Gehrich
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Gehrich | ||
---|---|---|
Encountered | ||
Home of Gigantos | ||
Entities | ||
With Mappi | ||
Yield | ||
EXP 5000 |
Gold 200 |
Drops Soul Headband 25% |
Story
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Combat
Stats
Element | |||
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colspan=4 Earth | |||
HP | AT | DF | A-AV |
2000 | 42 | 120 | 0 |
SPD | MAT | MDF | M-AV |
50 | 32 | 100 | 0 |
Counters Additions? | |||
Yes |
*All Bosses are immune to all Status Effects.
Abilities
Bosses act primarily according to a set of "if → then" rules and may change behavior depending on player input. Conditions are criteria, if any, that must be met in order for a Boss to take a particular action on its regular turn. When there are multiple eligible actions that a Boss can take, the Boss will select one of those actions at random. Bosses will perform an action in italics immediately, ignoring turn order, as soon as its conditions are met in addition to the Boss' regular turn.
Conditions | Action | Target | Effect | Notes |
---|---|---|---|---|
Mappi not in battle or Mappi using Vanish |
Knife | Single | 1x physical damage | |
3-Step Kick | Single | 1.5x physical damage | ||
Mappi in battle and Mappi not using Vanish |
Team Up | Single | 2x physical damage | |
Targeted by any attack | Retaliate | Attacking character | Uses any other listed action | Has a chance to activate, not guaranteed. Conditions for other actions still apply. |
*Almost all abilities do not have official names. The community came up with approximate names to help readers distinguish them. The few official names are marked with an asterisk in the above table.
Gallery
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Trivia
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References
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