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{{Infobox_PlayerCharacter|Name=Dart|Image=|Age=23|Height=178cm / 5'10"|Species=Human|Element=Fire|Level=1|Theme=|Voice=John Butterfield}} | |||
<!--Synopsis - a brief summary of who the character *is*. Appearance, terse context in relation to surroundings or significant events. Avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. For example, if the player is Lavitz, do not write that he dies shortly after he joins the party. Save such spoilers for the Story section. However, it is fair to assume that the reader is aware of events prior to the point that this person is introduced. --> | |||
Dart is the central protagonist of the story. He is one of few who survived when his childhood hometown, [[Neet]], was destroyed by the [[Black_Monster|Black Monster]]. The story begins with Dart returning to his current home village of [[Seles]]. Between the encroachment of [[Imperial Sandora]] and a [[Dragon]] on the loose, Dart will face many challenges and revelations in his adventures. | |||
== Story == | |||
<!--Initial expansion of synopsis. Provide an opening paragraph or two. What has this character done, and where have they been? What are they like? Use their involvement in the game's events as a guide. | |||
== | Additional writing is to be added in the below div tag, below where the "Additional Text Goes Here" comment appears. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.--> | ||
<br><span class="mw-customtoggle-myDivision">'''Read More'''</span> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision"> | |||
<!-- Additional text below this line.--> | |||
<br><span class="mw-customtoggle-myDivision">'''Collapse story content'''</span></div> | |||
== Combat == | |||
<!--Synopsis: Begin with introduction to playstyle as it relates to battle statistics. --> | |||
Dart grows as an all-around character, having average stats and some of the most straightforward (if varied) additions in the game. Often, his AT, DF, MAT, and MDF will be within a few points of each other after factoring in base stats for his level; and assuming that his gear is of the same general quality. While he is not specialized in this way, Dart will still prove to be more than capable in just about any combat situation. | |||
=== Additions === | === Additions === | ||
{| class="wikitable mw-collapsible" | |||
{| | |||
|- | |- | ||
! | ! Name !! Strikes !! Dmg% (Maxed) !! SP (Maxed) !! Acquisition | ||
! | |||
! | |||
! | |||
! | |||
|- | |- | ||
| Double Slash | | Double Slash || 2 || 202% || 35 || Initial | ||
| | |||
| | |||
| 202% | |||
| Initial | |||
|- | |- | ||
| Volcano | | Volcano || 4 || 250% || 36 || Level 2 | ||
| | |||
| | |||
| 250% | |||
| 2 | |||
|- | |- | ||
| Burning Rush | | Burning Rush || 3 || 150% || 102 || Level 8 | ||
| | |||
| | |||
| 150% | |||
| 8 | |||
|- | |- | ||
| Crush Dance | | Crush Dance || 5 || 250% || 100 || Level 15 | ||
| | |||
| | |||
| 250% | |||
| 15 | |||
|- | |- | ||
| Madness Hero | | Madness Hero || 6 || 100% || 204 || Level 22 | ||
| | |||
| | |||
| 100% | |||
| 22 | |||
|- | |- | ||
| Moon Strike | | Moon Strike || 7 || 350% || 20 || Level 29 | ||
| | |||
| | |||
| 350% | |||
| 29 | |||
|- | |- | ||
| Blazing Dynamo | | Blazing Dynamo || 8 || 450% || 150 || 80 Completions on<br>all prior additions. | ||
| | |||
| | |||
| 450% | |||
| | |||
|} | |} | ||
=== Dragoon Form === | |||
<!-- Summary of playstyle and appearance.--> | |||
Dart can deal fair damage with both his physical D-attack and spells. The Red-Eye Dragoon's magic will focus on offense, featuring a mixture of both single-target and AoE abilities. While the Dragon summon spell looks powerful, beware of a critical typo in its power percentage as listed in the second table below. | |||
<!-- Statistics ... Abilities? --> | |||
The following table covers D'Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum). | |||
{| class="wikitable" | |||
|- | |||
! D'Level !! SP Req. !! AT !! DF !! MAT !! MDF | |||
---- | |||
Dragoon | |||
{| | |||
| | |||
|- | |- | ||
| 1 || -- || 150% || 200% || 150% || 200% | |||
|- | |- | ||
| 2 || X || % || % || % || % | |||
| | |||
| | |||
| | |||
|- | |- | ||
| 3 || X || % || % || % || % | |||
| | |||
| | |||
| | |||
|- | |- | ||
| 4 || X || % || % || % || % | |||
| | |||
| | |||
| | |||
|- | |- | ||
| 5 || X || % || % || % || % | |||
| | |||
| | |||
| | |||
|} | |} | ||
The following table covers magic spells that can be cast by this Dragoon. | |||
{| class="wikitable" | |||
{| | |- | ||
! D'Level !! Name !! MP Cost !! Effects | |||
|- | |||
| 1 || Flameshot || 10 || Fire 50% Single | |||
|- | |- | ||
| 2 || Explosion || 20 || Fire 25% All | |||
|- | |- | ||
| 3 || Final Burst || 30 || Fire 75% Single | |||
| | |||
| | |||
| | |||
|- | |- | ||
| 5 || Red-Eye Dragon || 80 || Fire 75% All* | |||
| | |||
| | |||
| | |||
|} | |} | ||
*Listed percentage in-game is 175%, however this is a typo in comparison with the game code's provided 75% value. | |||
-- | <!--May want to consider putting this in a collapsible section as it is a major spoiler to scroll across. Players will probably view this page during a playthrough, and don't want this spoiled at Disc 2 for example. | ||
==== Divine Dragoon Form ==== | |||
---- | {| class="wikitable" | ||
|- | |||
! D'Level !! Name !! MP Cost !! Effect | |||
|- | |||
| -- || Divine Dragon Cannon || 50 || Non-ele. 100% Single | |||
|- | |||
| -- || Divine Dragon Ball || 50 || Non-ele. 50% All | |||
|} | |||
--> | |||
---- | == Gallery == | ||
<!--Leave blank for now.--> | |||
== Trivia == | |||
