Project:SandboxDWrecks: Difference between revisions

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|colspan="4" | [[file:Boss_Commander_Seles.webp|256px]]<br>image used as placeholder
|colspan="4" | [[file:Boss_Commander_Seles.webp|256px]]<br>image used as placeholder
|-
|-
!colspan="2" | Encountered
!colspan="2" width="50%"| Encountered
|colspan="2" | [[Black Castle]]
|colspan="2" width="50%"| [[Black Castle]]
|-
|-
!colspan="2" | Element
!colspan="2" | Element
|colspan="2" style="background-color:red;color:black;" | '''Fire'''
|colspan="2" style="background-color:red;color:black;" | '''Fire'''
|-
|-
!colspan="2" | Elemental Immunity?
!colspan="2" | Counters Additions?
|colspan="2" | Yes
|-
<!--!colspan="2" | Elemental Immunity?
|colspan="2" | No
|colspan="2" | No
|-
|--->
! HP !! AT !! DF !! A-AV
! HP !! AT !! DF !! A-AV
|-
|-
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| 50 || 21 || 100 || 0
| 50 || 21 || 100 || 0
|-
|-
!colspan="2" | Counters Additions?
!colspan="4" | Status Immunity
|colspan="2" | Yes
|-
| '''Petrify<br>✔''' || '''Bewitch<br>✔'''
| width="25%" | '''Arm Block<br>✔''' || '''Dispirit<br>✔'''
|-
|-
!colspan="2" | Status Immunity*
| '''Confuse<br>✔''' || '''Fear<br> ''' || '''Poison<br>✔''' || '''Stun<br> '''
|colspan="2" | None
|-
|-
!colspan="4" | Yield
!colspan="4" | Yield
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=Combat=
=Combat=
When encountered as a pair in Seles, Knight of Sandora only attacks physically. When encountered with the [[Commander]], Knight of Sandora attacks physically and will flee from combat if any other enemy is defeated. Knights of Sandora in the Black Castle also attack physically and will heal themselves when weakened.
When encountered as a pair in Seles, Knight of Sandora only attacks physically. When encountered with the [[Commander]], Knight of Sandora attacks physically and will flee from combat if any other enemy is defeated. Knights of Sandora in the Black Castle also attack physically and will heal themselves when weakened.
*All minor enemies are immune to Petrifaction, Bewitchment, Arm Blocking, and Dispiriting as the player has no way to apply them.


