Template:Boss: Difference between revisions

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=== Stats ===
===Traits===
{{{Stats|}}}
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
*All Bosses are immune to Status Effects.
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=== Abilities ===
=== Abilities ===
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Bosses will perform an ''action in italics'' immediately, ignoring turn order, as soon as its conditions are met. Actions that ignore turn order, do not reduce a Bosses speed value for the purposes of determining turn order.
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.<br>
'''Auto''' - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.<br>
'''Ignore Turn Order''' - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
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{{{Abilities|}}}
  *As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
  *As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Latest revision as of 15:36, 18 August 2025


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Combat

Traits

Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.


Abilities

Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.

*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

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