Hyper Skeleton

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Hyper Skeleton
File:Mob Hyper Skeleton.webp
Element Darkness
Counters Additions? Yes
HP AT DF A-AV
960 95 180 0%%
SPD MAT MDF M-AV
60 72 80 0%%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
204
Gold
54
Drops
Spear of Terror 2%
Counter Opportunities (0)

Hyper Skeleton is a Minor Enemy.

Combat

Encounters

Abilities

Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.

HP Action Target Effect Notes
>50% Piercing Lance Single Inflicts 1x Physical damage
≤50% Stunning Hammer* Single 50% chance to inflict Stun Target's M-AV reduces chance to receive status ailment
Poison Needle* Single 100% chance to inflict Poison Target's M-AV reduces chance to receive status ailment
Midnight Terror* Single 100% chance to inflict Fear Target's M-AV reduces chance to receive status ailment
Panic Bell* Single 100% chance to inflict Confusion Target's M-AV reduces chance to receive status ailment
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.