<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://legendofdragoon.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NovaDragoon</id>
	<title>Legend of Dragoon - Wiki Project - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://legendofdragoon.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NovaDragoon"/>
	<link rel="alternate" type="text/html" href="http://legendofdragoon.org/wiki/Special:Contributions/NovaDragoon"/>
	<updated>2026-05-12T00:27:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.8</generator>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Kongol&amp;diff=1235</id>
		<title>Kongol</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Kongol&amp;diff=1235"/>
		<updated>2023-01-19T23:02:12Z</updated>

		<summary type="html">&lt;p&gt;NovaDragoon: Changed Meteor Strike MP Cost to 30&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_PlayerCharacter|Name=Kongol|Image=&lt;br /&gt;
[[File:Kongol120x150.jpg|Center|Middle|Alignment|upright = factor| Kongol]]&lt;br /&gt;
|Age=37|Height= 250cm / 8&#039;6 ½&amp;quot;|Species=Giganto|Element=Earth|Theme=|Voice=Ernie Fosselius}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - a brief summary of who the character *is*. Appearance, terse context in relation to surroundings or significant events. Avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. For example, if the player is Lavitz, do not write that he dies shortly after he joins the party. Save such spoilers for the Story section. However, it is fair to assume that the reader is aware of events prior to the point that this person is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. What has this character done, and where have they been? What are they like, and what are their motivations? Use their involvement in the game&#039;s events as a guide. For Player Characters, please separate content with headings for chapter 1-4. Begin a line with a semicolon followed by chapter number, i.e. &amp;quot;;Chapter 1&amp;quot;. This creates a heading that doesn&#039;t count as a section header in the page&#039;s table of contents.&lt;br /&gt;
&lt;br /&gt;
Additional writing is to be added in the below div tag, below where the &amp;quot;Additional Text Goes Here&amp;quot; comment appears. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional text below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Begin with introduction to playstyle as it relates to battle statistics. Use the Resource Archive&#039;s &amp;quot;Game Data&amp;quot; document to fill in the corresponding tables in this section for Additions, Dragoon levels, and Dragoon magic. https://docs.google.com/spreadsheets/d/1HFIbTX_zUFsBtaHY8sexEAXXizA7czY-QLJDi3Dbf-U/edit?usp=sharing --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Dmg% (Maxed) !! SP (Maxed) !! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit || 150% || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Inferno || 200% || 20 || 23&lt;br /&gt;
|-&lt;br /&gt;
| Bone Crush || 300% || 100 || 80 completions on&lt;br /&gt;
all prior additions.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragoon Form ===&lt;br /&gt;
&amp;lt;!-- Summary of playstyle and appearance, stats and spells. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Statistics ====&lt;br /&gt;
The following table covers D&#039;Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! D&#039;Level !! SP Req. !! AT !! DF !! MAT !! MDF&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -- || 150% || 200% || 200% || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1,000 || 155% || 210% || 210% || 210%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,000 || 160% || 220% || 220% || 220%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12,000 || 165% || 230% || 230% || 230%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20,000 || 170% || 250% || 220% || 250%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Magic ====&lt;br /&gt;
The following table covers magic spells that can be cast by this Dragoon.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! D&#039;Level !! Name !! MP Cost !! Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Grand Stream || 20 || all enemies, 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Meteor Strike || 30 || all enemies, 50%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Golden Dragon || 80 || all enemies, 100%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Playable Characters]] [[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>NovaDragoon</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Neet&amp;diff=1234</id>
		<title>Neet</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Neet&amp;diff=1234"/>
		<updated>2023-01-19T22:54:52Z</updated>

