it will be to the left of the entrance into Gerich&#039;s hideout.&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Red-Eye Dragoon Spirit]] || Completion of local Story || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| In the room where [[Gerich]] and [[Mappi]] are fought. Interact with the candle to the right of the stairwell that opens up after the fight || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|3}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| 20G || Enter the building to the left of the area with the Arrow Trap || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit&#039;s Ring]] || There is a building in the area with the Arrow trap. Enter it, then exit using the most southern door. You will be standing next to the chest. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Angel&#039;s Prayer]] || Head down the stairs on the left of the Rock Fireflies || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Crafty Thief]] || 50 || 18 || [[Pellet]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gangster]] || 60 || 12 || [[Bandit&#039;s Ring]] (2%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || 55 || 15 || [[Energy Girdle]] (2%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Piggy]] || 40 || 21 || [[Sachet]] (2%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Crafty Thief]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gangster]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Piggy]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || [[Piggy]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Piggy]] || [[Piggy]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Crafty Thief]] || [[Berserker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || [[Berserker]] || [[Piggy]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Crafty Thief]] || [[Crafty Thief]] || [[Crafty Thief]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Piggy]] || [[Piggy]] || [[Gangster]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#Early on you will come across an area that has a trap which fires arrows at the Party. You can head into the building in the left of this area. There is a switch in this building to turn the trap off.&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Home_of_Giganto&amp;diff=1283</id>
		<title>Home of Giganto</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Home_of_Giganto&amp;diff=1283"/>
		<updated>2023-03-23T04:27:23Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Crafty Thief]] || 50 || 18 || [[Pellet]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gangster]] || 60 || 12 || [[Bandit&#039;s Ring]] (2%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || 55 || 15 || [[Energy Girdle]] (2%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Piggy]] || 40 || 21 || [[Sachet]] (2%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Crafty Thief]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gangster]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Piggy]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || [[Piggy]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Piggy]] || [[Piggy]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Crafty Thief]] || [[Berserker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]] || [[Berserker]] || [[Piggy]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Crafty Thief]] || [[Crafty Thief]] || [[Crafty Thief]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Piggy]] || [[Piggy]] || [[Gangster]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Home_of_Giganto&amp;diff=1282</id>
		<title>Home of Giganto</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Home_of_Giganto&amp;diff=1282"/>
		<updated>2023-03-23T04:16:40Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: Created Page with template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1281</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1281"/>
		<updated>2023-03-23T04:11:04Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Valley of Corrupted Gravity|Image=|Save=Yes|Rest=Rock Fireflies|Shops=None|Goods=None|Stardust=None|Treasure=5|Mobs=Yes|Boss=Yes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located north west of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First area, jump across to the ledge on the right over the floating rock. Chest is to the north of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]] (8%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! UNIT A !! UNIT B !! UNIT C &lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Killer Bird]] || [[Erupting Chick]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]]|| [[Roc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || [[Erupting Chick]] || [[Spider Urchin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || [[Roc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Spider Urchin]] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#Rose suggests the distortion of the Valleys Gravity could be due to scarring from immense magical power clashing in the region during the Dragon Campaign, later it is mentioned that the still alive Complete Virage residing here may be the cause. Due to this level of warped nature not being found elsewhere, scarring from the Dragon Campaign is the most likely culprit.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1280</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1280"/>
		<updated>2023-03-23T04:09:30Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Corrections made to minor mobs and Battle formation table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Valley of Corrupted Gravity|Image=|Save=Yes|Rest=Rock Fireflies|Shops=None|Goods=None|Stardust=None|Treasure=5|Mobs=Yes|Boss=Yes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located north west of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First area, jump across to the ledge on the right over the floating rock. Chest is to the north of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]] (8%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! UNIT A !! UNIT B !! UNIT C&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Killer Bird]] || [[Erupting Chick]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]]|| [[Roc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || [[Erupting Chick]] || [[Spider Urchin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || [[Roc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Spider Urchin]] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#Rose suggests the distortion of the Valleys Gravity could be due to scarring from immense magical power clashing in the region during the Dragon Campaign, later it is mentioned that the still alive Complete Virage residing here may be the cause. Due to this level of warped nature not being found elsewhere, scarring from the Dragon Campaign is the most likely culprit.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1279</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1279"/>
