Mountain Ape
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Mountain Ape | |||
---|---|---|---|
[[File:{{{Image}}}|256px]] | |||
Element | Earth | ||
Counters Additions? | Yes | ||
HP | AT | DF | A-AV |
1,000 | 118 | 120 | {{{A-AV}}} |
SPD | MAT | MDF | M-AV |
50 | 72 | 60 | {{{M-AV}}} |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse |
Fear |
Poison |
Stun |
Yield | |||
EXP 198 |
Gold 42 |
Drops Nothing |
- note: battle formations will need to move to the eventual Divine Tree location page, and the Abilities table needs to be replaced with a fresh table made from the plain-text-editor's Table insert command for neatness. (two columns, one for ability name and the other for description. Three rows, plus a header row)
Mountain Ape Placeholder text.
Abilities
Name | Type | Strength | Target | Notes |
Attack With Log | Physical | 1x | Single | |
Rock Throw | Physical | 3x | Single | |
Power Up | Ability | -- | Self | 50% bonus for three turns to AT, DF, MAT, MDF |
Battle Formations
- Mountain Ape
- Mountain Ape x2 & Cute Cat
Trivia
- While most mobs in the original Japanese edition of the game had roughly 20-25% more hit points than the NTSC version, the Mountain Ape marks an 80% climb in hit points.