		<summary type="html">&lt;p&gt;NovaDragoon: Reduced article from template and added location of Stardust&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Neet|Image=[[File:Neet map.png|Map thumbnail for Neet]]|Save=None|Rest=None|Shops=None|Goods=None|Stardust=1|Treasure=0|Mobs=None |Boss=None}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Neet&#039;&#039;&#039; was a small village in the northern portion of [[Mille Seseau]]. It was destroyed 18 years prior to the events of Legend of Dragoon by the [[Black Monster]]. It was the home town of [[Dart]], however no one lives there any more, as it has not been repaired or restored in any way. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| In the lamp post to the right of the entrance to Neet || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
[[Category:Disc 3]]&lt;/div&gt;</summary>
		<author><name>NovaDragoon</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Seles&amp;diff=1233</id>
		<title>Seles</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Seles&amp;diff=1233"/>
		<updated>2023-01-19T22:53:14Z</updated>

		<summary type="html">&lt;p&gt;NovaDragoon: Removed the word &amp;quot;Introduction&amp;quot; from the Story section. It was placed at the very start of the section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Seles|Image=[[File:Seles_map.png|Map thumbnail for Seles]]|Save=Yes|Rest=None|Shops=None|Goods=None|Stardust=1|Treasure=1|Mobs=Yes, Scripted|Boss=[[Commander]]}}&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Seles&#039;&#039;&#039; is a small village near the southeastern border of [[Serdio]]. It is the current hometown of [[Dart]] and [[Shana]]. As Dart returns from a five-year journey in pursuit of the [[Black Monster]], he finds the village in ruin. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the opening, the ground is set ablaze by order of [[Fruegel]], head warden of [[Hellena Prison]]. Soldiers advance on horseback as villagers flee, their homes set ablaze. The [[Great Commander]] rides into the village, escorted to where [[Shana]] has been captured. After a short discussion with the [[Hooded Man]], she is taken away to Hellena. &lt;br /&gt;
&lt;br /&gt;
A majority of the buildings are burned down and destroyed, the survivors are forced to live in ruins of their old homes. The protagonist, [[Dart]] is meanwhile reding about a rumored war approaching from a news pamphlet. Upon hearing the galloping of horses, Dart rises and is encountered by two soldiers. They question whether Dart is a mercenary, weapons drawn. Dart retaliates, his own sword drawn, and in turn startles the soldiers. Before the situation escalates, a thundering noise approaches the three. A [[Dragon]] appears, causing the two guards to flee. Dart tries to fend off the dragon but after realistically experiencing its power, opts to flee. While trying to run, a woman dashes over to Dart and brings him behind a forested area where the Dragon cannot see him. The woman mentions after they are safe, but that &amp;quot;that village&amp;quot; could have easily been destroyed without a Dragon. Dart questions her statement, and suddenly realizes she must be talking about Seles. Dart exclaims that Seles is his village, and rushes off towards it. Dart returns to find the village destroyed as she said; some buildings still smoldering. He enters the village and encounters some stragglers from the attack, drawing his sword to protect the remaining villagers.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
Further, into town, Dart comes across his friend [[Plos]], who is one of the few survivors. Plos elaborates on Shana&#039;s situation, Dart&#039;s childhood friend, explicitly noting that she was taken away; Shana was the reason that the village was targeted. Dart is left with no time to digest this information, approached by the [[Commander]]. The Commander reveals that Shana has been taken to [[Hellena Prison]], then charges forward to attack. After defeating him, Dart promises Plos that he will return, with Shana.&lt;br /&gt;
&lt;br /&gt;
Dart finds a few more survivors. Among them is his old sword master [[Tasman]]. Tasman challenges Dart, wanting to ensure his old pupil is strong enough to take on Hellena. This battle is optional and only serves as a tutorial. Dart then sets out on his new quest to rescue Shana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
There is one save point when crossing the wooden fence to enter Seles. No other services are available. &lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Stardust #1|| Found by examining a tombstone in the cemetery || [[File:Seles Stardust Location.png|thumb|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|1}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Out]] || Near Save Point after first battle || &lt;br /&gt;
[[File:Chest in Seles.png|thumb||Center|]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight of Sandora]] || 2 || 3 || [[Healing Potion]] 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight of Sandora]] || 2 || 3 || [[Healing Potion]] 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
#This is the first location where named NPCs can be missed by the player. These two children, Isha and Lowe, can be encountered by entering the first house closest to Dart (right) after exiting the post-battle cutscene with Plos.&lt;br /&gt;
#Leftover on the game disc is an unused screen of Seles. It looks nearly identical to the larger town square area, but a less quality. When accessed by external means, the player can move around the scene as a draft version of Dart&#039;s 3D model.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;/div&gt;</summary>
		<author><name>NovaDragoon</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Neet&amp;diff=1232</id>
		<title>Neet</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Neet&amp;diff=1232"/>
		<updated>2023-01-19T22:28:38Z</updated>