===Abilities===
===Abilities===
{{{!}} class="wikitable"
{{{!}} class="wikitable"
{{!}}rowspan="2" | {{!}}{{!}}colspan="2" style="text-align:center" {{!}} '''Conditions''' {{!}}{{!}} colspan="4" {{!}} Conditions are criteria, if any, that must be met in order for enemies to take a particular action on their regular turn.<br>HP refers to the enemy's current HP. Both HP and Trigger criteria must be true in order for enemies to perform the action.<br>If multiple action criteria are true simultaneously, then the enemy will perform one eligible action randomly.<br>Enemies will perform ''actions in italics'' immediately, ignoring turn order, when criteria are met in addition to their regular turn.
{{!}} rowspan="2" | {{!}}{{!}} colspan="5" {{!}} Enemies act on their regular turn based primarily on their current HP. Additional criteria for actions are described in Notes.<br>If multiple action criteria are true simultaneously, then the enemy will perform one eligible action randomly.<br>Enemies will perform ''actions in italics'' immediately, ignoring turn order, when criteria are met in addition to their regular turn.
{{!}}-
{{!}}-
! HP !! Trigger !! Action !! Target !! Effect !! Notes
! HP !! Action !! Target !! Effect !! Notes
{{!}}-
{{!}}-
!rowspan="3" | Seles (First Battle)
!rowspan="3" | Seles (First Battle)
{{!}} Any {{!}}{{!}}  {{!}}{{!}} Do nothing {{!}}{{!}} Self {{!}}{{!}} Skip turn {{!}}{{!}}
{{!}} Any {{!}}{{!}} Do nothing {{!}}{{!}} Self {{!}}{{!}} Skip turn {{!}}{{!}}
{{!}}-
{{!}}-
{{!}} Any {{!}}{{!}}  {{!}}{{!}} Slash {{!}}{{!}} Single {{!}}{{!}} 1x physical damage {{!}}{{!}}
{{!}} Any {{!}}{{!}} Slash {{!}}{{!}} Single {{!}}{{!}} 1x physical damage {{!}}{{!}}
{{!}}-
{{!}}-
{{!}} Any {{!}}{{!}}  {{!}}{{!}} Throw knife {{!}}{{!}} Single {{!}}{{!}} .5x physical damage {{!}}{{!}}
{{!}} Any {{!}}{{!}} Throw knife {{!}}{{!}} Single {{!}}{{!}} .5x physical damage {{!}}{{!}}
{{!}}-
{{!}}-
!rowspan="4" | Seles (With Commander)
!rowspan="4" | Seles (With Commander)
{{!}} Any {{!}}{{!}}  {{!}}{{!}} Do nothing {{!}}{{!}} Self {{!}}{{!}} Skip turn {{!}}{{!}}
{{!}} Any {{!}}{{!}} Do nothing {{!}}{{!}} Self {{!}}{{!}} Skip turn {{!}}{{!}}
{{!}}-
{{!}}-
{{!}} Any {{!}}{{!}}  {{!}}{{!}} Slash {{!}}{{!}} Single {{!}}{{!}} 1x physical damage {{!}}{{!}}
{{!}} Any {{!}}{{!}} Slash {{!}}{{!}} Single {{!}}{{!}} 1x physical damage {{!}}{{!}}
{{!}}-
{{!}}-
{{!}} Any {{!}}{{!}}  {{!}}{{!}} Throw knife {{!}}{{!}} Single {{!}}{{!}} .5x physical damage {{!}}{{!}}
{{!}} Any {{!}}{{!}} Throw knife {{!}}{{!}} Single {{!}}{{!}} .5x physical damage {{!}}{{!}}
{{!}}-
{{!}}-
{{!}} Any {{!}}{{!}} Enemy defeated {{!}}{{!}} ''Escape'' {{!}}{{!}} Self {{!}}{{!}} Removed from battle {{!}}{{!}}
{{!}} Any {{!}}{{!}} ''Escape'' {{!}}{{!}} Self {{!}}{{!}} Removed from battle {{!}}{{!}} Used when an enemy is defeated
{{!}}-
{{!}}-
!rowspan="3" | Black Castle
!rowspan="3" | Black Castle
{{!}} style="background-color:blue;color:white;"| '''>50%''' {{!}}{{!}}  {{!}}{{!}} Throw knife {{!}}{{!}} Single {{!}}{{!}} 1x physical damage {{!}}{{!}}
{{!}} style="background-color:blue;color:white;"| '''>50%''' {{!}}{{!}} Throw knife {{!}}{{!}} Single {{!}}{{!}} 1x physical damage {{!}}{{!}}
{{!}}-
{{!}}-
{{!}} style="background-color:yellow;" | '''≤50%'''{{!}}{{!}}  {{!}}{{!}} Slash {{!}}{{!}} Single {{!}}{{!}} 2x physical damage {{!}}{{!}}
{{!}} style="background-color:yellow;" | '''≤50%''' {{!}}{{!}} Slash {{!}}{{!}} Single {{!}}{{!}} 2x physical damage {{!}}{{!}}
{{!}}-
{{!}}-
{{!}} style="background-color:yellow;" | '''≤50%'''{{!}}{{!}}  {{!}}{{!}} HP Recovers {{!}}{{!}} Self {{!}}{{!}} Recovers 54 HP {{!}}{{!}}
{{!}} style="background-color:yellow;" | '''≤50%''' {{!}}{{!}} HP Recovers {{!}}{{!}} Self {{!}}{{!}} Recovers 54 HP {{!}}{{!}} Once per battle. Priority over Slash.
{{!}}}<br>
{{!}}}<br>
<br>
<br>
<br>
<br>
 
