<?xml version="1.0"?>
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	<id>http://legendofdragoon.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Humi</id>
	<title>Legend of Dragoon - Wiki Project - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://legendofdragoon.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Humi"/>
	<link rel="alternate" type="text/html" href="http://legendofdragoon.org/wiki/Special:Contributions/Humi"/>
	<updated>2026-04-17T22:51:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.8</generator>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1852</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1852"/>
		<updated>2024-10-23T00:39:00Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_PlayerCharacter|Name=Name|Image=&lt;br /&gt;
[[File:IMAGE_FILE.jpg|Center|Middle|Alignment|upright = factor| Alt: Full Name]]|Age=##|Height=### cm / #&#039;##&amp;quot;|Species=Select Species|Element=Select Element|Theme=|Voice=Voice Actor}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TO DO:&lt;br /&gt;
- You can probably break down height into multiple variables, i.e. CM / Ft / In&lt;br /&gt;
- then the displayed CM, apostrophe, and quote mark can be forced via the template &lt;br /&gt;
- link theme to featured fan cover via youtube embed --!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Name !! Strikes !! Max Damage % !! Max SP !! Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Level !! AT !! DF % !! MAT !! MDF !! Total !! HP !! SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! D&#039;Level !! SP !! AT !! DF !! MAT !! MDF&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}} &amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! D&#039;Level !! Name !! MP Cost !! Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{Divine Dragoon Form|This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This Dragoon has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This Dragoon has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This article has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1851</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1851"/>
		<updated>2024-10-23T00:37:35Z</updated>

		<summary type="html">&lt;p&gt;Humi: i had to make sure the infobox was first before the comment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_PlayerCharacter|Name=Name|Image=&lt;br /&gt;
[[File:IMAGE_FILE.jpg|Center|Middle|Alignment|upright = factor| Alt: Full Name]]|Age=##|Height=### cm / #&#039;##&amp;quot;|Species=Select Species|Element=Select Element|Theme=|Voice=Voice Actor}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TO DO:&lt;br /&gt;
- You can probably break down height into multiple variables, i.e. CM / Ft / In&lt;br /&gt;
- then the displayed CM, apostrophe, and quote mark can be forced via the template --!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Name !! Strikes !! Max Damage % !! Max SP !! Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Level !! AT !! DF % !! MAT !! MDF !! Total !! HP !! SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! D&#039;Level !! SP !! AT !! DF !! MAT !! MDF&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}} &amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! D&#039;Level !! Name !! MP Cost !! Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{Divine Dragoon Form|This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This Dragoon has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This Dragoon has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This article has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1850</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1850"/>
		<updated>2024-10-23T00:36:44Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TO DO:&lt;br /&gt;
- You can probably break down height into multiple variables, i.e. CM / Ft / In&lt;br /&gt;
- then the displayed CM, apostrophe, and quote mark can be forced via the template --!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox_PlayerCharacter|Name=Name|Image=&lt;br /&gt;
[[File:IMAGE_FILE.jpg|Center|Middle|Alignment|upright = factor| Alt: Full Name]]|Age=##|Height=### cm / #&#039;##&amp;quot;|Species=Select Species|Element=Select Element|Theme=|Voice=Voice Actor}}&lt;br /&gt;
&lt;br /&gt;
{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Name !! Strikes !! Max Damage % !! Max SP !! Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Level !! AT !! DF % !! MAT !! MDF !! Total !! HP !! SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! D&#039;Level !! SP !! AT !! DF !! MAT !! MDF&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}} &amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! D&#039;Level !! Name !! MP Cost !! Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{Divine Dragoon Form|This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This Dragoon has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This Dragoon has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This article has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1849</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1849"/>
		<updated>2024-10-23T00:34:21Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_PlayerCharacter|Name=Name|Image=&lt;br /&gt;
[[File:IMAGE_FILE.jpg|Center|Middle|Alignment|upright = factor| Alt: Full Name]]|Age=##|Height=### cm / #&#039;##&amp;quot;|Species=Select Species|Element=Select Element|Theme=|Voice=Voice Actor}}&lt;br /&gt;
&lt;br /&gt;
{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Name !! Strikes !! Max Damage % !! Max SP !! Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Level !! AT !! DF % !! MAT !! MDF !! Total !! HP !! SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! D&#039;Level !! SP !! AT !! DF !! MAT !! MDF&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}} &amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! D&#039;Level !! Name !! MP Cost !! Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{Divine Dragoon Form|This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This Dragoon has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This Dragoon has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This article has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1848</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1848"/>
		<updated>2024-10-22T19:13:56Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_PlayerCharacter|Name=Name|Image=&lt;br /&gt;
[[File:IMAGE_FILE.jpg|Center|Middle|Alignment|upright = factor| Alt: Full Name]]|Age=##|Height=### cm / #&#039;##&amp;quot;|Species=Select Species|Element=Select Element|Theme=|Voice=Voice Actor}}&lt;br /&gt;
&lt;br /&gt;
{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Name !! Strikes !! Max Damage % !! Max SP !! Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Level !! AT !! DF % !! MAT !! MDF !! Total !! HP !! SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! D&#039;Level !! SP !! AT !! DF !! MAT !! MDF&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}} &amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! D&#039;Level !! Name !! MP Cost !! Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{Divine Dragoon Form|This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This location has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This location has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This location has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1847</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1847"/>
		<updated>2024-10-22T19:13:28Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_PlayerCharacter|Name=Name|Image=&lt;br /&gt;
[[File:IMAGE_FILE.jpg|Center|Middle|Alignment|upright = factor| Alt: Full Name]]|Age=##|Height=### cm / #&#039;##&amp;quot;|Species=Select Species|Element=Select Element|Theme=|Voice=Voice Actor}}&lt;br /&gt;
&lt;br /&gt;
{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Name !! Strikes !! Max Damage % !! Max SP !! Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Level !! AT !! DF % !! MAT !! MDF !! Total !! HP !! SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! D&#039;Level !! SP !! AT !! DF !! MAT !! MDF&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}} &amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! D&#039;Level !! Name !! MP Cost !! Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} Name {{!}}{{!}} MP Cost {{!}}{{!}} Effects&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{Divine Dragoon Form|This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This location has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This location has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This location has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1846</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1846"/>
		<updated>2024-10-22T19:09:31Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_PlayerCharacter|Name=Name|Image=&lt;br /&gt;
[[File:IMAGE_FILE.jpg|Center|Middle|Alignment|upright = factor| Alt: Full Name]]|Age=##|Height=### cm / #&#039;##&amp;quot;|Species=Select Species|Element=Select Element|Theme=|Voice=Voice Actor}}&lt;br /&gt;
&lt;br /&gt;