		<updated>2023-03-23T03:42:40Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Valley of Corrupted Gravity|Image=|Save=Yes|Rest=Rock Fireflies|Shops=None|Goods=None|Stardust=None|Treasure=5|Mobs=Yes|Boss=Yes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located north west of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First area, jump across to the ledge on the right over the floating rock. Chest is to the north of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! UNIT A !! UNIT B !! UNIT C&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chick]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || [[Spider Urchin]] || [[Erupting Chick]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] ||  || [[Roc]]&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Dragonfly]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#Rose suggests the distortion of the Valleys Gravity could be due to scarring from immense magical power clashing in the region during the Dragon Campaign, later it is mentioned that the still alive Complete Virage residing here may be the cause. Due to this level of warped nature not being found elsewhere, scarring from the Dragon Campaign is the most likely culprit.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Barrens&amp;diff=1278</id>
		<title>Barrens</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Barrens&amp;diff=1278"/>
		<updated>2023-03-23T03:41:25Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Added Loot to minor mobs and Added Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=No|Rest=No|Shops=No|Goods=No|Stardust=No|Treasure=3|Mobs=5|Boss=1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The Barrens are a large rocky desert area in eastern Tiberoa. The area serves as a bridge between Fletz and the rest of Tiberoa as the party continues their search for clues on Lloyd&#039;s location.&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
Quickly after arriving in the Barrens, the group is stopped by a couple of bandits in the Gehrich Gang. After laughing at the group and threatening them, the leader Mappi attacks the party for the first boss fight of disc 2. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
After the fight, Mappi swipes away Dart&#039;s Dragoon Spirit and flees. The party decides to continue on their search for both Lloyd and the stolen Dragoon spirit.&lt;br /&gt;
The northern area of the map leads to Flower City Donau, while the western area takes the party to the Valley of Corrupted Gravity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
All treasure chests in the Barrens are visible from the main path, but none are on the main path.&lt;br /&gt;
{{TreasureCount|3}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Warrior Dress || Ledge near entrance || Image&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Ball || On top of tall winding path || Image&lt;br /&gt;
|-&lt;br /&gt;
| 50g || On cliff near Donau exit || Image&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Arrow Shooter]] || 32 || 24 || [[Bemusing Arrow]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Frilled Lizard]] || 36 || 21 || [[Healing Potion]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Scissorhands]] || 40 || 18 || [[Meteor Fall]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Stinger]] || 38 || 12 || Body Purifier (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Shaker]] || 48 || 15 || [[Stunning Hammer]] (8%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Frilled Lizard]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scissorhands]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Arrow Shooter]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinger]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Shaker]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Frilled Lizard]] || [[Stinger]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Frilled Lizard]] || [[Arrow Shooter]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scissorhands]] || [[Scissorhands]] || [[Frilled Lizard]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinger]] || [[Stinger]] || [[Frilled Lizard]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Shaker]] || [[Earth Shaker]] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
Crafty Thief, Mappi, Crafty Thief 150g, 2000xp, Pellet, Total Vanishing (for future reference)&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Shrine_of_Shirley&amp;diff=1277</id>
		<title>Shrine of Shirley</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Shrine_of_Shirley&amp;diff=1277"/>
		<updated>2023-03-23T03:25:03Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Added Loot Chances to Minor Mobs and Added Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Shrine of Shirley|Image=|Save=Yes|Rest=Yes|Shops=None|Goods=None|Stardust=None|Treasure=15|Mobs=Yes|Boss=[[Drake]], [[Shirley]]}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Shrine of Shirley&#039;&#039;&#039; is found after [[Dart]] and company recover the &#039;&#039;&#039;Life Water&#039;&#039;&#039; from the [[Nest of Dragon]] and clear the path of the poisoned plant. They hope to find the &#039;&#039;&#039;Dragoni Plant&#039;&#039;&#039; here to cure Shana&#039;s poisoning at the hands of the [[Dragon]] [[Feyrbrand]]. The shrine is a time-worn temple full of white stone, overgrown vegetation, and crystal clear water. It is also home to multiple puzzles, including a minecart track that winds through the location.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
After using the &#039;&#039;&#039;Life Water&#039;&#039;&#039; to deal with the odd plant, Dart and company make it to the Shrine of Shirley. Open entering the shrine itself, Rose and Lavitz pause to look at the Dragoon inscription above the entryway. The group discusses the engraving, and Rose tells the other two to hold out their Dragoon Spirits. After their talk, they walk inside and find the shrine littered with signs and a minecart track looping around a column directly ahead of them.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
Upon exploring the area, the group finds chests and signs scattered through the shrine, each of them encouraging them to leave. There are three such signs in the main hall, as well as another Dragoon inscription like the one above the entrance. Upon nearing it, Dart&#039;s Dragoon Spirit glows in resonance and the party is fully refreshed. Leaving the main hall to the right leads the group to find a silver statue with a sign denoting which way it faces, two treasure chests with notes, and yet another Dragoon inscription. Leaving the main hall to the left, they find a sign and a ship&#039;s wheel. When turned, the wheel lifts the Dragoon inscription in the main hall. This new opening leads to a golden statue and a sign just like at the silver one.&lt;br /&gt;
&lt;br /&gt;
The final exit of the main hall is a large staircase going up, at the rear of the hall. On a landing after two flights of stairs, the group finds a numerical lock with rotary plates. Lavitz encourages Dart to try his luck on it. Failing to unlock it, the group ascends the final flights of stairs, where they find a landing with a treasure chest. Upon opening the chest, Dart is dropped into a minecart which rockets down the track. 3 signs along the track reveal the code, and Dart is thrown out of the cart and lands in the lake outside the entrance to the shrine. Returning and entering the code causes a ladder to drop down, revealing a new path forward in the shrine.&lt;br /&gt;
&lt;br /&gt;
