Forest: Difference between revisions

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(Revised page to be current with Location template as of 11 Nov 2018)
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== Story ==
== Story ==
[Initial expansion of synopsis located at the top of the page (above first section header). Provide an opening paragraph. Additional writing is to be added in the below div tag, where "Additional Text Goes Here" is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.]<br>
<!--Initial expansion of synopsis located at the top of the page (above first section header). Provide an opening paragraph. Additional writing is to be added in the below div tag, where "Additional Text Goes Here" is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--><br>


<br><span class="mw-customtoggle-myDivision">'''Read More'''</span>
<br><span class="mw-customtoggle-myDivision">'''Read More'''</span>
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<br><span class="mw-customtoggle-myDivision">'''Collapse story content'''</span></div>
<br><span class="mw-customtoggle-myDivision">'''Collapse story content'''</span></div>
== Services ==
== Services ==
[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.]
<!--Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.-->
=== Shops ===
=== Shops ===
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
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== Collectibles ==
== Collectibles ==
[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.]
<!--Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.-->


=== Treasure Chests ===
=== Treasure Chests ===
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== Combat ==
== Combat ==
[Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.]
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=== Minor Mobs ===
=== Minor Mobs ===
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== Gallery ==
== Gallery ==
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[[Category: Locations]] [[Category: Disc 1]] [[Category:Missing Information]]
[[Category: Locations]] [[Category: Disc 1]] [[Category:Missing Information]]

Revision as of 20:12, 24 February 2019

Forest
Services
Collectibles
Combat

The Forest is the first location with a standard set of minor mobs present. There are assorted trees, shrubs and worn paths. It does not appear to have much traffic due to haphazard crossings. Small woodland creatures inhabit the area; including small rodents that hang out near a merchant and follow Dart while he's nearby.

Story



Read More

Additional Text Goes Here.


Collapse story content

Services

Shops

Cost Name Description
10 Healing Potion HP Recovery 50% (Single)
10 Body Purifier Cures Posion, Stun, and Arm-blocking.
10 Burn Out Fire-based magic attack (Single, Multi)
4 Charm Potion Avoids minor battles.
During combat, target ally avoided by minor enemies.

Collectibles

Treasure Chests

Main article: Treasure Chests

Contents Acquisition Image
Healing Potion Entrance: follow the initial path toward the upper background, but hook right behind the large tree to the dead-end. Image
Charm Potion Next screen: past the log bridge, among the group of trees. Image
20 Gold Maze: south-east corner. Image
Burn Out Maze: western edge. Image

Combat

Minor Mobs

Name Exp. Gold Drops
Berserk Mouse 3 3 Healing Potion (10%)
Assassin Cock 5 6 Healing Potion (10%)
Goblin 4 6 Detonate Rock (10%)
Trent 4 9 Pellet (10%)

Battle formations

Unit A Unit B
Berserk Mouse Berserk Mouse
Assassin Cock Assassin Cock
Goblin Trent
Assassin Cock Trent
Assassin Cock Goblin
Berserk Mouse Assassin Cock

Trivia

  1. A
  2. B

Gallery