<!--
=Knight of Sandora (alternate minor enemy concept)=
=Knight of Sandora (alternate minor enemy concept)=
{| class="wikitable" style="float:right;text-align:center"
{| class="wikitable" style="float:right;text-align:center"
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| '''EXP'''<br>24 || '''Gold'''<br>15 || colspan="2" | '''Item'''<br>[[Healing Potion]] 20%
| '''EXP'''<br>24 || '''Gold'''<br>15 || colspan="2" | '''Item'''<br>[[Healing Potion]] 20%
|}
|}
<!--{| class="wikitable" style="float:right;text-align:center"
{| class="wikitable" style="float:right;text-align:center"
|-
|-
!colspan="4" | Knight of Sandora
!colspan="4" | Knight of Sandora
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|-
|-
| '''EXP'''<br>2 || '''Gold'''<br>3 || colspan="2" | '''Item'''<br>[[Healing Potion]] 100%
| '''EXP'''<br>2 || '''Gold'''<br>3 || colspan="2" | '''Item'''<br>[[Healing Potion]] 100%
|}-->
|}
'''Knight of Sandora''' is a male human combatant for [[Sandora|Imperial Sandora]]. He is lightly armored in a helmet and breastplate, and he carries a sword. Two variants are encountered in separate locations. One is in [[Seles]], and the other is in the [[Black Castle]].
'''Knight of Sandora''' is a male human combatant for [[Sandora|Imperial Sandora]]. He is lightly armored in a helmet and breastplate, and he carries a sword. Two variants are encountered in separate locations. One is in [[Seles]], and the other is in the [[Black Castle]].
=Combat=
=Combat=
Line 137: Line 140:


===Stats===
===Stats===
<!--{| class="wikitable" style="text-align:center;display: inline-table;"
{| class="wikitable" style="text-align:center;display: inline-table;"
!colspan="4" | Seles
!colspan="4" | Seles
|-
|-
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!colspan="2" | Status Immunity*
!colspan="2" | Status Immunity*
|colspan="2" | All
|colspan="2" | All
|}-->
|}
{| class="wikitable" style="text-align:center;display: inline-table;"
{| class="wikitable" style="text-align:center;display: inline-table;"
!colspan="4" | Black Castle
!colspan="4" | Black Castle
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{{!}} style="background-color:yellow;" | '''≤50%'''{{!}}{{!}}  {{!}}{{!}} HP Recovers {{!}}{{!}} Self {{!}}{{!}} Recovers 54 HP {{!}}{{!}}
{{!}} style="background-color:yellow;" | '''≤50%'''{{!}}{{!}}  {{!}}{{!}} HP Recovers {{!}}{{!}} Self {{!}}{{!}} Recovers 54 HP {{!}}{{!}}
{{!}}}
{{!}}}
-->

Revision as of 03:47, 28 March 2025

Knight of Sandora (minor enemy concept)

Knight of Sandora
Boss Commander Seles.webp
image used as placeholder
Encountered Black Castle
Element Fire
Counters Additions? Yes
HP AT DF A-AV
180 21 100 0
SPD MAT MDF M-AV
50 21 100 0
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
 
Poison
Stun
 
Yield
EXP
24
Gold
15
Item
Healing Potion 20%

(Synopsis used for basic role within the game, appearance, and location. Separate appearance section not needed? Separate story section probably not needed because almost no minor enemy has lore.)

Knight of Sandora is a male human combatant for Imperial Sandora. He is lightly armored in a helmet and breastplate, and he carries a sword. Two variants are encountered in separate locations. One is in Seles, and the other is in the Black Castle.

Combat

When encountered as a pair in Seles, Knight of Sandora only attacks physically. When encountered with the Commander, Knight of Sandora attacks physically and will flee from combat if any other enemy is defeated. Knights of Sandora in the Black Castle also attack physically and will heal themselves when weakened.

Abilities

Enemies act on their regular turn based primarily on their current HP. Additional criteria for actions are described in Notes.
If multiple action criteria are true simultaneously, then the enemy will perform one eligible action randomly.
Enemies will perform actions in italics immediately, ignoring turn order, when criteria are met in addition to their regular turn.
HP Action Target Effect Notes
Seles (First Battle) Any Do nothing Self Skip turn
Any Slash Single 1x physical damage
Any Throw knife Single .5x physical damage
Seles (With Commander) Any Do nothing Self Skip turn
Any Slash Single 1x physical damage
Any Throw knife Single .5x physical damage
Any Escape Self Removed from battle Used when an enemy is defeated
Black Castle >50% Throw knife Single 1x physical damage
≤50% Slash Single 2x physical damage
≤50% HP Recovers Self Recovers 54 HP Once per battle. Priority over Slash.