With the final area revealed, Dart ascends the final staircase. Upon reaching the top, the stairs turn into a slide and he falls all the way back down. Golden and silver statues adorn the base of the staircase, providing the clues needed for Dart to solve the puzzle. Climbing the stairs again, Dart finds the amphitheater, with one final note in a chest. When the group enters the amphitheater itself, they get ambushed by [[Drake]], who is impressed they made it past all the traps. Dart tries to convince him that they are not there to fight, but Drake does not believe him. Rose suggests it would be quicker to fight him, at which point Drake attacks.&lt;br /&gt;
&lt;br /&gt;
Once Drake has been defeated, [[Shirley]] appears. Rose asks Shirley if she recognizes her, which Shirley is surprised at. She recognizes Rose, and they talk a little of their shared past. Dart interrupts and asks for the &#039;&#039;&#039;Dragoni Plant&#039;&#039;&#039;, which Shirley says she does not have. She instead offers a Dragoon Spirit, if Dart can prove his worthiness to her. Shirley interrogates the group about their purpose, beliefs, and ambitions. If Shirley does not approve of their answers, she starts the questions over from the start. Once they have answered every question, Shirley grants Dart the White-Silver Dragoon Spirit and requests that he heal Drake with its power. At Rose&#039;s instruction, Dart holds the White-Silver Dragoon Spirit with his own Red Dragoon Spirit, combining their powers to heal Drake. Shirley then leaves, and the group returns to Lohan to heal Shana.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Rest Areas ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Image || Disabled during progression&lt;br /&gt;
|-&lt;br /&gt;
| Image || &lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|15}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Note || On a landing at the entrance to the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| Note || On a landing in the right-side exit of the main hall. || Image&lt;br /&gt;
|-&lt;br /&gt;
| Note || Next to the silver statute. || Image&lt;br /&gt;
|-&lt;br /&gt;
| Note || On the landing near the ship wheel. || Image&lt;br /&gt;
|-&lt;br /&gt;
| Note || At the top of the stairs at the very back of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| Note || Near the entrance of the amphitheater || Image&lt;br /&gt;
|-&lt;br /&gt;
| 20G || On a post in the building behind the amphitheater. || Image&lt;br /&gt;
|-&lt;br /&gt;
| 20G || On a post in the building behind the amphitheater. || Image&lt;br /&gt;
|-&lt;br /&gt;
| 20G || On a post in the building behind the amphitheater. || Image&lt;br /&gt;
|-&lt;br /&gt;
| 20G || On a post in the building behind the amphitheater. || Image&lt;br /&gt;
|-&lt;br /&gt;
| 20G || On a post in the building behind the amphitheater. || Image&lt;br /&gt;
|-&lt;br /&gt;
| 20G || On a post in the building behind the amphitheater. || Image&lt;br /&gt;
|-&lt;br /&gt;
| 20G || One the floor in the building behind the amphitheater. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon Stiletto]] || At the back of the building behind the amphitheater. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing Breeze]] || At the back right the building behind the amphitheater. || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The treasure chests contain a total of 140G.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Plague Rat]] || 14 || 6 || [[Body Purifier]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gargoyle]] || 17 || 15 || [[Dark Mist]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Statue]] || 20 || 12 || [[Detonate Rock]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Golem]] || 22 || 27 || [[Saphire Pin]] (2%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Man]] || 18 || 9 || [[Fake Power Wrist]] (2%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Golem]]  || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Plague Rat]] || [[Plague Rat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Man]] ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gargoyle]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Living Statue]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Man]] || [[Gargoyle]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gargoyle]] || [[Gargoyle]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Living Statue]] || [[Gargoyle]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Man]] || [[Living Statue]] || [[Living Statue]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Plague Rat]] || [[Plague Rat]] || [[Strong Man]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Gargoyle]] || [[Gargoyle]] || [[Strong Man]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
[[Category:Disc 1]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Nest_of_Dragon&amp;diff=1276</id>
		<title>Nest of Dragon</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Nest_of_Dragon&amp;diff=1276"/>
		<updated>2023-03-23T03:02:20Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Added Minor Mobs and Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Mandrake]] || 15 || 9 || [[Sun Rhapsody]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Run Fast]] || 16 || 12 || [[Body Purifier]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizard Man]] || 18 || 15 || [[Beast Fang (2%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Man Eating Bud]] || 20 || 24 || [[Angel&#039;s Prayer]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricky Bat]] || 12 || 6 || [[Mind Purifier]] (8%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Mandrake]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Run Fast]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lizard Man]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Man Eating Bud]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tricky Bat]] || [[Tricky Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mandrake]] || [[Run Fast]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mandrake]] || [[Lizard Man]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tricky Bat]] || [[Tricky Bat]] || [[Mandrake]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Run Fast]] || [[Run Fast]] || [[Lizard Man]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Lizard Man]] || [[Lizard Man]] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
[[Category:Disc 1]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1275</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1275"/>
		<updated>2023-03-23T02:52:19Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: Filled in location infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Valley of Corrupted Gravity|Image=|Save=Yes|Rest=Rock Fireflies|Shops=None|Goods=None|Stardust=None|Treasure=5|Mobs=Yes|Boss=Yes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located north west of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First area, jump across to the ledge on the right over the floating rock. Chest is to the north of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Left !! Centre !! Right&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chick]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || [[Spider Urchin]] || [[Erupting Chick]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] ||  || [[Roc]]&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Dragonfly]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#Rose suggests the distortion of the Valleys Gravity could be due to scarring from immense magical power clashing in the region during the Dragon Campaign, later it is mentioned that the still alive Complete Virage residing here may be the cause. Due to this level of warped nature not being found elsewhere, scarring from the Dragon Campaign is the most likely culprit.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Volcano_Villude&amp;diff=1274</id>
