Template:Boss: Difference between revisions
Jump to navigation
Jump to search
Collapse story content
m (+Hid the category from the template. +Tightened up grammar and diction. +Clarified meaning.) |
(Removed the stats section as redundant and added traits section for passive effects) |
||
Line 11: | Line 11: | ||
{{{Combat|}}} | {{{Combat|}}} | ||
=== | ===Traits=== | ||
{{{ | Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names. | ||
{{{Traits|}}} | |||
=== Abilities === | === Abilities === |
Revision as of 14:02, 18 August 2025
Story
Read More
Collapse story content
Combat
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Bosses will perform an action in italics immediately, ignoring turn order, as soon as its conditions are met. Actions that ignore turn order, do not reduce a Bosses speed value for the purposes of determining turn order.
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.