{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Name !! Strikes !! Max Damage % !! Max SP !! Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Name {{!}}{{!}} Strikes {{!}}{{!}} Max Damage % {{!}}{{!}} Max SP {{!}}{{!}} Acquisition &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Level !! AT !! DF % !! MAT !! MDF !! Total !! HP !! SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Level {{!}}{{!}} AT {{!}}{{!}} DF % {{!}}{{!}} MAT {{!}}{{!}} MDF {{!}}{{!}} Total {{!}}{{!}} HP {{!}}{{!}} SPD&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- the following table covers d&#039;level progression: SP required to level up, as well as the bonuses granted to dragoonform once that level has been reached, even if the SP bar is below maximum --!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! D&#039;Level !! SP !! AT !! DF !! MAT !! MDF&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}}{{!}} SP {{!}}{{!}} AT {{!}}{{!}} DF {{!}}{{!}} MAT {{!}}{{!}} MDF &lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; D&#039;Level | Name | MP Cost | Effects&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}} &amp;quot;wikitable&amp;quot; style{{=}} &amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! D&#039;Level !! Name !! MP Cost !! Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}} Name {{!}} MP Cost {{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}} Name {{!}} MP Cost {{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}} Name {{!}} MP Cost {{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}} Name {{!}} MP Cost {{!}} Effects&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} D&#039;Level {{!}} Name {{!}} MP Cost {{!}} Effects&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This location has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This location has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This location has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1845</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1845"/>
		<updated>2024-10-22T18:50:46Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_PlayerCharacter|Name=Name|Image=&lt;br /&gt;
[[File:IMAGE_FILE.jpg|Center|Middle|Alignment|upright = factor| Alt: Full Name]]|Age=##|Height=### cm / #&#039;##&amp;quot;|Species=Select Species|Element=Select Element|Theme=|Voice=Voice Actor}}&lt;br /&gt;
&lt;br /&gt;
{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== Additions==&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; Name | Strikes | Max Dmg % | Max SP | Acquisition&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; Level | AT | DF | MAT | MDF | Total | HP | SPD&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (evenif SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- the following table covers d&#039;level progression: SP required to level up, as well as the bonuses granted to dragoonform once that level has been reached, even if the SP bar is below maximum --!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; D&#039;Level | SP Req. | AT | DF | MAT | MDF&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; D&#039;Level | Name | MP Cost | Effects&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
{{{Gallery|This location has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
{{{Trivia|This location has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
{{{References|This location has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1844</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1844"/>
		<updated>2024-10-22T18:47:45Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what has this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== Additions==&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; Name | Strikes | Max Dmg % | Max SP | Acquisition&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; Level | AT | DF | MAT | MDF | Total | HP | SPD&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
The follow table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (evenif SP bar is below maximum).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- the following table covers d&#039;level progression: SP required to level up, as well as the bonuses granted to dragoonform once that level has been reached, even if the SP bar is below maximum --!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; D&#039;Level | SP Req. | AT | DF | MAT | MDF&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; D&#039;Level | Name | MP Cost | Effects&lt;br /&gt;
&lt;br /&gt;
=== Divine Dragoon Form ===&lt;br /&gt;
{{{This Dragoon has no Divine Dragoon form.}}}&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
{{{Gallery|This location has no gallery.}}}&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
{{{Trivia|This location has no trivia.}}}&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
{{{References|This location has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1843</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1843"/>
		<updated>2024-10-22T17:40:40Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Synopsis}}}&lt;br /&gt;
&amp;lt;!-- brief summary of who the character is: appearance, terse context in relation to surroundings or significant events. avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. save spoilers for the story section; however, it is fair to assume that the reader is aware of events prior to the point that this specific character is introduced --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!-- initial expansion of synopsis. provide an opening paragraph or two. what was this character done, and where have they been? what are they like? use their involvement in the game&#039;s events as a guide. NOTE: additional writing is to be added in &amp;quot;Story 2,&amp;quot; allowing the audience to opt in by expanding this section for more information --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== Additions==&lt;br /&gt;
{{{Additions|This playable character has no additions.}}}&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; Name | Strikes | Max Dmg % | Max SP | Acquisition&lt;br /&gt;
&lt;br /&gt;
=== Body Stat Progression ===&lt;br /&gt;
&lt;br /&gt;
insert collapsible table&lt;br /&gt;
&amp;gt; Level | AT | DF | MAT | MDF | Total | HP | SPD&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form === &amp;lt;!-- Summary of playstyle and appearance --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1825</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1825"/>
		<updated>2024-10-17T17:51:18Z</updated>

		<summary type="html">&lt;p&gt;Humi: 1) Template: Location &amp;gt; add sections for save points &amp;amp; rest areas; 2) truncate &amp;quot;second visit&amp;quot; from goods/combat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Sandora|Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to Hellena Prison. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the [[Basil|Kingdom of Basil]]. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#thunderbolt|Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#pandemonium|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sachet|Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} -&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 21 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 341px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} -&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 341px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Fowl Fighter {{!}}{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Items#sachet|Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Items#gravitygrabber|Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Template:Location&amp;diff=1824</id>
		<title>Template:Location</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Template:Location&amp;diff=1824"/>
		<updated>2024-10-17T17:35:39Z</updated>

		<summary type="html">&lt;p&gt;Humi: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Synopsis}}}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
{{{Services|This location has no services (save points, rest areas, or shops).}}}&lt;br /&gt;
&lt;br /&gt;
=== Save Points ===&lt;br /&gt;
{{{Save Points|This location has no Save Points.}}}&lt;br /&gt;
&lt;br /&gt;
=== Rest Areas===&lt;br /&gt;
{{{Rest Areas|This location has no Rest Areas.}}}&lt;br /&gt;
&lt;br /&gt;
=== Shops ===&lt;br /&gt;
{{{Shops|This location has no Shops.}}}&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&lt;br /&gt;
{{{Collectibles|This location has no collectibles (goods, stardust, or treasures).}}}&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
&lt;br /&gt;
{{{Goods|This location has no Goods.}}}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
&lt;br /&gt;
{{{Stardust|This location has no Stardust.}}}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{{Treasure}}}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
{{{Combat|This location has no combat.}}}&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{{{MinorMobs|}}}&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{{{BattleFormations|}}}&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
{{{Bosses|}}}&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This location has no gallery.}}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This location has no trivia.}}}&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This location has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Template:Location&amp;diff=1823</id>
		<title>Template:Location</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Template:Location&amp;diff=1823"/>
		<updated>2024-10-17T17:33:31Z</updated>

		<summary type="html">&lt;p&gt;Humi: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Synopsis}}}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
{{{Services|This location has no services (save points, rest areas, or shops).}}}&lt;br /&gt;
&lt;br /&gt;
=== Save Points ===&lt;br /&gt;
{{{Save Points|This location has no save points.}}}&lt;br /&gt;
&lt;br /&gt;
=== Rest Areas===&lt;br /&gt;
{{{Rest Areas|This location has no rest areas.}}}&lt;br /&gt;
&lt;br /&gt;
=== Shops ===&lt;br /&gt;
{{{Shops|This location has no shops.}}}&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&lt;br /&gt;
{{{Collectibles|This location has no collectibles (goods, stardust, or treasures).}}}&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
&lt;br /&gt;
{{{Goods|This location has no Goods.}}}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
&lt;br /&gt;
{{{Stardust|This location has no Stardust.}}}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{{Treasure}}}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
{{{Combat|This location has no combat.}}}&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{{{MinorMobs|}}}&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{{{BattleFormations|}}}&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
{{{Bosses|}}}&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This location has no gallery.}}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This location has no trivia.}}}&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This location has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1822</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1822"/>
