Gehrich
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Gehrich | ||
---|---|---|
Encountered | ||
Home of Gigantos | ||
Entities | ||
With Mappi | ||
Yield | ||
EXP 5000 |
Gold 200 |
Drops Soul Headband 25% |
Story
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Combat
Stats
Element | |||
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colspan=4 Earth | |||
HP | AT | DF | A-AV |
2000 | 42 | 120 | 0 |
SPD | MAT | MDF | M-AV |
50 | 32 | 100 | 0 |
Counters Additions? | |||
Yes |
*All Bosses are immune to Status Effects.
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Bosses will perform an action in italics immediately, ignoring turn order, as soon as its conditions are met. Actions that ignore turn order, do not reduce a Bosses speed value for the purposes of determining turn order.
Conditions | Action | Target | Effect | Notes |
---|---|---|---|---|
Mappi not in battle or Mappi using Vanish |
Knife | Single | 1x physical damage | |
3-Step Kick | Single | 1.5x physical damage | ||
Mappi in battle and Mappi not using Vanish |
Team Up | Single | 2x physical damage | |
Targeted by any attack | Retaliate | Attacking character | Uses any other listed action | Has a chance to activate, not guaranteed. Conditions for other actions still apply. |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
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Trivia
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References
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