Mountain Ape: Difference between revisions

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(Code clean-up; replaced manual infobox with respective template.)
(+Entered encounter chance)
 
(3 intermediate revisions by the same user not shown)
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{{Infobox_MinorMob|Name=Mountain Ape|Location=[[Divine Tree]]|Element=Earth|HP=1,000|AT=118|DF=120|MAT=72|MDF=60|SPD=50|Counter=Yes|EXP=198|Gold=42|Drop=[[Angel's Prayer]] (8%)}}
{{Infobox MinorMob
|Name=Mountain Ape
|Image=Mob_Mountain_Ape.webp
|Element={{TElemEa}}
|Counter=Yes
|HP=1,000
|AT=95
|DF=120
|A-AV=0
|SPD=50
|MAT=64
|MDF=60
|M-AV=0
|Resist=None
|EXP=198
|Gold=42
|Drops=[[Equipment#angel'sprayer|Angel's Prayer]]
|Chance=10%
|Counter Data={{Cou28}}
}}
{{MinorMob
|Name=Mountain Ape
|Synopsis=
|Encounter={{{!}} class="wikitable"
! Encounter Formation (ID)
! In Location (Submap ID)
! Encounter%
! Escape%
{{!}}-
{{!}} Mountain Ape (264)
{{!}} [[Divine Tree]] (587)
{{!}} 10%
{{!}} 30%
{{!}}-
{{!}} Mountain Ape x2, [[Cute Cat]] (269)
{{!}} Divine Tree (585, 586, 587, 591, 592)
{{!}} 20%, 35%, 35%, 20%, 35%
{{!}} 30%
{{!}}-
! Encounter Formation (ID)
! On World Map Road
! Encounter%
! Escape%
{{!}}-
{{!}} None
{{!}} None
{{!}} N/A
{{!}} N/A
{{!}}}


*note: battle formations will need to move to the eventual Divine Tree location page, and the Abilities table needs to be replaced with a fresh table made from the plain-text-editor's Table insert command for neatness. (two columns, one for ability name and the other for description. Three rows, plus a header row)
|Abilities={{{!}} class=wikitable
 
! colspan=3 {{!}} HP
Mountain Ape Placeholder text.
! Chance
 
! Action
== Abilities ==
! Target
 
! Effect
{| align="left" border="1" cellpadding="1" cellspacing="1"
{{!}}-
|-
{{!}} {{HPA}}
| '''Name'''
{{!}} 25%
| ''' Type'''
{{!}} {{Power}}
| '''Strength'''
{{!}}-
| '''Target'''
{{!}} {{HPB}}
| '''Notes'''
{{!}} 75%
|-
{{!}} ~Pillar Smash
| Attack With Log
{{!}} Single
| Physical
{{!}} {{DmgPh|D=1}}
| style="text-align: center;" | 1x
{{!}}-
| Single
{{!}} {{HPYR}}
|  
{{!}} 75%
|-
{{!}} ~Throw Rock
| Rock Throw
{{!}} Single
| Physical
{{!}} {{DmgPh|D=3}}
| style="text-align: center;" | 3x
{{!}}}
| Single
|Trivia=
|  
#Their model is a recolor of [[White Ape]] located in [[Snowfield]].
|-
#While most mobs in the original Japanese edition of the game had roughly 20-25% more hit points than the NTSC version, the Mountain Ape marks an 80% climb in hit points.
| Power Up
}}
| Ability
[[Category:Disc 2]]
| style="text-align: center;" | --
| Self
| 50% bonus for three turns<br/> to AT, DF, MAT, MDF
|}
 
 
 
== Battle Formations ==
 
*Mountain Ape
*Mountain Ape x2 & Cute Cat
 
 
 
== Trivia ==
 
*While most mobs in the original Japanese edition of the game had roughly 20-25% more hit points than the NTSC version, the Mountain Ape marks an 80% climb in hit points.
 
== Gallery ==
 
[[Category:Minor Enemies]][[Category:Missing Information]]

Latest revision as of 01:16, 30 August 2025

Mountain Ape
File:Mob Mountain Ape.webp
Element Earth
Counters Additions? Yes
HP AT DF A-AV
1,000 95 120 0%
SPD MAT MDF M-AV
50 64 60 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
X
Fear
X
Poison
X
Stun
X
Yield
EXP
198
Gold
42
Drops
Angel's Prayer 10%
Counterattack Opportunities (28)
User Addition Button Press
Dart Volcano 2
Dart Crush Dance 2, 3
Dart Moon Strike 2, 3
Lavitz Rod Typhoon 2, 3
Lavitz Gust of Wind Dance 2, 5
Lavitz Flower Storm 2, 3, 4, 5, 6
Rose Hard Blade 2
Rose Demon's Dance 3, 4, 5, 6
Meru Cool Boogie 2, 3
Meru Cat's Cradle 3, 4
Meru Perky Step 2
Haschel Summon 4 Gods 2
Haschel Hex Hammer 2
Albert Gust of Wind Dance 2
Albert Flower Storm 2

Mountain Ape is a Minor Enemy.

Combat

Encounters

Encounter Formation (ID) In Location (Submap ID) Encounter% Escape%
Mountain Ape (264) Divine Tree (587) 10% 30%
Mountain Ape x2, Cute Cat (269) Divine Tree (585, 586, 587, 591, 592) 20%, 35%, 35%, 20%, 35% 30%
Encounter Formation (ID) On World Map Road Encounter% Escape%
None None N/A N/A

Abilities

Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.

HP Chance Action Target Effect
Any 25%

Power up

Self Increases damage inflicted and reduces damage received by 50% for 3 turns
>50% 75% ~Pillar Smash Single Inflicts 1x Physical damage
≤50% 75% ~Throw Rock Single Inflicts 3x Physical damage
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

  1. Their model is a recolor of White Ape located in Snowfield.
  2. While most mobs in the original Japanese edition of the game had roughly 20-25% more hit points than the NTSC version, the Mountain Ape marks an 80% climb in hit points.

References

This article has no references.