		<title>Volcano Villude</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Volcano_Villude&amp;diff=1274"/>
		<updated>2023-03-23T02:48:12Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Added Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Volcano Villude|Image=[[File:Volcano-Villude_map.png]]|Save=Yes|Rest=None|Shops=Item Shop|Goods=None|Stardust=None|Treasure=4|Mobs=Yes|Boss=[[Piton]]}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional text here.--&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items (Dabas)&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Healing Potion]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || [[Sun Rhapsody]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Body Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Pellet]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[Dancing Ray]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Spear Frost || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| Mind Purifier || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| Panic Guard || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Pin || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| 50G || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Spirit]] || 13 || 12 || [[Spirit Cloak]] (2%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Fish]] || 10 || 6 || [[Healing Potion]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Hot]] || 14 || 6 || [[Body Purifier]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Salamander]] || 17 || 9 || [[Sun Rhapsody]] (8%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Fish]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Hot]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Salamander]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Spirit]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Fish]] || [[Magma Fish]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Hot]] || [[Salamander]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Salamander]] || [[Salamander]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Spirit]] || [[Fire Spirit]]  &lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Spirit]] || [[Salamander]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Hot]] || [[Red Hot]]  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
#A&lt;br /&gt;
#B&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Marshland&amp;diff=1273</id>
		<title>Marshland</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Marshland&amp;diff=1273"/>
		<updated>2023-03-23T02:42:41Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Added Minor Mobs and Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Marshland|Image=|Save=|Rest=None|Shops=None|Goods=|Stardust=1|Treasure=10|Mobs=Yes|Boss=None|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;Marshland is a boggy swamp area in Serdio. It is east of Hoax, and home to the Seventh Fort of Basil. Dart and company are tasked with helping in the defense of the Seventh Fort as well as searching for the Dragon&#039;s Nest.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;Upon reaching the Marshland, Dart and company have the choice to either continue straight and defend the Seventh Fort, or to take the left path and continue to Volcano Villude. The side-quest of defending the Seventh Fort is optional, and does not prohibit story progression, although the option to do this does disappear after a short amount of progress.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional text here.--&amp;gt;If the player decides to defend the Seventh Fort, they will have to fight five sets of Sandora Soldiers and a Sandora Commander to end the battle. Dart and company then proceed inside to find that there is only one lone survivor. As they approach and speak to him, he reveals that the Sandora Army used the dragon in the battle. After his subsequent death, Lavitz swears &amp;quot;We will wreak your revenge upon them&amp;quot;. Upon inspecting a few of the deceased soldiers, it seems as though some of them have no physical wounds, which the group assumes to be the dragon&#039;s poison as the culprit. When heading towards Volcano Villude, Shana twists her ankle in the mud, and Dart offers to give her a piggyback ride. After a short dialog between the two, Shana&#039;s ankle is fine , and the party continues on their way to Volcano Villude. Later in Disc 1, there is the option to return to Marshland whenever Albert joins the party, this results in a special dialogue where Albert talks about Sandora&#039;s occupation of Basil. This optional dialogue will disappear after the war ends.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Seventh Fort: fireplace. || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea Dragon]] || 14 || 9 || [[Burn Out]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]] || 17 || 6 || [[Pellet]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Myconido]] || 11 || 8 || [[Body Purifier]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Merman]] || 15 || 12 || [[Spear]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea Dragon]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Myconido]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Merman]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Myconido]] || [[Myconido]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sea Dragon]] || [[Myconido]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Merman]] || [[Merman]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Myconido]] || [[Myconido]] || [[Merman]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]] || [[Crocodile]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sea Dragon]] || [[Sea Dragon]] || [[Merman]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
#A&lt;br /&gt;
#B&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
[[Category:Disc 1]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Limestone_Cave&amp;diff=1272</id>
		<title>Limestone Cave</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Limestone_Cave&amp;diff=1272"/>
		<updated>2023-03-23T02:25:54Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Added Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Limestone Cave|Image=[[File:Limestone_Cave.png]]|Save=Yes|Rest=None|Shops=None|Goods=None|Stardust=None|Treasure=16|Mobs=Yes|Boss=[[Urobolus]]}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limestone Cave&#039;&#039;&#039; is reached after Dart and company leave the [[Prairie]]. It is a dank, murky place that serves as the first chance the party encounters the effects of poison, a status ailment (needs confirmation). They will have to go through this area to get to [[Bale]], where [[Lavitz Slambert|Lavitz]] needs to report back to [[King Albert|Albert]] at [[Indels Castle]].&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon entrance, the viewer is met with a scenic image that suggests the nautical landscape of &#039;&#039;&#039;Virgil&#039;&#039;&#039;. There is the constant rush of flowing water that filters into the cavern, soon swallowed by the shadows with the light. True to its name, the limestone cave is composed of stone walls and floors. Dart maneuvers his way through the caves collecting numerous items along the way. The second room from the entrance brings a water slide, light striking the waters opportunistically as its refractions glimmer across the cave&#039;s base. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
