Gehrich: Difference between revisions
(Created page with "{{Infobox Boss |Name=Gehrich |Image=Boss_Gehrich.webp |Location=Home of Gigantos |Entity=With Mappi |EXP=5000 |Gold=200 |Drops=Soul Headband |Chance=25%}} {{Boss |Synopsis= |Story1= |Story2= |Combat= |Stats={{Stats Boss |Element=Earth |Fill=tan |HP=2000 |AT=42 |DF=120 |A-AV=0 |SPD=50 |MAT=32 |MDF=100 |M-AV=0 |Counter=Yes}} |Abilities={{{!}} class=wikitable ! Conditions ! Action ! Target ! Effect ! Notes {{!}}- {{!}} Mappi not in battle '''o...") |
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|Name=Gehrich | |Name=Gehrich | ||
|Image=Boss_Gehrich.webp | |Image=Boss_Gehrich.webp | ||
| | |Element={{TElemEa}} | ||
|Counter=Yes | |||
|HP=2,000 | |||
| | |||
|HP= | |||
|AT=42 | |AT=42 | ||
|DF=120 | |DF=120 | ||
Line 24: | Line 12: | ||
|MDF=100 | |MDF=100 | ||
|M-AV=0 | |M-AV=0 | ||
|Counter= | |EXP=5,000 | ||
| | |Gold=200 | ||
! | |Drops=[[Equipment#soulheadband|Soul Headband]] | ||
|Chance=25% | |||
|Counter Data={{Cou28}} | |||
}} | |||
{{Boss | |||
|Synopsis= | |||
|Story1= | |||
|Story2= | |||
|Encounter={{{!}} class="wikitable" | |||
! Encounter Formation (ID) | |||
! In Location (Submap ID) | |||
! Encounter% | |||
! Escape% | |||
{{!}}- | |||
{{!}} Gehrich, [[Mappi]] (403) | |||
{{!}} [[Home of Giganto]] (266) | |||
{{!}} Scripted | |||
{{!}} 0% | |||
{{!}}- | |||
{{!}}} | |||
|Traits={{{!}} class=wikitable | |||
{{!}}- | |||
! Passives | |||
! Effects | |||
! Requires | |||
{{!}}- | |||
{{!}} Retaliate | |||
{{!}} Ignore turn order and use Knife Slash (if Requirements met,) 3-step Kick, or Team Up with Mappi (if Requirements met) | |||
{{!}} Chance to trigger when targeted by an attack. | |||
{{!}}- | |||
{{!}}} | |||
|Abilities= | |||
{{{!}} class=wikitable | |||
! Action | ! Action | ||
! Target | ! Target | ||
! Effect | ! Effect | ||
! | ! Conditions | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} ~Knife Slash | ||
{{!}} Single | {{!}} Single | ||
{{!}} | {{!}} {{DmgPh|D=1}} | ||
{{!}} | {{!}} Only used while Mappi is not in battle or has Untargetable. | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} ~3-step Kick | ||
{{!}} Single | {{!}} Single | ||
{{!}} 1. | {{!}} {{DmgPh|D=1.5}} | ||
{{!}} | {{!}} - | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} ~Team Up with Mappi | ||
{{!}} Single | {{!}} Single | ||
{{!}} | {{!}} {{DmgPh|D=2}} | ||
{{!}} | {{!}} Only used while Mappi is in battle and does not have Untargetable. | ||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
}} | |||
[[Category:Disc 2]] | |||
Latest revision as of 07:46, 24 September 2025
Gehrich | |||
---|---|---|---|
File:Boss Gehrich.webp | |||
Element | Earth | ||
Counters Additions? | Yes | ||
HP | AT | DF | A-AV |
2,000 | 42 | 120 | 0% |
SPD | MAT | MDF | M-AV |
50 | 32 | 100 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 5,000 |
Gold 200 |
Drops Soul Headband 25% | |
Counterattack Opportunities (28) | |||
User | Addition | Button Press | |
Dart | Volcano | 2 | |
Dart | Crush Dance | 2, 3 | |
Dart | Moon Strike | 2, 3 | |
Lavitz | Rod Typhoon | 2, 3 | |
Lavitz | Gust of Wind Dance | 2, 5 | |
Lavitz | Flower Storm | 2, 3, 4, 5, 6 | |
Rose | Hard Blade | 2 | |
Rose | Demon's Dance | 3, 4, 5, 6 | |
Meru | Cool Boogie | 2, 3 | |
Meru | Cat's Cradle | 3, 4 | |
Meru | Perky Step | 2 | |
Haschel | Summon 4 Gods | 2 | |
Haschel | Hex Hammer | 2 | |
Albert | Gust of Wind Dance | 2 | |
Albert | Flower Storm | 2 |
Story
Read More
Collapse story content
Combat
Encounters
Encounter Formation (ID) | In Location (Submap ID) | Encounter% | Escape% |
---|---|---|---|
Gehrich, Mappi (403) | Home of Giganto (266) | Scripted | 0% |
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Passives | Effects | Requires |
---|---|---|
Retaliate | Ignore turn order and use Knife Slash (if Requirements met,) 3-step Kick, or Team Up with Mappi (if Requirements met) | Chance to trigger when targeted by an attack. |
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
Action | Target | Effect | Conditions |
---|---|---|---|
~Knife Slash | Single | Inflicts 1x Physical damage | Only used while Mappi is not in battle or has Untargetable. |
~3-step Kick | Single | Inflicts 1.5x Physical damage | - |
~Team Up with Mappi | Single | Inflicts 2x Physical damage | Only used while Mappi is in battle and does not have Untargetable. |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.