Accessories
Jump to navigation
Jump to search
Accessories are a type of equipment. Unlike Weapons and Armor, different accessories don't have much in common with each other. They tend to augment an existing strength, compensate for a weakness, or create a unique point of focus.
| Name | Buy/Sell | Effect | Acquisition |
|---|---|---|---|
| Active Ring | 200/100 | Immune to Dispiriting | |
| Amulet | -/??? | Doubles Maximum MP | |
| Angel Scarf | 5,000/2,500 | Halves incoming magical damage | |
| Attack Badge | 1,000/500 | +20 AT/MAT | |
| Bandit's Ring | -/??? | +20 SPD (Men) | |
| Blue Sea Stone | -/??? | Reduce Damage 50% (Water) | |
| Bracelet | -/5 | Default equipment on all characters | |
| Bravery Amulet | 300/150 | Immune to Fear | |
| Dancer's Ring | -/??? | +20 SPD (Women) | |
| Darkness Stone | -/??? | Reduce Damage 50% (Darkness) | |
| Destone Amulet | 400/200 | Immune to Petrification | |
| Dragon Shield | 5,000/2,500 | Halves incoming physical damage. | |
| Elude Cloak | 300/150 | +20 A-AV | |
| Emerald Earring | 1,000/500 | When physically damaged, gain 20 SP | |
| Fake Power Wrist | -/??? | +5 AT | |
| Fake Shield | -/??? | +5 DF | |
| Giganto Ring | 1,000/500 | +20 AT/DF | |
| Golden Stone | -/??? | Reduce Damage 50% (Earth) | |
| Guard Badge | 1,000/500 | +20 DF/MDF | |
| Holy Ankh | -/??? | When downed, 40% chance to revive each turn. | |
| Jade Stone | -/??? | Reduce Damage 50% (Wind) | |
| Knight Shield | 200/100 | +10 DF | |
| Mage Ring | -/??? | Recover 10% MP each turn | |
| Magic Ego Bell | 300/150 | Immune to Bewitchment | |
| Magical Ring | 600/300 | +30 MAT | |
| Panic Guard | 300/150 | Immune to Confusion | |
| Phantom Shield | 10,000/5,000 | Halves all incoming damage. | |
| Physical Ring | -/??? | Adds 50% HP | |
| Platinum Collar | 1,000/500 | When physically damaged, recover 10% MP | |
| Poison Guard | 300/150 | Immune to Poison | |
| Power Wrist | 200/100 | +10 AT | |
| Protector | 200/100 | Immune to Arm-blocking | |
| Rainbow Earring | -/??? | Immune to all status ailments. | |
| Red-Eye Stone | -/??? | Reduce Damage 50% (Fire) | |
| Ruby Ring | 1,000/500 | When damaged by magic, gain 20 SP | |
| Sage's Cloak | 600/300 | +20 A-AV/M-AV | |
| Sapphire Pin | 1,000/500 | When damaged by magic, recover 10% MP | |
| Silver Stone | -/??? | Reduce Damage 50% (Light) | |
| Spirit Cloak | 300/150 | +20 M-AV | |
| Spirit Ring | -/??? | Gain 20 SP each turn | |
| Spiritual Ring | 600/300 | +30 MDF | |
| Stun Guard | 200/100 | Immune to Stun | |
| Talisman | -/??? | Immune to instant-death. | |
| Therapy Ring | -/??? | Recover 10% HP each turn | |
| Ultimate Wargod | 10,000/5,000 | Fully completes addition without penalty | |
| Violet Stone | -/??? | Reduce Damage 50% (Thunder) | |
| Wargod Calling | 1,000/500 | Automatic addition: SP and damage are halved. | |
| Wargod's Amulet | -/??? | +20 A-HIT/M-HIT | |
| Wargod's Sash | -/??? | Add 50% SP to Additions |