Death Rose: Difference between revisions

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(Created page with "{{Infobox Boss |Name=Death Rose |Image=Boss_Death_Rose.webp |Element={{TElemNo}} |Counter=No |HP=2,400 |AT=44 |DF=80 |A-AV=0 |SPD=50 |MAT=44 |MDF=140 |M-AV=0 |EXP=6,000 |Gold=0 |Drops=Nothing }} {{Boss |Synopsis= |Story1= |Story2= |Encounter={{{!}} class="wikitable" ! Encounter Formation (ID) ! In Location (Submap ID) ! Encounter% ! Escape% {{!}}- {{!}} Death Rose (434) {{!}} Moon That Never Sets (607) {{!}} Scripted {{!}} 0% {{!}}- {{!}}} |Traits={{{!}} class=wiki...")
 
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{{!}} ~Talk
{{!}} ~Talk
{{!}} N/A
{{!}} N/A
{{!}} Talk to Miranda
{{!}} Talk to [[Miranda]]
{{!}} Used only once at HP <75% and <50%, then continuously at <25%.
{{!}} Used only once at HP <75% and <50%, then continuously at <25%.
{{!}}-
{{!}}-

Latest revision as of 15:19, 2 October 2025

Death Rose
File:Boss Death Rose.webp
Element Non-Elemental
Counters Additions? No
HP AT DF A-AV
2,400 44 80 0%
SPD MAT MDF M-AV
50 44 140 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
6,000
Gold
0
Drops
Nothing
Counter Opportunities (0)



Story


Read More


Collapse story content

Combat

Encounters

Encounter Formation (ID) In Location (Submap ID) Encounter% Escape%
Death Rose (434) Moon That Never Sets (607) Scripted 0%

Traits

Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.

Passives Effects Requires
Unslayable When HP is reduced to 0, Death Rose is not slain and continues to take actions -
Alternate Win Condition When correct dialogue is chosen during Talk, the battle ends -

Abilities

Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.

Action Target Effect Conditions
~Do nothing N/A Does nothing Only used when HP ≤25%.
~Thorn Claw Single Inflicts 1x Physical damage Only used when HP >25%.
~Spin Thread Single Inflicts 1x Physical damage Only used when HP >25%.
~Vampiric Tentacle Single Inflicts 1.5x Physical damage and HP recovers equal to damage dealt Only used when HP >25%.
~Talk N/A Talk to Miranda Used only once at HP <75% and <50%, then continuously at <25%.
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.