		<updated>2024-10-17T17:32:41Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Synopsis}}}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
{{{Story1|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
{{{Story2|}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
{{{Services|This location has no services (save points, rest areas, or shops).}}}&lt;br /&gt;
&lt;br /&gt;
=== Save Points ===&lt;br /&gt;
{{{Save Points|This location has no save points.}}}&lt;br /&gt;
&lt;br /&gt;
=== Rest Areas===&lt;br /&gt;
{{{Rest Areas|This location has no rest areas.}}}&lt;br /&gt;
&lt;br /&gt;
=== Shops ===&lt;br /&gt;
{{{Shops|This location has no shops.}}}&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
{{{Collectibles|This location has no collectibles (goods, stardust, or treasures).}}}&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
&lt;br /&gt;
{{{Goods|This location has no Goods.}}}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
&lt;br /&gt;
{{{Stardust|This location has no Stardust.}}}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{{Treasure}}}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
{{{Combat|This location has no combat.}}}&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{{{MinorMobs|}}}&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{{{BattleFormations|}}}&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
{{{Bosses|}}}&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{{Gallery|This location has no gallery.}}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{{Trivia|This location has no trivia.}}}&lt;br /&gt;
== References ==&lt;br /&gt;
{{{References|This location has no references.}}}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1821</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1821"/>
		<updated>2024-10-17T05:41:54Z</updated>

		<summary type="html">&lt;p&gt;Humi: 1) blank table cells &amp;gt; add dash &amp;amp; align:center (hellena warden drops, second visit solo)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Sandora|Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to Hellena Prison. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the [[Basil|Kingdom of Basil]]. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#thunderbolt|Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#pandemonium|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sachet|Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} -&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 21 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 341px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} -&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 341px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Fowl Fighter {{!}}{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Items#sachet|Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Items#gravitygrabber|Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1820</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1820"/>
		<updated>2024-10-17T05:28:26Z</updated>

		<summary type="html">&lt;p&gt;Humi: 1) combat &amp;gt; added second visit minor mob tables &amp;amp; removed collapsible from trio tables; 2) combat &amp;gt; reviewed minor mob, battle formation &amp;amp; boss tables v LoD Game Info; 3) combat &amp;gt; bosses &amp;gt; maintain formatting, separated tables for 1st visit &amp;amp; second visit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Sandora|Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to Hellena Prison. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the [[Basil|Kingdom of Basil]]. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#thunderbolt|Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#pandemonium|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sachet|Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 21 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 341px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 341px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Fowl Fighter {{!}}{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Items#sachet|Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Items#gravitygrabber|Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1803</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1803"/>
		<updated>2024-10-16T20:57:53Z</updated>

		<summary type="html">&lt;p&gt;Humi: 1) checking &amp;amp; updating item links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Sandora|Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to Hellena Prison. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the [[Basil|Kingdom of Basil]]. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#thunderbolt|Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#pandemonium|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sachet|Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 341px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Items#sachet|Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Items#gravitygrabber|Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1801</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1801"/>
		<updated>2024-10-16T18:07:54Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Sandora|Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to Hellena Prison. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 341px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1800</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1800"/>
		<updated>2024-10-16T17:53:24Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Sandora|Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to Hellena Prison. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Items&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;{{!}}Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;{{!}}Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1799</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1799"/>
		<updated>2024-10-16T17:01:05Z</updated>

		<summary type="html">&lt;p&gt;Humi: 1) SYNOPSIS - updated sandora link; 2) STORY 1 - removed Hellena Prison link/bold&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Sandora|Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to Hellena Prison. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!!!Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1794</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1794"/>
		<updated>2024-10-15T23:41:29Z</updated>

		<summary type="html">&lt;p&gt;Humi: 1) SYNOPSIS: add link for &amp;quot;imperial sandora;&amp;quot; 2) COMBAT: i) remove senior warden from MINOR MOBS, ii) update BATTLE FORMATION table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Solo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Duo&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable&amp;quot; style{{=}}&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
!!!Trio&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1793</id>
		<title>Project:SandboxHumi</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Project:SandboxHumi&amp;diff=1793"/>
		<updated>2024-10-15T22:42:48Z</updated>

		<summary type="html">&lt;p&gt;Humi: Created page with &amp;quot;=== Battle Formations === {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot; |+Solo |- |Aqua King |- |Jelly |- |Minotaur |- |Scud Shark |- |Stern Fish |} {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot; |+Duo |- |Aqua King |Minotaur |- |Aqua King |Scud Shark |- |Jelly |Jelly |- |Jelly |Minotaur |- |Jelly |Scud Shark |}  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot; |+Trio |- |Aqua King |Minotaur | |- |Aqua King |Scud Shark | |- |Jelly |Jelly | |- |Jelly |Minota...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+Solo&lt;br /&gt;
|-&lt;br /&gt;
|Aqua King&lt;br /&gt;
|-&lt;br /&gt;
|Jelly&lt;br /&gt;
|-&lt;br /&gt;
|Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Scud Shark&lt;br /&gt;
|-&lt;br /&gt;
|Stern Fish&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+Duo&lt;br /&gt;
|-&lt;br /&gt;
|Aqua King&lt;br /&gt;
|Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Aqua King&lt;br /&gt;
|Scud Shark&lt;br /&gt;
|-&lt;br /&gt;
|Jelly&lt;br /&gt;
|Jelly&lt;br /&gt;
|-&lt;br /&gt;
|Jelly&lt;br /&gt;
|Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Jelly&lt;br /&gt;
|Scud Shark&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+Trio&lt;br /&gt;
|-&lt;br /&gt;
|Aqua King&lt;br /&gt;
|Minotaur&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aqua King&lt;br /&gt;
|Scud Shark&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jelly&lt;br /&gt;
|Jelly&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jelly&lt;br /&gt;
|Minotaur&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jelly&lt;br /&gt;
|Scud Shark&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1792</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1792"/>
		<updated>2024-10-15T18:58:35Z</updated>

		<summary type="html">&lt;p&gt;Humi: 1) rewording SYNOPSIS &amp;amp; STORY 1/2 based on peer feedback&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]], under the direct command of Imperial Sandora. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel&#039;s monster]]. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  0 {{!}}{{!}} 0 {{!}}{{!}} [[Healing Potion]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}}  Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1779</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1779"/>
		<updated>2024-10-02T02:05:07Z</updated>

