Assassin Cock: Difference between revisions
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|AT=2 | |AT=2 | ||
|DF=100 | |DF=100 | ||
|A-AV=0 | |A-AV=0% | ||
|SPD=45 | |SPD=45 | ||
|MAT=2 | |MAT=2 | ||
|MDF=120 | |MDF=120 | ||
|M-AV=0 | |M-AV=0% | ||
|Fear=✔ | |Fear=✔ | ||
|EXP=5 | |EXP=5 |
Revision as of 03:35, 30 July 2025
Assassin Cock | |||
---|---|---|---|
![]() | |||
Element | Wind | ||
Counters Additions? | Yes | ||
HP | AT | DF | A-AV |
3 | 2 | 100 | 0%% |
SPD | MAT | MDF | M-AV |
45 | 2 | 120 | 0%% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse X |
Fear ✔ |
Poison X |
Stun X |
Yield | |||
EXP 5 |
Gold 6 |
Drops Healing Potion 10% | |
Encounter Formations (ID) | |||
{{{Encounter}}} | |||
Counter Opportunities (0) |
Assassin Cock is a Minor Enemy that appears in Forest. It appears to be a wild jungle fowl with very large razor-like appendages on the backs of its feet.
Combat
Abilities
Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.
HP | Action | Target | Effect | ||
---|---|---|---|---|---|
>50% | Talon Kick | Single | Inflicts 2x Physical damage | ||
≤50% | Cry | Party | Inflicts 1x Non-Elemental magic damage |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.