Lloyd
Lloyd | |||
---|---|---|---|
File:Boss Lloyd.webp | |||
Element | Non-Elemental | ||
Counters Additions? | No | ||
HP | AT | DF | A-AV |
399 | 20 | 100 | 0% |
SPD | MAT | MDF | M-AV |
50 | 20 | 100 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 0 |
Gold 0 |
Drops Nothing | |
Counter Opportunities (0) |
Story
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Combat
Encounters
Encounter Formation (ID) | In Location (Submap ID) | Encounter% | Escape% |
---|---|---|---|
Lloyd (391) | Lohan (638) | Scripted | 0% |
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Lloyd (Lohan) | |||||
---|---|---|---|---|---|
Passives | Effects | Requires | |||
Predictable Actions | Actions will always occur as Single Slash x3, Multi Slash, Single Slash, Multi Slash, Single Slash x2, and Finishing Move | - |
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
Lloyd (Lohan) | |||||
---|---|---|---|---|---|
Action | Target | Effect | Conditions | ||
~Single Slash | Single | Inflicts 1x Physical damage | - | ||
~Multi Slash | Single | Inflicts 3x Physical damage | - | ||
Finishing Move | N/A | Ends the battle | - |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
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Trivia
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References
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