		<summary type="html">&lt;p&gt;Humi: Boss - removed Jiango, caused error in formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]] and under direct command of Imperial Sandora. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its eyes and nostrils. Guards relentlessly patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A fearsome winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. Dart hesitates and looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. While thinking of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is fiercely rebuked by the warden as he begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who immediately raises the alarm. A warden arrives instantaneously to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to Fruegel&#039;s monster. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to continue on back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned maiden. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] imprisoned with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slyly slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. A now grown and matured Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. Incredulous, Dart cannot help but remember Shana only as he left her many years ago. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party returns to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked pleasure. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for King Albert, Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for his king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the rooftop of the prison, Fruegel delights in the coming of dawn as he generously promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty, gray prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, magical blade, the [[Dragon Buster]], and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  0 {{!}}{{!}} 0 {{!}}{{!}} [[Healing Potion]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}}  Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1778</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1778"/>
		<updated>2024-10-02T02:04:18Z</updated>

		<summary type="html">&lt;p&gt;Humi: 1) synopsis - sandora detail; 2) story1 - remove Merchant link, proofread/edit; 3) story2 - removing optional paths, proofread/edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]] &amp;lt;br&amp;gt; [[Jiango]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]] and under direct command of Imperial Sandora. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its eyes and nostrils. Guards relentlessly patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel&#039;s rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A fearsome winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. Dart hesitates and looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. While thinking of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is fiercely rebuked by the warden as he begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who immediately raises the alarm. A warden arrives instantaneously to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to Fruegel&#039;s monster. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to continue on back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned maiden. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] imprisoned with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slyly slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. A now grown and matured Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. Incredulous, Dart cannot help but remember Shana only as he left her many years ago. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
Dart and party returns to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked pleasure. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.&lt;br /&gt;
&lt;br /&gt;
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the party is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for King Albert, Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for his king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the rooftop of the prison, Fruegel delights in the coming of dawn as he generously promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty, gray prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, magical blade, the [[Dragon Buster]], and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  0 {{!}}{{!}} 0 {{!}}{{!}} [[Healing Potion]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}}  Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1777</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1777"/>
		<updated>2024-10-01T19:57:07Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]] accessible solely by a narrow drawbridge leading to a black stone prison resembling a skull. Torch light glows and black smoke rises from the structure&#039;s eyes and nostrils. The prison is under tight security with guards patrolling every room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his power. Under his rule, the prison has become renown for brutality and the inhumane treatment of its prisoners as captives are taken there, but are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
A fearsome winged beast flaps its wings as it flies over the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. Dart hesitates and looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. While thinking of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, [[The Merchant]] declares his merchandise of meat and fish to the [[Hellena Warden]] guarding the entry. The Merchant asks about the recent increase in shipments and is reprimanded by the warden as he begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
Upon entering the prison, Dart jumps out of the caravan, startling the Merchant who raises the alarm. A warden arrives immediately to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the Merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guard to find an elevator that is out of order. Heading back the way he came, he continues stealthily to reach the second floor of the prison. Crossing a wooden bridge, Dart arrives outside the barracks where he finds a Save Point and another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon two wardens harrasing their new prisoners, two Knights of [[Basil]] who have been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to Fruegel&#039;s monster. &lt;br /&gt;
&lt;br /&gt;
Nearby, a fight breaks out as a prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green uniform swoops in to defend the knights, ordering them to continue on back to the castle. Unfortunately, back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and impressed with his audacious mission and combat skills, Lavitz insists that they work together to escape, of course, after rescuing the imprisoned maiden. &lt;br /&gt;
&lt;br /&gt;
As a team, they search the prison cells and gather news of a young girl from [[Seles]] imprisoned with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slyly slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] for Shana&#039;s cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana&#039;s attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend after five years apart. Shana asks to see his face and notices how strong he has grown during their time apart. Taking a final deep breath, Shana follows Dart out of the cell where more guards are waiting for them. After fiercely defending Shana, Dart promises to protect her. A now grown and matured Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination. Incredulous, Dart cannot help but remember Shana only as he left her many years ago. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the girl&#039;s liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be recaptured, alive as was explicitly ordered by Emperor [[Doel]]. &lt;br /&gt;
&lt;br /&gt;
In their haste, Dart and party returns to the ground floor of the prison to finally escape but they are intercepted by the head warden, Frugel. Fiendishly, he promises to feed the met to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked pleasure. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison by horseback, never looking back. &lt;br /&gt;
&lt;br /&gt;
Returning to the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel&#039;s men in hot pursuit, the part is forced to head to the [[Prairie]]. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to subdue the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden&#039;s misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.&lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for King Albert, Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for his king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert. However, this time, there is no warden at the watch tower. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the roof top of the prison, Fruegel delights in the coming of dawn as he generously promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be roused by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once again with the same Merchant from the first visit, who is still willing to quietly cooperate and sell them items. The party heads toward the prison towers; however, the elevator to the second floor is out of order. Turning back and passing by the storeroom, the party heads for another elevator that was previously broken but has since been repaired. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty, gray prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the roof top. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, magical blade and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape leaving behind a gruesome scene. As Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away into Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  0 {{!}}{{!}} 0 {{!}}{{!}} [[Healing Potion]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}}  Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1776</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1776"/>
		<updated>2024-10-01T18:57:16Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), &amp;lt;br&amp;gt;12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]] accessible solely by a narrow drawbridge leading to a black stone prison resembling a skull. Torch light glows and black smoke rises from the structure&#039;s eyes and nostrils. The prison is under tight security with guards patrolling every room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his power. Under his rule, the prison has become renown for brutality and the inhumane treatment of its prisoners as captives are taken there, but are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. Dart hesitates and looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. While thinking of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, [[The Merchant]] declares his merchandise of meat and fish to the [[Hellena Warden]] guarding the entry. The Merchant asks about the recent increase in shipments and is reprimanded by the warden as he begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