The party travels through the caverns river through the means of hopping over stepping stones. On the second to last stone, Lavitz trips and is immediately seized by the reflexive Dart. Together they return safely to solid ground, exasperated by the adrenaline of it all. Lavitz thanks Dart for saving his life, a second time, to which Dart cooly responds, &amp;quot;I was just there.&amp;quot; Lavitz shows appreciation for the relationship, shamelessly thanking Dart. Shana feels left out, pleading after the duo and their blossoming kinship. After, the party dives further into the depths of the cavern. Here, only the gossamer-light of fireflies snuffed every heartbeat, only to rekindle, greet the party. But, they bring a second calling, the ability to heal and refresh. A dialogue is triggered and Shana reiterates her feelings- that she feels left out. Dart shows Shana that the fireflies have healing power. At this moment, the youthfulness of Shane is portrayed as she tries to martyr secrets over Dart&#039;s head, perhaps intimidated by his newfound maturity and knowledge since their departure 5 years prior. Lavitz reminisces about Bale and they agree to once again, set on track. The party travels through the cavern. As they approach the southern side, the exit peaks from the shadows. However, between them and the exit is a long path. Moments later, that is not the only thing between them. Shana and Lavitz are keen to its arrival, the cave guardian Urobolus. Dart rushes ahead to deliver a final blow and Urobolus falls to the floor. The party make their way towards the Castle, Shana slowly trailing behind. She stops, to cast a forlorn glance at the former guardian. Urobolus is still alive and strikes. Dart rushes ahead but the monster&#039;s fangs are met with radiating beams of light. Shane is glowing, and within seconds the beast is dissipated in her rays. The other two are dumbfounded as Shana, confused, falls to the floor. Dart inquires what happened and Shana is equally confused. She rises to her feet and upon Lavitz&#039;s suggestion, they continue their way towards [[Bale]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|16}}&amp;lt;br&amp;gt;&lt;br /&gt;
There is an easy-to-miss chest for users who follow the most obvious path first. On the very first screen, it&#039;s possible to head right and downward, across stone steps to access a hidden-away item. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Detonate Rock]] || X ||[[File:Area5(Limestone)Chest1.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing Potion]] || X ||[[File:Area5(Limestone)Chest2.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| 20g || X || [[File:Area5(Limestone)Chest3.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]] || X || [[File:Area5(Limestone)Chest4.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Total Vanishing]] || X || [[File:Area5(Limestone)Chest5.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Body Purifier]] || X ||[[File:Area5(Limestone)Chest6.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| 100g || X || I[[File:Area5(Limestone)Chest7.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Angel&#039;s Prayer]] || X || [[File:Area5(Limestone)Chest8.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Out]] || X || [[File:Area5(Limestone)Chest9.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Guard]] || X || [[File:Area5(Limestone)Chest10.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spark Net]] || X || [[File:Area5(Limestone)Chest11.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm Potion]] || X || [[File:Area5(Limestone)Chest12.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Body Purifier]] || X || [[File:Area5(Limestone)Chest13.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandana]] || X || [[File:Area5(Limestone)Chest14.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing Potion]] || X || [[File:Area5(Limestone)Chest15.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| 50g || X || [[File:Area5(Limestone)Chest16.png|thumb|Center|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Evil Spider]] || 12 || 12 || [[Angel&#039;s Prayer]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Orc]] || 10 || 6 || [[Dark Mist]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Screaming Bat]] || 8 || 6 || [[Healing Potion]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Slime]] || 11 || 6 || [[Body Purifier]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ugly Balloon]] || 10 || 9 || [[Poison Guard]] (2%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Screaming Bat]] || [[Screaming Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Slime]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ugly Balloon]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Orc]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Evil Spider]] || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Screaming Bat]] || [[Ugly Balloon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Screaming Bat]] || [[Screaming Bat]] || [[Orc]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Slime]] || [[Ugly Balloon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Slime]] || [[Slime]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Orc]] || [[Orc]] || [[Ugly Balloon]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
#The Bandana gear acquired seems useless, as Dart already has a Bandana and Lavitz comes with a headgear that surpasses it. While wholly unnecessary, it is worth noting that the player can equip this new Bandana on Lavitz in order to give the Sallet to Dart. This technique is marginally more useful as the game progresses,in times when spare gear is low but you wish to move a piece of equipment from one character to another.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Prairie&amp;diff=1271</id>
		<title>Prairie</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Prairie&amp;diff=1271"/>
		<updated>2023-03-23T02:20:03Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Added Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Prairie|Image=&lt;br /&gt;
[[File:Prairie1.png|thumb]]&lt;br /&gt;
|Save=Yes|Rest=No|Shops=None|Goods=None|Stardust=None|Treasure=3|Mobs=Yes|Boss=None}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Prairie&#039;&#039;&#039; is an expansive grassland north of [[Seles]]. Lightly trodden paths are spread throughout, and the trees are sparsely spaced. Downhill from a swiftly flowing river resides a small woodcutter&#039;s hut. The Prairie is more open and bright in comparison to the [[Forest]], though both serve as routes to reaching Seles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
