Gorgaga: Difference between revisions

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(Created page with "{{Infobox Boss |Name=Gorgaga |Image=Boss_Gorgaga.webp |Element={{TElemNo}} |Counter=No |HP=160 |AT=16 |DF=100 |A-AV=0 |SPD=50 |MAT=16 |MDF=80 |M-AV=0 |EXP=0 |Gold=0 |Drops=Nothing}} {{Boss |Synopsis= |Story1= |Story2= |Encounter={{{!}} class="wikitable" ! Encounter Formation (ID) ! In Location (Submap ID) ! Encounter% ! Escape% {{!}}- {{!}} Gorgaga (404) {{!}} Lohan (638) {{!}} Scripted {{!}} 0% {{!}}- {{!}}} |Abilities= {{{!}} class=wikitable ! Action ! Target ! Ef...")
 
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|Image=Boss_Gorgaga.webp
|Image=Boss_Gorgaga.webp
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|Counter=No
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|HP=160
|AT=16
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|EXP=0
|Gold=0
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|Drops=Nothing}}
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Revision as of 10:05, 23 September 2025

Gorgaga
File:Boss Gorgaga.webp
Element Non-Elemental
Counters Additions? Yes
HP AT DF A-AV
160 16 100 0%
SPD MAT MDF M-AV
50 16 80 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
0
Gold
0
Drops
Nothing
Counterattack Opportunities (28)
User Addition Button Press
Dart Volcano 2
Dart Crush Dance 2, 3
Dart Moon Strike 2, 3
Lavitz Rod Typhoon 2, 3
Lavitz Gust of Wind Dance 2, 5
Lavitz Flower Storm 2, 3, 4, 5, 6
Rose Hard Blade 2
Rose Demon's Dance 3, 4, 5, 6
Meru Cool Boogie 2, 3
Meru Cat's Cradle 3, 4
Meru Perky Step 2
Haschel Summon 4 Gods 2
Haschel Hex Hammer 2
Albert Gust of Wind Dance 2
Albert Flower Storm 2


Story


Read More


Collapse story content

Combat

Encounters

Encounter Formation (ID) In Location (Submap ID) Encounter% Escape%
Gorgaga (404) Lohan (638) Scripted 0%

Traits

Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.


Abilities

Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.

Action Target Effect Conditions
Poison Needle Single 100% chance to inflict Poison Ignore turn order and use immediately at the start of combat. Single use. Target's M-AV reduces chance to receive status ailment
~Axe Slash Single Inflicts 1x Physical damage Can be used no more than twice in a row.
Pellet Single Inflicts 1.5x  Earth -elemental magic damage Only used if Axe Slash cannot be used.
Dark Mist Single Inflicts 1.5x  Darkness -elemental magic damage Only used if Axe Slash cannot be used.
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.