After safely entering Hellena Prison, Dart jumps out of the caravan and startles The Merchant, who calls out in fear and quickly is followed up by a guard. A fight ensues. Making short work of the guard, Dart assures The Merchant that he will not be harmed and the Merchant swears to secrecy. Dart is now able to buy items from The Merchant. Outside the stables, guards patrol in rhythmic paths. &lt;br /&gt;
&lt;br /&gt;
Dart ascends the prison through the means of a pully elevator system, located outside of the prison cells. The elevators and flooring are uneven wood construction on brick or carved stone. Fire torches light the hallways and exterior entryways. Once Dart enters the prison tower on the first floor, there is the guards&#039; immediate alarm and a cutscene begins. Two guards are harassing their new prisoners, knights of [[Basil]], taunting them and eluding that they will soon be fed to Fruegel&#039;s monster. A fight breaks out as a prisoner attempts to escape. Running in from an adjacent hallway, a strong spearman in green defends the knights from the guards and orders them to continue on to the castle. Unfortunately, additional Hellena guards intercept the escaping knights. The prisoners are thrown off the floor and to their deaths. &lt;br /&gt;
&lt;br /&gt;
Dart joins the fight and is quickly introduced to the spearman, who is the honorable [[Lavitz]], Head of the First Knighthood in the Kingdom of Basil. They fend off guards together before Lavitz turns on Dart, spear clashing with sword. Dart quickly introduces himself, explaining that &amp;quot;he is not the enemy.&amp;quot; They fight off another wave of guards before they can discuss their reasons for being in Hellena Prison in depth. Dart explains his need to rescue [[Shana]] and Lavitz insists that they travel together to ensure their ability to escape. &lt;br /&gt;
&lt;br /&gt;
They travel together, eventually questioning why Shana was the only one with specialized security and the only one imprisoned from [[Seles]]. The key on top of the crate obtained, they travel to an adjacent prison tower, fight off more guards, and unlock Shana&#039;s door. Lavitz keeps watch as Dart enters. Shana had heard the commotion and recognized Dart&#039;s voice. She is happy to see her friend after five years, and the two reconcile as the soundtrack plays Shana&#039;s Theme. After, Shana and Dart leave the cell and rejoin with Lavitz. Outside more guards have arrived. &lt;br /&gt;
&lt;br /&gt;
After the battle, Dart is worried about Shana and fusses over her. Shana counters that she is no longer a young girl and insists that she can fight for herself. Shana draws a bow that was resting outside a nearby cell. Lavitz is impressed that both she and Dart survived in Hellena, commending Shana&#039;s strength, but Dart cannot imagine Shana as any different from the childhood friend from his memory whom he must protect.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the party&#039;s escape. In his anger, Fruegel throws one of his men from the skyline bridge. Fruegel barks to the other guard to recapture the girl, alive, as explicitly ordered by Emperor [[Doel]].&lt;br /&gt;
&lt;br /&gt;
Together, the group returns to the first floor but are intercepted by the Warden Fruegel, who eludes that he will defeat them and feed the men to his pet. The evil warden is sure to include that although capturing Shana was an order from Majesty Doel, because the task was so trivial, destroying Seles was an additional command from Fruegel himself. Dart lashes out in anger and combat begins. Fruegel is not killed in the altercation, but this allows the party to escape the prison opportunistically and flee to the [[Prairie]] by horseback. Fruegel&#039;s men are hot on their tail. &lt;br /&gt;
&lt;br /&gt;
After their escape, Fruegel and the mysterious black-robed [[Hooded Man]] discuss the warden&#039;s failure to keep the girl. The Hooded Man demands Fruegel to mend his mistakes; otherwise, he will tell the Emperor. The mistake is not dire, it is assured. The Hooded Man calmly reports that all is going according to plan. &lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for King Albert, Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for his king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits. &lt;br /&gt;
&lt;br /&gt;
Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert. However, this time, there is no warden at the watch tower. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the roof top of the prison, Fruegel delights in the coming of dawn as he generously promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be roused by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive. &lt;br /&gt;
&lt;br /&gt;
Dart and party find themselves in the storeroom once again with the same Merchant from the first visit, who is still willing to quietly cooperate and sell them items. The party heads toward the prison towers; however, the elevator to the second floor is out of order. Turning back and passing by the storeroom, the party heads for another elevator that was previously broken but has since been repaired. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty, gray prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel&#039;s infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the roof top. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert&#039;s wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel. &lt;br /&gt;
&lt;br /&gt;
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King&#039;s back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, magical blade and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape leaving behind a gruesome scene. As Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz&#039;s body and Shana winces, turning away into Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz&#039;s name into the heavens.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: Treasure chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the initial room with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango&#039;s lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  0 {{!}}{{!}} 0 {{!}}{{!}} [[Healing Potion]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden {{!}}{{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}}  Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1773</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1773"/>
		<updated>2024-09-30T23:02:46Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 on first&amp;lt;br&amp;gt;visit, 12 on second visit.|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southernmost coast of [[Serdio]] accessible solely by a narrow drawbridge leading to a black stone prison resembling a skull. Torch light glows and black smoke rises from the structure&#039;s eyes and nostrils. The prison is under tight security with guards patrolling every room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his power. Under his rule, the prison has become renown for brutality and the inhumane treatment of its prisoners as captives are taken there, but are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. Dart hesitates and looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. While thinking of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, [[The Merchant]] declares his merchandise of meat and fish to the [[Hellena Warden]] guarding the entry. The Merchant asks about the recent increase in shipments and is reprimanded by the warden as he begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
After safely entering Hellena Prison, Dart jumps out of the caravan and startles The Merchant, who calls out in fear and quickly is followed up by a guard. A fight ensues. Making short work of the guard, Dart assures The Merchant that he will not be harmed and the Merchant swears to secrecy. Dart is now able to buy items from The Merchant. Outside the stables, guards patrol in rhythmic paths. &lt;br /&gt;
&lt;br /&gt;
Dart ascends the prison through the means of a pully elevator system, located outside of the prison cells. The elevators and flooring are uneven wood construction on brick or carved stone. Fire torches light the hallways and exterior entryways. Once Dart enters the prison tower on the first floor, there is the guards&#039; immediate alarm and a cutscene begins. Two guards are harassing their new prisoners, knights of [[Basil]], taunting them and eluding that they will soon be fed to Fruegel&#039;s monster. A fight breaks out as a prisoner attempts to escape. Running in from an adjacent hallway, a strong spearman in green defends the knights from the guards and orders them to continue on to the castle. Unfortunately, additional Hellena guards intercept the escaping knights. The prisoners are thrown off the floor and to their deaths. &lt;br /&gt;
&lt;br /&gt;
Dart joins the fight and is quickly introduced to the spearman, who is the honorable [[Lavitz]], Head of the First Knighthood in the Kingdom of Basil. They fend off guards together before Lavitz turns on Dart, spear clashing with sword. Dart quickly introduces himself, explaining that &amp;quot;he is not the enemy.&amp;quot; They fight off another wave of guards before they can discuss their reasons for being in Hellena Prison in depth. Dart explains his need to rescue [[Shana]] and Lavitz insists that they travel together to ensure their ability to escape. &lt;br /&gt;
&lt;br /&gt;
They travel together, eventually questioning why Shana was the only one with specialized security and the only one imprisoned from [[Seles]]. The key on top of the crate obtained, they travel to an adjacent prison tower, fight off more guards, and unlock Shana&#039;s door. Lavitz keeps watch as Dart enters. Shana had heard the commotion and recognized Dart&#039;s voice. She is happy to see her friend after five years, and the two reconcile as the soundtrack plays Shana&#039;s Theme. After, Shana and Dart leave the cell and rejoin with Lavitz. Outside more guards have arrived. &lt;br /&gt;
