Knight of Sandora: Difference between revisions
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{{Infobox MinorMob | {{Infobox MinorMob | ||
|Name=Knight of Sandora | |Name=Knight of Sandora | ||
|Image= | |Image=Minion_Knight_of_Sandora.webp | ||
|Element=Fire | |Element=Fire | ||
|Fill=Red | |Fill=Red |
Revision as of 22:49, 28 March 2025
Knight of Sandora | |||
---|---|---|---|
![]() | |||
Element | colspan="2" Fire | ||
Counters Additions? | No | ||
HP | AT | DF | A-AV |
4 | 2 | 40 | 0% |
SPD | MAT | MDF | M-AV |
40 | 2 | 50 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 2 |
Gold 3 |
Drops Healing Potion 100% | |
Encounter Formations (ID) | |||
{{{Encounter}}} | |||
Counter Opportunities (0) |
Knight of Sandora is a Minor Enemy that appears in Seles. He is a male human combatant for Imperial Sandora. He is lightly armored in a helmet and breastplate, and he carries a sword.
Combat
When encountered as a pair, Knight of Sandora only attacks physically. When encountered with the Commander, Knight of Sandora attacks physically and will flee from combat if any other enemy is defeated.
Abilities
Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.
HP | Action | Target | Effect | Notes | |
---|---|---|---|---|---|
First Battle | Any | Do nothing | Self | Skip turn | |
Throw knife | Single | .5x physical damage | |||
Slash | Single | 1x physical damage | |||
With Commander | Any | Do nothing | Self | Skip turn | |
Throw knife | Single | .5x physical damage | |||
Slash | Single | 1x physical damage | |||
Escape | Self | Removed from battle | Used when an enemy is defeated |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.