Immediately fleeing Hellena, [[Dart]], [[Lavitz Slambert]], and [[Shana]] enter the prairie. They attempt to outrun the guards, but in their escape, an enemy arrow wounds Lavitz. He tries to downplay the attack but is unable to walk freely. Dart and Shana immediately try to come to his aid, though Lavitz is stubborn and argues. Dart offers to carry Lavitz and insists that Shana goes first, both remarks which met with a rebuttal. Together the trio makes their way into a tall grass field to hide as the guards catch up from behind. The scene is still. One of the guards notices some slight movement, and they brace for attack. They call out to the party when only a small rabbit-like creature jumps from the grass. The guards backtrack in desperation to find the fugitives, who were only a few feet away. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
The prairie is home to a small shack with a fenced horse and cart. There are dirt pathways and some, even built from stone. As they near the shack, Lavitz revisits his wound, which has served to be problematic. Shana brings Lavitz into the wooden shack; it&#039;s built simplistic and cozy in nature, performs some first aid. &lt;br /&gt;
&lt;br /&gt;
In the shack&#039;s safety, the guards off their trail, Shana inquires Dart about his last five years. Dart shares that he departed on a journey for revenge to find the [[Black monster]], a mysterious creature who deprived Dart of his first home and family in [[Neet]]. A cut scene is then triggered that displays the town of Neet 18 years ago. The entire village is submerged in flames, the only kindling of light amid the burnt carcasses of former buildings. Dart, five years old, escaped the village with his mother and father escaped. But, his father returned to the town, his mother soon after, to assist those left behind. Unfortunately, the black monster lay waiting, and young Dart waited, anticipating dawn against the winter snow. When young Dart returned to Neet, there were no remnants of his family other than a shining stone. His father&#039;s remembrance, a glistening orb that he carries to this day. Dart shares this with the party; its white rays streamlined dagger against the dark shack&#039;s shadows. &lt;br /&gt;
&lt;br /&gt;
After his recollection, Shana expresses that she understood and knew someday this truth would be revealed. Lavitz inquires about Dart&#039;s journey, one for closure, to which Dart admits he still has not found. Neet is then exposed as a town in the North, likely not a part of Serdio. Dabbling in geography acts as a gateway for Dart to address the current state of Serdio. Lavitz explains that currently, their kingdom of Basil is engrossed in a civil war with Imperial Sandora. The truce is broken when emperor Doel obtained a dragon, unbalancing the power and unleashing the opportunity for Doel&#039;s ambitious hunger. Dart mentions the dragon he ran into on his way to Seles, alarming Lavitz and his worries that Doel is advancing. Lavitz determines that he must return to Bale to report to King Albert, encouraging Dart and Shana to precisely come with. [[Minister Noish]] may have information regarding the Black Monster. Dart agrees. &lt;br /&gt;
&lt;br /&gt;
The party attempts to make way through the city but is soon met with a wide river, far too wide to cross. After some exploring, Dart finds a dead tree and intuitively uses an ax from the shed to chop it down and build a bridge for them to cross the river. The plan works perfectly, and the party crosses. They make their way out of the prairie, but not until first encountering a small refugee group.  INSERT DIALOGUE SYNAPSIS. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|3}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| 100G || The winding path if coming from Hellena, go straight through the rock. ||[[File:Area4(Prairie)Chest1.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Total Vanishing]] || Hidden in the bottom left hand corner around the Shack. ||[[File:Area4(Prairie)Chest2.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Angel&#039;s Prayer]] || Up a path shortly after crossing the log bridge. ||[[File:Area4(Prairie)Chest3.png|thumb|Center|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Crescent Bee]] || 10 || 6 || [[Spinning Gale]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire Kiwi]] || 8 || 9 || [[Healing Potion]] (8%) &lt;br /&gt;
|-&lt;br /&gt;
| [[Mole]] || 11 || 9 || [[Angel&#039;s Prayer]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Mantis]] || 12 || 6 || [[Pellet]] (8%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Battle Formation ====&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire Kiwi]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mole]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Crescent Bee]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mantis]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire Kiwi]] || [[Vampire Kiwi]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire Kiwi]] || [[Crescent Bee]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mantis]] || [[Crescent Bee]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mole]] || [[Mole]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire Kiwi]] || [[Vampire Kiwi]] || [[Mole]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Mantis]] || [[Vampire Kiwi]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Forest&amp;diff=1270</id>
		<title>Forest</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Forest&amp;diff=1270"/>
		<updated>2023-03-23T02:10:56Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Added more formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Forest|Image=[[File:Forest_map.png|Map thumbnail of the Forest]]|Save=None|Rest=None|Shops=Item Shop|Goods=None|Stardust=None|Treasure=4|Mobs=Yes|Boss=None}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Forest&#039;&#039;&#039; is a wooded area with assorted trees, shrubs, and worn paths, oftentimes met with scattered rays of canopy-trickling light and gossamer glows. Woodland creatures inhabit the area including small rodents that mingle near a merchant and follow [[Dart]].&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On his mission to save [[Shana]], Dart must first travel through the Forest to reach [[Hellena Prison]]. Near a ravine, connected by a fallen log, Dart encounters a horned wolf that he seems to recognize. This occurrence triggers a flashback where Dart then reminisces of the past. Years ago, he and Shana were crossing the same log. They encountered this wolf, or a similar wolf, who tried to attack them. Little Dart protected Shana by shouting at the wolf.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Dart, Lavitz, and Shana are making their way way back from Hellena Prison. Unfortunately, the path is blocked by Sandora Soldiers. With no other choice, they must take another route. &lt;br /&gt;
&amp;lt;!-- Additional text here.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;=== Shops ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Healing Potion]] || HP Recovery 50% (Single)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Body Purifier]] || Cures Posion, Stun, and Arm-blocking.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Burn Out]] || Fire-based magic attack (Single, Multi)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Charm Potion]] || Avoids minor battles.&amp;lt;br&amp;gt;During combat, target ally avoided by minor enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