&lt;br /&gt;
After the battle, Dart is worried about Shana and fusses over her. Shana counters that she is no longer a young girl and insists that she can fight for herself. Shana draws a bow that was resting outside a nearby cell. Lavitz is impressed that both she and Dart survived in Hellena, commending Shana&#039;s strength, but Dart cannot imagine Shana as any different from the childhood friend from his memory whom he must protect.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the party&#039;s escape. In his anger, Fruegel throws one of his men from the skyline bridge. Fruegel barks to the other guard to recapture the girl, alive, as explicitly ordered by Emperor [[Doel]].&lt;br /&gt;
&lt;br /&gt;
Together, the group returns to the first floor but are intercepted by the Warden Fruegel, who eludes that he will defeat them and feed the men to his pet. The evil warden is sure to include that although capturing Shana was an order from Majesty Doel, because the task was so trivial, destroying Seles was an additional command from Fruegel himself. Dart lashes out in anger and combat begins. Fruegel is not killed in the altercation, but this allows the party to escape the prison opportunistically and flee to the [[Prairie]] by horseback. Fruegel&#039;s men are hot on their tail. &lt;br /&gt;
&lt;br /&gt;
After their escape, Fruegel and the mysterious black-robed [[Hooded Man]] discuss the warden&#039;s failure to keep the girl. The Hooded Man demands Fruegel to mend his mistakes; otherwise, he will tell the Emperor. The mistake is not dire, it is assured. The Hooded Man calmly reports that all is going according to plan. &lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
URGENT: This is copy-and-pasted from Albert&#039;s Story section. It will need to be described in better detail and the character&#039;s perspective must be removed.&lt;br /&gt;
&lt;br /&gt;
Dart, Shana, Lavitz, Rose, and Haschel rush to the king&#039;s rescue. Upon entering Helena Prison, there is a cutscene where King Albert is shown being held captive on the roof of Helena Prison by the cruel head warden, Fruegel. Fruegel threatens that he will kill King Albert at sunrise should The Hooded Man not appear to stop him, as they only need the king&#039;s body. King Albert refuses to speak to Fruegel until Fruegel goads him with the idea that anyone who comes to the king&#039;s aid will be killed. King Albert then becomes animated, imploring that no one be hurt as those were the terms of which he agreed to submit to capture. Hearing a report that Dart and Lavitz were seen on the prison grounds, Fruegel insists that he will kill King Albert and the rescue party and laughs maniacally, ending the cutscene. &lt;br /&gt;
&lt;br /&gt;
(The party fight guards, travel on elevators at a different section of the Prison, and must fight Fruegel&#039;s Pet, [[Jiango]].)&lt;br /&gt;
&lt;br /&gt;
The party fight their way to the roof of Hellena Prison by dawn, just as Fruegel is pulling his club back to complete the promised coup de grace. Shana intercepts the blow with an arrow shot, initiating the final battle against the leader of Hellena Prison. Fruegel is slain, once and for all. The battle over, the party are startled to hear the king cry out in pain. The Hooded Man had entered during the fight and was stealing the [[Moon Gem]] that had been sealed inside of the king. Lavitz lunges to intercept, donning his [[dragoon]] armor and diving at The Hooded Man. Tragically, Lavitz is cut down by The Hooded Man in one blow with what Rose will later explain is a [[Dragon Buster]] sword. The Hooded Man, revealed to be the undefeatable hero [[Lloyd]], escapes, leaving the party to mourn their lost member. The dragoon spirit leaves Lavitz and flies into the air to find its next chosen one, only to return and float before King Albert. The king accepts the stone and leaves the prison with the party.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} After the first prison tower, take the elevator up and cross the bridge into the area on the left. Find the stairs leading to the wooden bridges and follow them to the end. The key is obtained during the ensuing cutscene. {{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: The chests in the first visit will be inaccessible after leaving Hellena until the second visit. All chests in Hellena will become permanently inaccessible after the second visit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} Head up out of the initial room where the merchant is and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Enter the barracks, just beyond the first elevator. This chest is in the upper left of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks, left of the above chest. {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks, in the central kitchen area. {{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} Inside a cell in the first prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the first prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the second prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the second prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator you couldn&#039;t use before, get off and go in the door and then the door to your right over the pit. {{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} At the very end of the path that the previous chest is on. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Instead of going in the door when you get off the elevator take the ladder path. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Go in the door from the elevator, take the far left door and follow the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest instead of taking the elevator slide down the rope to your right. {{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Once you take the main elevator up it will be along a path to your right. {{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Upper part of the room you fall into. {{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} On your path after defeating Jiango. {{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} The chest far away from the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} The chest to the left of the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20G {{!}}{{!}} The chest in front of the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}} None (verify)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  0 {{!}}{{!}} 0 {{!}}{{!}} [[Healing Potion]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} N/A {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}}  Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 200 {{!}}{{!}} [[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}} [[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1772</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1772"/>
		<updated>2024-09-30T22:55:49Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 on first&amp;lt;br&amp;gt;visit, 12 on second visit.|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southern-most coast of [[Serdio]] accessible solely by a narrow drawbridge leading to a black stone prison resembling a skull. Torch light glows and black smoke rises from the structure&#039;s eyes and nostrils. The prison is under tight security with guards patrolling every room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his power. Under his rule, the prison has become renown for brutality and the inhumane treatment of its prisoners as captives are taken there, but are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. Dart hesitates and looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. While thinking of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, [[The Merchant]] declares his merchandise of meat and fish to the [[Hellena Warden]] guarding the entry. The Merchant asks about the recent increase in shipments and is reprimanded by the warden as he begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
After safely entering Hellena Prison, Dart jumps out of the caravan and startles The Merchant, who calls out in fear and quickly is followed up by a guard. A fight ensues. Making short work of the guard, Dart assures The Merchant that he will not be harmed and the Merchant swears to secrecy. Dart is now able to buy items from The Merchant. Outside the stables, guards patrol in rhythmic paths. &lt;br /&gt;
&lt;br /&gt;
Dart ascends the prison through the means of a pully elevator system, located outside of the prison cells. The elevators and flooring are uneven wood construction on brick or carved stone. Fire torches light the hallways and exterior entryways. Once Dart enters the prison tower on the first floor, there is the guards&#039; immediate alarm and a cutscene begins. Two guards are harassing their new prisoners, knights of [[Basil]], taunting them and eluding that they will soon be fed to Fruegel&#039;s monster. A fight breaks out as a prisoner attempts to escape. Running in from an adjacent hallway, a strong spearman in green defends the knights from the guards and orders them to continue on to the castle. Unfortunately, additional Hellena guards intercept the escaping knights. The prisoners are thrown off the floor and to their deaths. &lt;br /&gt;
&lt;br /&gt;
Dart joins the fight and is quickly introduced to the spearman, who is the honorable [[Lavitz]], Head of the First Knighthood in the Kingdom of Basil. They fend off guards together before Lavitz turns on Dart, spear clashing with sword. Dart quickly introduces himself, explaining that &amp;quot;he is not the enemy.&amp;quot; They fight off another wave of guards before they can discuss their reasons for being in Hellena Prison in depth. Dart explains his need to rescue [[Shana]] and Lavitz insists that they travel together to ensure their ability to escape. &lt;br /&gt;
&lt;br /&gt;
