Kashua Glacier: Difference between revisions

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(Added Treasure Count template. Wrapped guidance text into comment tags.)
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{{Infobox_Location|Name=Kashua Glacier|Image=|Save=Yes|Rest=None|Shops=Item & Equipment|Goods=None|Stardust=None|Treasure=7|Mobs=Yes|Boss=Yes}}
{{Infobox_Location|Name=Kashua Glacier|Image=|Save=Yes|Rest=None|Shops=Item & Equipment|Goods=None|Stardust=None|Treasure=7|Mobs=Yes|Boss=Yes}}


[Synopsis]
<!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. -->


'''Kashua Glacier''' is a cold, icy location on the western edge of [[Mille Seseau]] and southwest of [[Deningrad]]. It is slippery to traverse and full of icicle pillars.  
'''Kashua Glacier''' is a cold, icy location on the western edge of [[Mille Seseau]] and southwest of [[Deningrad]]. It is slippery to traverse and full of icicle pillars.  


== Story ==
== Story ==
[initial expansion of synopsis located at the top of the page (above first section header). Provide an opening paragraph. Additional writing is to be added in the below div tag, where "Additional Text Goes Here" is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.]
<!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where "Additional Text Goes Here" is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.-->


<br><span class="mw-customtoggle-myDivision">'''Read More'''</span>
<br><span class="mw-customtoggle-myDivision">'''Read More'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
Additional Text Goes Here.
<!-- Additional text here.-->
<br><span class="mw-customtoggle-myDivision">'''Collapse story content'''</span></div>
<br><span class="mw-customtoggle-myDivision">'''Collapse story content'''</span></div>




== Services ==
== Services ==
[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.]
<!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.-->
=== Shops ===
=== Shops ===
;Equipment (Segundo)
;Equipment (Segundo)
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== Collectibles ==
== Collectibles ==
[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.]
<!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.-->
 
=== Treasure Chests ===
=== Treasure Chests ===
{{Main|Treasure Chests}}
{{Main|Treasure Chests}}
{{TreasureCount|7}}
{| class="wikitable"
{| class="wikitable"
|-
|-
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== Combat ==
== Combat ==
[Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.]
<!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.-->


=== Minor Mobs ===
=== Minor Mobs ===
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==== Battle Formations ====
==== Battle Formations ====
{| class="wikitable"
{| class="wikitable mw-collapsible"
|-
|-
! Unit A !! Unit B !! Unit C
! Unit A !! Unit B !! Unit C
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=== Bosses ===
=== Bosses ===
[Leave blank for now; need to design mini-table for bosses.]
<!-- Leave blank for now; need to design mini-table for bosses.-->


== Trivia ==  
== Trivia ==  
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== Gallery ==
== Gallery ==
<!--Leave blank for now.-->


[[Category:Locations]][[Category:Disc 3]][[Category:Missing Information]]
[[Category:Locations]][[Category:Disc 3]][[Category:Missing Information]]

Revision as of 02:07, 25 February 2019

Kashua Glacier
Services
Collectibles
Combat


Kashua Glacier is a cold, icy location on the western edge of Mille Seseau and southwest of Deningrad. It is slippery to traverse and full of icicle pillars.

Story


Read More


Collapse story content


Services

Shops

Equipment (Segundo)
Cost Name Description
350 Battle Axe +67 AT
350 Flamberge +35 AT, chance to cause Stun
350 Mind Crush +34 AT, chance to inflict Confusion
350 Virulent Arrow +30 AT, chance to inflict Poison
1,000 Guard Badge +20 DF & MDF
500 Robe +25 DF, +35 MDF
300 Saint Armor +34 DF & MDF
SP gain from inc. physical damage.
Items(Tercero)
Cost Name Description
30 Healing Fog 100% HP Recovery (Single)
50 Healing Breeze 50% HP Recovery (All)
50 Sun Rhapsody 100% MP Recovery (Single)
30 Angel's Prayer Revive & 50% HP Recovery (Single)
10 Body Purifier Cures Posion, Stun, & Arm-blocking
4 Charm Potion Out of combat: resets encounter rate.
In combat: Ally protection (enemies will prefer other targets)

Collectibles

Treasure Chests

Main article: Treasure Chests

There are 7 treasure chests in this area.

Contents Description Acquisition Image
Thunderbolt Thunder magic (All, Multi) Example Image
Heat Blade +18 AT, +50% to Water, -50% to Fire Example Image
Meteor Fall Earth magic (All, Multi) Example Image
Heavy Mace +30 AT, chance to stun target Example Image
Gushing Magma Fire magic (All, Multi) Example Image
Dancing Ray Light magic (All, Multi) Example Image
Phoenix Plume +30 MAT, +10 MDF;
Immune to Mind ailments (B, C, D, F)
Example Image

Combat

Minor Mobs

Name Exp. Gold Drops
Icicle Ball 121 21 Spirit Potion (8%)
Land Skater 88 33 Spear Frost (8%)
Freeze Knight 110 27 Fatal Blizzard (8%)
Rocky Turtle 99 39 Guard Badge (2%)
Mammoth 132 45 Stunning Hammer (8%)

Battle Formations

Unit A Unit B Unit C
Icicle Ball Land Skater Land Skater
Icicle Ball Freeze Knight
Icicle Ball

Bosses

Trivia

  1. A
  2. B

Gallery