#While Dart is the field character, standing still for a time will cause his idle animation to play. He will cross his arms and tap his foot on the ground, as if to show that he's waiting to proceed. | |||
#When dispirited in combat, his idle animation will put his arms to each side, hanging downward along with his sword. | |||
#At the point of "red" HP, he will be down on one knee with sword angled to the ground behind him. | |||
#There is a leftover "beta" character model of Dart for use on field maps, with orange armor and lower overall resolution. This model is actually used in at least one in-game cutscene. When Dart, Lavitz and Shana are fleeing from Hellena Prison on horseback, look at Dart's 3D model closely (or pause with video footage). | |||
#Dart's addition, Madness Hero, generates the mose base SP in the game (204 SP at max level). | |||
#Dart is the only known character to wield two Dragoon Spirits. This theme is reminiscent of other "leader" types as displayed in productions such as Power Rangers (Tommy), and Avatar (Jake Sully). | |||
#Dart was going to be in ''Playstation All-Stars Battle Royale'' as DLC alongside Abe from the Oddworld series. Character artist Mike Edwards even created a 3D model for the game, but the plans were canceled. | |||
#Originally, Dart's sword did not have a red hilt. It looked a bit different overall, and is still present and used in the game. Watch closely during his transformation sequence at the end of the game. | |||
== References == | |||
[[Category:Player Characters]][[Category:Missing Information]] | |||
[[Category:Playable Characters]] [[Category:Missing Information]] | [[Category:Playable Characters]] [[Category:Missing Information]] |
Revision as of 23:40, 18 November 2019
Dart |
Age: 23 |
Height: 178cm / 5'10" |
Species: Human |
Element: Fire |
Theme: |
Voice Artist: John Butterfield |
Dart is the central protagonist of the story. He is one of few who survived when his childhood hometown, Neet, was destroyed by the Black Monster. The story begins with Dart returning to his current home village of Seles. Between the encroachment of Imperial Sandora and a Dragon on the loose, Dart will face many challenges and revelations in his adventures.
Story
Read More
Collapse story content
Combat
Dart grows as an all-around character, having average stats and some of the most straightforward (if varied) additions in the game. Often, his AT, DF, MAT, and MDF will be within a few points of each other after factoring in base stats for his level; and assuming that his gear is of the same general quality. While he is not specialized in this way, Dart will still prove to be more than capable in just about any combat situation.
Additions
Name | Strikes | Dmg% (Maxed) | SP (Maxed) | Acquisition |
---|---|---|---|---|
Double Slash | 2 | 202% | 35 | Initial |
Volcano | 4 | 250% | 36 | Level 2 |
Burning Rush | 3 | 150% | 102 | Level 8 |
Crush Dance | 5 | 250% | 100 | Level 15 |
Madness Hero | 6 | 100% | 204 | Level 22 |
Moon Strike | 7 | 350% | 20 | Level 29 |
Blazing Dynamo | 8 | 450% | 150 | 80 Completions on all prior additions. |
Dragoon Form
Dart can deal fair damage with both his physical D-attack and spells. The Red-Eye Dragoon's magic will focus on offense, featuring a mixture of both single-target and AoE abilities. While the Dragon summon spell looks powerful, beware of a critical typo in its power percentage as listed in the second table below.
The following table covers D'Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).
D'Level | SP Req. | AT | DF | MAT | MDF |
---|---|---|---|---|---|
1 | -- | 150% | 200% | 150% | 200% |
2 | X | % | % | % | % |
3 | X | % | % | % | % |
4 | X | % | % | % | % |
5 | X | % | % | % | % |
The following table covers magic spells that can be cast by this Dragoon.
D'Level | Name | MP Cost | Effects |
---|---|---|---|
1 | Flameshot | 10 | Fire 50% Single |
2 | Explosion | 20 | Fire 25% All |
3 | Final Burst | 30 | Fire 75% Single |
5 | Red-Eye Dragon | 80 | Fire 75% All* |
- Listed percentage in-game is 175%, however this is a typo in comparison with the game code's provided 75% value.
Gallery
Trivia
- While Dart is the field character, standing still for a time will cause his idle animation to play. He will cross his arms and tap his foot on the ground, as if to show that he's waiting to proceed.
- When dispirited in combat, his idle animation will put his arms to each side, hanging downward along with his sword.
- At the point of "red" HP, he will be down on one knee with sword angled to the ground behind him.
- There is a leftover "beta" character model of Dart for use on field maps, with orange armor and lower overall resolution. This model is actually used in at least one in-game cutscene. When Dart, Lavitz and Shana are fleeing from Hellena Prison on horseback, look at Dart's 3D model closely (or pause with video footage).
- Dart's addition, Madness Hero, generates the mose base SP in the game (204 SP at max level).
- Dart is the only known character to wield two Dragoon Spirits. This theme is reminiscent of other "leader" types as displayed in productions such as Power Rangers (Tommy), and Avatar (Jake Sully).
- Dart was going to be in Playstation All-Stars Battle Royale as DLC alongside Abe from the Oddworld series. Character artist Mike Edwards even created a 3D model for the game, but the plans were canceled.
- Originally, Dart's sword did not have a red hilt. It looked a bit different overall, and is still present and used in the game. Watch closely during his transformation sequence at the end of the game.