They travel together, eventually questioning why Shana was the only one with specialized security and the only one imprisoned from [[Seles]]. The key on top of the crate obtained, they travel to an adjacent prison tower, fight off more guards, and unlock Shana&#039;s door. Lavitz keeps watch as Dart enters. Shana had heard the commotion and recognized Dart&#039;s voice. She is happy to see her friend after five years, and the two reconcile as the soundtrack plays Shana&#039;s Theme. After, Shana and Dart leave the cell and rejoin with Lavitz. Outside more guards have arrived. &lt;br /&gt;
&lt;br /&gt;
After the battle, Dart is worried about Shana and fusses over her. Shana counters that she is no longer a young girl and insists that she can fight for herself. Shana draws a bow that was resting outside a nearby cell. Lavitz is impressed that both she and Dart survived in Hellena, commending Shana&#039;s strength, but Dart cannot imagine Shana as any different from the childhood friend from his memory whom he must protect.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the party&#039;s escape. In his anger, Fruegel throws one of his men from the skyline bridge. Fruegel barks to the other guard to recapture the girl, alive, as explicitly ordered by Emperor [[Doel]].&lt;br /&gt;
&lt;br /&gt;
Together, the group returns to the first floor but are intercepted by the Warden Fruegel, who eludes that he will defeat them and feed the men to his pet. The evil warden is sure to include that although capturing Shana was an order from Majesty Doel, because the task was so trivial, destroying Seles was an additional command from Fruegel himself. Dart lashes out in anger and combat begins. Fruegel is not killed in the altercation, but this allows the party to escape the prison opportunistically and flee to the [[Prairie]] by horseback. Fruegel&#039;s men are hot on their tail. &lt;br /&gt;
&lt;br /&gt;
After their escape, Fruegel and the mysterious black-robed [[Hooded Man]] discuss the warden&#039;s failure to keep the girl. The Hooded Man demands Fruegel to mend his mistakes; otherwise, he will tell the Emperor. The mistake is not dire, it is assured. The Hooded Man calmly reports that all is going according to plan. &lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
URGENT: This is copy-and-pasted from Albert&#039;s Story section. It will need to be described in better detail and the character&#039;s perspective must be removed.&lt;br /&gt;
&lt;br /&gt;
Dart, Shana, Lavitz, Rose, and Haschel rush to the king&#039;s rescue. Upon entering Helena Prison, there is a cutscene where King Albert is shown being held captive on the roof of Helena Prison by the cruel head warden, Fruegel. Fruegel threatens that he will kill King Albert at sunrise should The Hooded Man not appear to stop him, as they only need the king&#039;s body. King Albert refuses to speak to Fruegel until Fruegel goads him with the idea that anyone who comes to the king&#039;s aid will be killed. King Albert then becomes animated, imploring that no one be hurt as those were the terms of which he agreed to submit to capture. Hearing a report that Dart and Lavitz were seen on the prison grounds, Fruegel insists that he will kill King Albert and the rescue party and laughs maniacally, ending the cutscene. &lt;br /&gt;
&lt;br /&gt;
(The party fight guards, travel on elevators at a different section of the Prison, and must fight Fruegel&#039;s Pet, [[Jiango]].)&lt;br /&gt;
&lt;br /&gt;
The party fight their way to the roof of Hellena Prison by dawn, just as Fruegel is pulling his club back to complete the promised coup de grace. Shana intercepts the blow with an arrow shot, initiating the final battle against the leader of Hellena Prison. Fruegel is slain, once and for all. The battle over, the party are startled to hear the king cry out in pain. The Hooded Man had entered during the fight and was stealing the [[Moon Gem]] that had been sealed inside of the king. Lavitz lunges to intercept, donning his [[dragoon]] armor and diving at The Hooded Man. Tragically, Lavitz is cut down by The Hooded Man in one blow with what Rose will later explain is a [[Dragon Buster]] sword. The Hooded Man, revealed to be the undefeatable hero [[Lloyd]], escapes, leaving the party to mourn their lost member. The dragoon spirit leaves Lavitz and flies into the air to find its next chosen one, only to return and float before King Albert. The king accepts the stone and leaves the prison with the party.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} After the first prison tower, take the elevator up and cross the bridge into the area on the left. Find the stairs leading to the wooden bridges and follow them to the end. The key is obtained during the ensuing cutscene. {{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: The chests in the first visit will be inaccessible after leaving Hellena until the second visit. All chests in Hellena will become permanently inaccessible after the second visit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} Head up out of the initial room where the merchant is and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Enter the barracks, just beyond the first elevator. This chest is in the upper left of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks, left of the above chest. {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks, in the central kitchen area. {{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} Inside a cell in the first prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the first prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the second prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the second prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator you couldn&#039;t use before, get off and go in the door and then the door to your right over the pit. {{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} At the very end of the path that the previous chest is on. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Instead of going in the door when you get off the elevator take the ladder path. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Go in the door from the elevator, take the far left door and follow the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest instead of taking the elevator slide down the rope to your right. {{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Once you take the main elevator up it will be along a path to your right. {{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Upper part of the room you fall into. {{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} On your path after defeating Jiango. {{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} The chest far away from the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} The chest to the left of the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20G {{!}}{{!}} The chest in front of the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}} None (verify)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  0 {{!}}{{!}} 0 {{!}}{{!}} [[Healing Potion]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} N/A {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}}  Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 200 {{!}}{{!}} [[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}} [[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1771</id>
		<title>Hellena Prison</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Hellena_Prison&amp;diff=1771"/>
		<updated>2024-09-30T22:49:32Z</updated>

		<summary type="html">&lt;p&gt;Humi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 on first&amp;lt;br&amp;gt;visit, 12 on second visit.|Mobs=Yes|Boss=[[Fruegel]]}}&lt;br /&gt;
&lt;br /&gt;
{{Location_Test&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Synopsis=&#039;&#039;&#039;Hellena Prison&#039;&#039;&#039; is a prison island on the southern-most coast of [[Serdio]] accessible solely by a narrow drawbridge leading to a black stone prison resembling a skull. Torch light glows and black smoke rises from the structure&#039;s eyes and nostrils. The prison is under tight security with guards patrolling every room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his power. Under his rule, the prison has become renown for brutality and inhumane treatment of its prisoners as captives are taken there, but are never released. &lt;br /&gt;
&lt;br /&gt;
|Story1=&lt;br /&gt;
&lt;br /&gt;
After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. Dart hesitates and looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. While thinking of a plan to infiltrate the prison, a merchant&#039;s caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed. &lt;br /&gt;
&lt;br /&gt;
At the gate, [[The Merchant]] declares his merchandise of meat and fish to the [[Hellena Warden]] guarding the entry. The Merchant asks about the recent increase in shipments and is reprimanded by the warden as he begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison. &lt;br /&gt;
&lt;br /&gt;
|Story2=&lt;br /&gt;
&lt;br /&gt;
After safely entering Hellena Prison, Dart jumps out of the caravan and startles The Merchant, who calls out in fear and quickly is followed up by a guard. A fight ensues. Making short work of the guard, Dart assures The Merchant that he will not be harmed and the Merchant swears to secrecy. Dart is now able to buy items from The Merchant. Outside the stables, guards patrol in rhythmic paths. &lt;br /&gt;
&lt;br /&gt;
Dart ascends the prison through the means of a pully elevator system, located outside of the prison cells. The elevators and flooring are uneven wood construction on brick or carved stone. Fire torches light the hallways and exterior entryways. Once Dart enters the prison tower on the first floor, there is the guards&#039; immediate alarm and a cutscene begins. Two guards are harassing their new prisoners, knights of [[Basil]], taunting them and eluding that they will soon be fed to Fruegel&#039;s monster. A fight breaks out as a prisoner attempts to escape. Running in from an adjacent hallway, a strong spearman in green defends the knights from the guards and orders them to continue on to the castle. Unfortunately, additional Hellena guards intercept the escaping knights. The prisoners are thrown off the floor and to their deaths. &lt;br /&gt;