{{TreasureCount|4}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing Potion]] || Entrance: follow the initial path toward the upper background, but hook right behind the large tree to the dead-end.||[[File:ForestChest1.png |thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm Potion]] || Next screen: past the log bridge, among the group of trees. ||[[File:Area2(Forest)Chest2.png|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 Gold || Maze: south-east corner. ||[[File:Area2(Forest)Chest3.png|thumb|Center|]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Out]] || Maze: western edge. ||[[File:Area2(Forest)Chest4.png|thumb|Center|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserk Mouse]] || 3 || 3 || [[Healing Potion]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassin Cock]] || 5 || 6 || [[Healing Potion]] (10%) &lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]] || 4 || 6 || [[Detonate Rock]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Trent]] || 4 || 9 || [[Pellet]] (10%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Battle formations ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserk Mouse]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassin Cock]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Trent]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]] || [[Assassin Cock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trent]] || [[Assassin Cock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserk Mouse]] || [[Assassin Cock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassin Cock]] || [[Assassin Cock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserk Mouse]] || [[Berserk Mouse]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]] || [[Trent]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#The scene where the party goes back to the Forest after Hellena Prison and finds the path is blocked is missable, as well as the other changes in that area. Later on in Disc 1, the path is no longer blocked and it&#039;s back to normal.&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1269</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1269"/>
		<updated>2023-03-20T23:15:45Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: Minor edit fixing capitalization errors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located north west of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First area, jump across to the ledge on the right over the floating rock. Chest is to the north of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Left !! Centre !! Right&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chick]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || [[Spider Urchin]] || [[Erupting Chick]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] ||  || [[Roc]]&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Dragonfly]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#Rose suggests the distortion of the Valleys Gravity could be due to scarring from immense magical power clashing in the region during the Dragon Campaign, later it is mentioned that the still alive Complete Virage residing here may be the cause. Due to this level of warped nature not being found elsewhere, scarring from the Dragon Campaign is the most likely culprit.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1268</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1268"/>
		<updated>2023-03-19T07:41:36Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Left !! Centre !! Right&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chick]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] ||  || [[Roc]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || [[Spider Urchin]] || [[Erupting Chick]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#Rose suggests the distortion of the Valleys Gravity could be due to scarring from immense magical power clashing in the region during the Dragon Campaign, later it is mentioned that the still alive Complete Virage residing here may be the cause. Due to this level of warped nature not being found elsewhere, scarring from the Dragon Campaign is the most likely culprit.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1267</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1267"/>
		<updated>2023-03-19T07:13:02Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Left !! Centre !! Right&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chic]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] ||  || [[Roc]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chic]] || [[Spider Urchin]] || [[Erupting Chic]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#Rose suggests the distortion of the Valleys Gravity could be due to scarring from immense magical power clashing in the region during the Dragon Campaign, later it is mentioned that the still alive Complete Virage residing here may be the cause. Due to this level of warped nature not being found elsewhere, scarring from the Dragon Campaign is the most likely culprit.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1266</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1266"/>
		<updated>2023-03-19T07:10:20Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chic]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || [[Roc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chic]] || [[Spider Urchin]] || [[Erupting Chic]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#Rose suggests the distortion of the Valleys Gravity could be due to scarring from immense magical power clashing in the region during the Dragon Campaign, later it is mentioned that the still alive Complete Virage residing here may be the cause. Due to this level of warped nature not being found elsewhere, scarring from the Dragon Campaign is the most likely culprit.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1265</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1265"/>
		<updated>2023-03-19T05:57:04Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chic]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || [[Roc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chic]] || [[Spider Urchin]] || [[Erupting Chic]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#While Riding the floating rock platforms, your encounter rate actually increases, although an encounter can not begin until the player has finished riding the platform.&lt;br /&gt;
#When using the &amp;quot;Gravity Lights&amp;quot; to allow the player to walk upside down along the bottom of other platforms in the Valley, the players up, and down, controls are inverted, however, left and right controls remain the same&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1264</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1264"/>
		<updated>2023-03-19T05:53:44Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chic]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || [[Roc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chic]] || [[Spider Urchin]] || [[Erupting Chic]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1263</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1263"/>
		<updated>2023-03-19T05:52:40Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Battle Formations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || [[Erupting Chic]] || [[Killer Bird]]&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1262</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1262"/>
