Sandora Elite

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Sandora Elite
Boss Sandora Elite.webp
Encountered
Hoax
Entities
Summons clones
Yield
EXP
200
Gold
50
Drops
Healing Breeze 100%

Sandora Elite is an enemy encountered as two separate instances in two locations. The first is as a Boss in Hoax. The second is as an on-contact minor enemy in the Black Castle.

Story


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Combat

Sandora Elite is a fairly straightforward enemy that deals only moderate damage in physical and Fire-elemental magical forms. When his HP drops below half, he summons two clones of himself. The clones receive regular turns like a normal enemy but will only attack physically. They disappear when the player successfully strikes the real Sandora Elite, who can be identified by his larger shadow compared to the clones. Restoring the party's HP is recommended before delivering the final blow because another tougher boss battle immediately follows.

Stats

Element
colspan=4 Darkness
HP AT DF A-AV
280 10 80 0
SPD MAT MDF M-AV
60 11 120 0
Counters Additions?
Yes
*All Bosses are immune to Status Effects.

Abilities

Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Bosses will perform an action in italics immediately, ignoring turn order, as soon as its conditions are met. Actions that ignore turn order, do not reduce a Bosses speed value for the purposes of determining turn order.

Conditions Action Target Effect Notes
Shuriken Single .5x physical damage
Fireton no Jutsu Party 1x  Fire  -elemental magic damage
HP ≥ 50% Chain Slam Single 1x physical damage
HP < 50% Alter Ego Self Summons 2 clones Clones do not take damage. Clones disappear upon damaging real Sandora Elite.
Clones use Shuriken and Chain Slam randomly under any conditions.
Sandora Elite (Black Castle)
Boss Sandora Elite.webp
Element colspan="2" Darkness
Counters Additions? Yes
HP AT DF A-AV
380 28 100 10%%
SPD MAT MDF M-AV
80 25 120 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
30
Gold
30
Drops
Gushing Magma 8%
Encounter Formations (ID)
{{{Encounter}}}
Counter Opportunities (0)

As Minor Enemy

Minor enemies act on their regular turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated. Minor enemies will perform an action in italics immediately, ignoring turn order, as soon as its conditions are met in addition to their regular turn.

HP Action Target Effect
>25% Shuriken Single 1x physical damage
≤50% Gushing Magma* Party 1x  Fire  -elemental magic damage
≤25% All-Out Attack Single 3x physical damage
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

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Trivia

This enemy has no trivia.

References

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