&lt;br /&gt;
Dart joins the fight and is quickly introduced to the spearman, who is the honorable [[Lavitz]], Head of the First Knighthood in the Kingdom of Basil. They fend off guards together before Lavitz turns on Dart, spear clashing with sword. Dart quickly introduces himself, explaining that &amp;quot;he is not the enemy.&amp;quot; They fight off another wave of guards before they can discuss their reasons for being in Hellena Prison in depth. Dart explains his need to rescue [[Shana]] and Lavitz insists that they travel together to ensure their ability to escape. &lt;br /&gt;
&lt;br /&gt;
They travel together, eventually questioning why Shana was the only one with specialized security and the only one imprisoned from [[Seles]]. The key on top of the crate obtained, they travel to an adjacent prison tower, fight off more guards, and unlock Shana&#039;s door. Lavitz keeps watch as Dart enters. Shana had heard the commotion and recognized Dart&#039;s voice. She is happy to see her friend after five years, and the two reconcile as the soundtrack plays Shana&#039;s Theme. After, Shana and Dart leave the cell and rejoin with Lavitz. Outside more guards have arrived. &lt;br /&gt;
&lt;br /&gt;
After the battle, Dart is worried about Shana and fusses over her. Shana counters that she is no longer a young girl and insists that she can fight for herself. Shana draws a bow that was resting outside a nearby cell. Lavitz is impressed that both she and Dart survived in Hellena, commending Shana&#039;s strength, but Dart cannot imagine Shana as any different from the childhood friend from his memory whom he must protect.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Fruegel has been alerted of the party&#039;s escape. In his anger, Fruegel throws one of his men from the skyline bridge. Fruegel barks to the other guard to recapture the girl, alive, as explicitly ordered by Emperor [[Doel]].&lt;br /&gt;
&lt;br /&gt;
Together, the group returns to the first floor but are intercepted by the Warden Fruegel, who eludes that he will defeat them and feed the men to his pet. The evil warden is sure to include that although capturing Shana was an order from Majesty Doel, because the task was so trivial, destroying Seles was an additional command from Fruegel himself. Dart lashes out in anger and combat begins. Fruegel is not killed in the altercation, but this allows the party to escape the prison opportunistically and flee to the [[Prairie]] by horseback. Fruegel&#039;s men are hot on their tail. &lt;br /&gt;
&lt;br /&gt;
After their escape, Fruegel and the mysterious black-robed [[Hooded Man]] discuss the warden&#039;s failure to keep the girl. The Hooded Man demands Fruegel to mend his mistakes; otherwise, he will tell the Emperor. The mistake is not dire, it is assured. The Hooded Man calmly reports that all is going according to plan. &lt;br /&gt;
&lt;br /&gt;
===== Revisited =====&lt;br /&gt;
&lt;br /&gt;
URGENT: This is copy-and-pasted from Albert&#039;s Story section. It will need to be described in better detail and the character&#039;s perspective must be removed.&lt;br /&gt;
&lt;br /&gt;
Dart, Shana, Lavitz, Rose, and Haschel rush to the king&#039;s rescue. Upon entering Helena Prison, there is a cutscene where King Albert is shown being held captive on the roof of Helena Prison by the cruel head warden, Fruegel. Fruegel threatens that he will kill King Albert at sunrise should The Hooded Man not appear to stop him, as they only need the king&#039;s body. King Albert refuses to speak to Fruegel until Fruegel goads him with the idea that anyone who comes to the king&#039;s aid will be killed. King Albert then becomes animated, imploring that no one be hurt as those were the terms of which he agreed to submit to capture. Hearing a report that Dart and Lavitz were seen on the prison grounds, Fruegel insists that he will kill King Albert and the rescue party and laughs maniacally, ending the cutscene. &lt;br /&gt;
&lt;br /&gt;
(The party fight guards, travel on elevators at a different section of the Prison, and must fight Fruegel&#039;s Pet, [[Jiango]].)&lt;br /&gt;
&lt;br /&gt;
The party fight their way to the roof of Hellena Prison by dawn, just as Fruegel is pulling his club back to complete the promised coup de grace. Shana intercepts the blow with an arrow shot, initiating the final battle against the leader of Hellena Prison. Fruegel is slain, once and for all. The battle over, the party are startled to hear the king cry out in pain. The Hooded Man had entered during the fight and was stealing the [[Moon Gem]] that had been sealed inside of the king. Lavitz lunges to intercept, donning his [[dragoon]] armor and diving at The Hooded Man. Tragically, Lavitz is cut down by The Hooded Man in one blow with what Rose will later explain is a [[Dragon Buster]] sword. The Hooded Man, revealed to be the undefeatable hero [[Lloyd]], escapes, leaving the party to mourn their lost member. The dragoon spirit leaves Lavitz and flies into the air to find its next chosen one, only to return and float before King Albert. The king accepts the stone and leaves the prison with the party.&lt;br /&gt;
&lt;br /&gt;
|Services=&lt;br /&gt;
&amp;lt;!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Shops=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
;Items&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Collectibles=&lt;br /&gt;
&lt;br /&gt;
|Goods=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} After the first prison tower, take the elevator up and cross the bridge into the area on the left. Find the stairs leading to the wooden bridges and follow them to the end. The key is obtained during the ensuing cutscene. {{!}}{{!}} (Image)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Stardust=There is no Stardust in this location.&lt;br /&gt;
&lt;br /&gt;
|Treasure=&lt;br /&gt;
{{TreasureCount|20}}&lt;br /&gt;
&lt;br /&gt;
Note: The chests in the first visit will be inaccessible after leaving Hellena until the second visit. All chests in Hellena will become permanently inaccessible after the second visit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} Head up out of the initial room where the merchant is and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#angelsprayer|Angel&#039;s Prayer]] {{!}}{{!}} Enter the barracks, just beyond the first elevator. This chest is in the upper left of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks, left of the above chest. {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50 G {{!}}{{!}} In the barracks, in the central kitchen area. {{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} Inside a cell in the first prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the first prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the second prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20 G {{!}}{{!}} Inside a cell in the second prison tower. {{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Contents !! Location !! Image&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator you couldn&#039;t use before, get off and go in the door and then the door to your right over the pit. {{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Therapy Ring]] {{!}}{{!}} At the very end of the path that the previous chest is on. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Leather Armor]] {{!}}{{!}} Instead of going in the door when you get off the elevator take the ladder path. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Go in the door from the elevator, take the far left door and follow the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest instead of taking the elevator slide down the rope to your right. {{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} Once you take the main elevator up it will be along a path to your right. {{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Sachet]] {{!}}{{!}} Upper part of the room you fall into. {{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Healing Potion]] {{!}}{{!}} On your path after defeating Jiango. {{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Broad Sword]] {{!}}{{!}} The chest far away from the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Spear]] {{!}}{{!}} The chest to the left of the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 20G {{!}}{{!}} The chest in front of the Save Point. {{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Combat=&lt;br /&gt;
&lt;br /&gt;
|MinorMobs=&lt;br /&gt;
&#039;&#039;&#039;First Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !!  Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}}  6 {{!}}{{!}} 9 {{!}}{{!}} None (verify)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  0 {{!}}{{!}} 0 {{!}}{{!}} [[Healing Potion]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Visit&#039;&#039;&#039;&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! Exp. !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}}  24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}}  16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|BattleFormations=&lt;br /&gt;
&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} N/A {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}} Senior Warden {{!}}{{!}} N/A&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hellena Warden {{!}}{{!}}  Hellena Warden {{!}}{{!}} Fowl Fighter&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Bosses=&lt;br /&gt;
{{{!}} class{{=}}&amp;quot;wikitable mw-collapsible&amp;quot; style{{=}}&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Name !! Element !! HP !! EXP !! Gold !! Drops&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 200 {{!}}{{!}} [[Knight Shield]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}} [[Gravity Grabber]] (100%)&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
|Trivia=&lt;br /&gt;
&lt;br /&gt;
# This is the first location that uses physical contact to trigger encounter battles.&lt;br /&gt;
&lt;br /&gt;
|Gallery=&lt;br /&gt;
&lt;br /&gt;
|References=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>Humi</name></author>
	</entry>
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