		<updated>2023-03-19T05:51:16Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Minor Mobs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Urchin]] || 40 || 18 || [[Poison Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Erupting Chick]] || 32 || 15 || [[Mind Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] || 44 || 24 || [[Down Burst]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Bird]] || 36 || 12 || [[Panic Bell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]] || 48 || 21 || [[Angel&#039;s Prayer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1261</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1261"/>
		<updated>2023-03-19T05:46:15Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1260</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1260"/>
		<updated>2023-03-19T05:44:59Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1259</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1259"/>
		<updated>2023-03-19T05:44:16Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Treasure Chests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sachet]] || First Area, jump across to the ledge on the right over the floating rock. Chest is to the North of the area. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Fall]] || Second Area, over to the east you will find the chest. Jump on the moving rock platforms to get there. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Helm]] || Fourth area, accessible via a rock platform from the previous area. Choosing the right platform will bring you into the next area on the correct ledge. || Image&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1258</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1258"/>
		<updated>2023-03-19T05:39:50Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Treasure Chests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|5}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Up]] || First Area, head to the left. Jump over the floating rock. You will see the chest in an underpass down to the right || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1257</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1257"/>
		<updated>2023-03-19T05:37:52Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Collectibles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1256</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1256"/>
		<updated>2023-03-19T05:37:09Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1255</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1255"/>
		<updated>2023-03-19T05:36:53Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[Rock Fireflies] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
:[Save Point] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1254</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1254"/>
		<updated>2023-03-19T05:36:07Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Rock Fireflies]] - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
;[[Save Point]] - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1253</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1253"/>
		<updated>2023-03-19T05:35:39Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Rock Fireflies&#039;&#039;&#039; - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
;&#039;&#039;&#039;Save Point&#039;&#039;&#039; - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1252</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1252"/>
		<updated>2023-03-19T05:35:22Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;;Rock Fireflies&#039;&#039;&#039; - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
&#039;&#039;&#039;;Save Point&#039;&#039;&#039; - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1251</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1251"/>
		<updated>2023-03-19T05:35:09Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rock Fireflies&#039;&#039;&#039; - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
&#039;&#039;&#039;Save Point&#039;&#039;&#039; - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1250</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1250"/>
		<updated>2023-03-19T05:34:56Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rock Fireflies&#039;&#039;&#039; - A Group of Rock Fireflies can be found along the left hand side path of the first area past the Gate.&lt;br /&gt;
;&#039;&#039;&#039;Save Point&#039;&#039;&#039; - A Save point is available in the last area of the Valley&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1249</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1249"/>
		<updated>2023-03-19T05:32:34Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rock Fireflies&lt;br /&gt;
Save Point&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1248</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1248"/>
		<updated>2023-03-19T05:31:51Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1247</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1247"/>
		<updated>2023-03-19T05:01:18Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a rocky landscape located North West of [[Fletz]], accessible by travelling through the [[Barrens]]. The Valley poses many dangers due to the unnatural perversion of gravity in the area. A Giant gate prevents access to the Valley of Corrupted Gravity. The gate is patrolled by two Tiberoan Guards. The Guards prevent any traveler that is not prepared for the dangers of the Valley from entering. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1246</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1246"/>
		<updated>2023-03-19T04:55:16Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a location North West of [[Fletz]], accessible by travelling through the [[Barrens]]. A Giant gate prevents access to the Valley of Corrupted Gravity, patrolled by two Tiberoan Guards. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1245</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1245"/>
		<updated>2023-03-19T04:54:41Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Valley of Corrupted Gravity&#039;&#039;&#039; is a location North West of [[Fletz]]. Accessible by travelling through the [[Barrens]]. A Giant gate prevents access to the Valley of Corrupted Gravity, patrolled by two Tiberoan Guards. A Valid Pass issued by [[King Zior]] must be provided to the Guards as a pre-requisite for entry.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1244</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1244"/>
		<updated>2023-03-19T04:42:40Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1243</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1243"/>
		<updated>2023-03-19T04:42:04Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1242</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1242"/>
		<updated>2023-03-19T01:53:36Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disc 2]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1241</id>
		<title>Valley of Corrupted Gravity</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Valley_of_Corrupted_Gravity&amp;diff=1241"/>
		<updated>2023-03-19T01:51:23Z</updated>

		<summary type="html">&lt;p&gt;Deningrad: Created page with &amp;quot;{{subst:Location}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Deningrad</name></author>
	</entry>
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