Human Hunter: Difference between revisions

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(+Entered encounter chance)
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|Drops=[[Items#recoveryball|Recovery Ball]]
|Drops=[[Items#recoveryball|Recovery Ball]]
|Chance=8%
|Chance=8%
|Encounter=Human Hunter (254)<br>[[Loner Knight]], Human Hunter (256)
|Counter Data={{Cou28}}
|Counter Data={{Cou28}}
}}
}}
{{MinorMob
{{MinorMob
|Name=Human Hunter
|Name=Human Hunter
|Location=Mayfil
|Synopsis=  
|Synopsis=
|Encounter={{{!}} class="wikitable"
|Combat=
! Encounter Formation (ID)
! In Location (Submap ID)
! Encounter%
! Escape%
{{!}}-
{{!}} Human Hunter (254)
{{!}} [[Mayfil]] (547, 552)
{{!}} 10%, 10%
{{!}} 30%
{{!}}-
{{!}} [[Loner Knight]], Human Hunter (256)
{{!}} Mayfil (540, 541, 547, 549, 552, 707, 708)
{{!}} 35%, 35%, 20%, 35%, 20%, 35%, 35%
{{!}} 30%
{{!}}-
! Encounter Formation (ID)
! On World Map Road
! Encounter%
! Escape%
{{!}}-
{{!}} None
{{!}} None
{{!}} N/A
{{!}} N/A
{{!}}}
 
|Abilities={{{!}} class=wikitable
|Abilities={{{!}} class=wikitable
!colspan=3 {{!}} HP
!colspan=3 {{!}} HP

Revision as of 00:49, 30 August 2025

Human Hunter
File:Mob Human Hunter.webp
Element Non-Elemental
Counters Additions? Yes
HP AT DF A-AV
355 90 160 0%
SPD MAT MDF M-AV
70 72 100 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
136
Gold
24
Drops
Recovery Ball 8%
Counterattack Opportunities (28)
User Addition Button Press
Dart Volcano 2
Dart Crush Dance 2, 3
Dart Moon Strike 2, 3
Lavitz Rod Typhoon 2, 3
Lavitz Gust of Wind Dance 2, 5
Lavitz Flower Storm 2, 3, 4, 5, 6
Rose Hard Blade 2
Rose Demon's Dance 3, 4, 5, 6
Meru Cool Boogie 2, 3
Meru Cat's Cradle 3, 4
Meru Perky Step 2
Haschel Summon 4 Gods 2
Haschel Hex Hammer 2
Albert Gust of Wind Dance 2
Albert Flower Storm 2

Human Hunter is a Minor Enemy.

Combat

Encounters

Encounter Formation (ID) In Location (Submap ID) Encounter% Escape%
Human Hunter (254) Mayfil (547, 552) 10%, 10% 30%
Loner Knight, Human Hunter (256) Mayfil (540, 541, 547, 549, 552, 707, 708) 35%, 35%, 20%, 35%, 20%, 35%, 35% 30%
Encounter Formation (ID) On World Map Road Encounter% Escape%
None None N/A N/A

Abilities

Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.

HP Chance Action Target Effect Notes
Any 75%, 50% ~Severed Head Bash Single Inflicts 1x Physical damage
≤50% 25%, 50% ~Hanging Chuckle Single Inflicts 1x  Non-Elemental  magic damage and 100% chance to inflict Fear Target's M-AV reduces chance to receive status ailment
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.