		<summary type="html">&lt;p&gt;NovaDragoon: Created Page with template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=|Image=|Save=|Rest=|Shops=|Goods=|Stardust=|Treasure=|Mobs=|Boss=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where &amp;quot;Additional Text Goes Here&amp;quot; is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a &amp;quot;Read More&amp;quot; button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Read More&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Additional story content below this line.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&#039;&#039;&#039;Collapse story content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&amp;lt;!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.--&amp;gt;&lt;br /&gt;
=== Shops ===&lt;br /&gt;
;Items&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|-&lt;br /&gt;
| X || [[X]]&lt;br /&gt;
|}&lt;br /&gt;
== Collectibles ==&lt;br /&gt;
&amp;lt;!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goods ===&lt;br /&gt;
{{Main|Goods}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Name || X || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stardust ===&lt;br /&gt;
{{Main|Stardust}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|-&lt;br /&gt;
| Location || (Image)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chests ===&lt;br /&gt;
{{Main|Treasure Chests}}&lt;br /&gt;
&lt;br /&gt;
{{TreasureCount|X}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents !! Acquisition !! Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|-&lt;br /&gt;
| X || X || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minor Mobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exp. !! Gold !! Drops&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || X || X || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Formations ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit A !! Unit B !! Unit C&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&amp;lt;!-- Leave blank for now; need to design mini-table for bosses.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;!--Leave blank for now.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]][[Category:Missing Information]]&lt;br /&gt;
[[Category:Disc 3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--{{Infobox_Location|Name=Neet|Image=[[File:Neet map.png|Map thumbnail for Neet]]|Save=No|Rest=None|Shops=None|Goods=None|Stardust=1|Treasure=0|Mobs=No |Boss=None}}&lt;br /&gt;
&#039;&#039;&#039;Neet&#039;&#039;&#039; was a small village in the northern portion of [[Mille Seseau]]. It was destroyed 18 years prior to the events of Legend of Dragoon by the [[Black Monster]]. It was the home town of [[Dart]], however no one lives there any more, as it has not been repaired or restored in any way. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>NovaDragoon</name></author>
	</entry>
	<entry>
		<id>http://legendofdragoon.org/w/index.php?title=Neet&amp;diff=1231</id>
		<title>Neet</title>
		<link rel="alternate" type="text/html" href="http://legendofdragoon.org/w/index.php?title=Neet&amp;diff=1231"/>
		<updated>2023-01-19T22:03:01Z</updated>

		<summary type="html">&lt;p&gt;NovaDragoon: Created page with &amp;quot;{{Infobox_Location|Name=Neet|Image=Map thumbnail for Neet|Save=No|Rest=None|Shops=None|Goods=None|Stardust=1|Treasure=0|Mobs=No |Boss=None}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Location|Name=Neet|Image=[[File:Neet map.png|Map thumbnail for Neet]]|Save=No|Rest=None|Shops=None|Goods=None|Stardust=1|Treasure=0|Mobs=No |Boss=None}}&lt;/div&gt;</summary>
		<author><name>NovaDragoon</name></author>
	</entry>
</feed>