Danton

From Legend of Dragoon - Wiki Project
Revision as of 10:32, 23 September 2025 by Wulves (talk | contribs) (Created page with "{{Infobox Boss |Name=Danton |Image=Boss_Danton.webp |Element={{TElemEa}} |Counter=No |HP=240 |AT=23 |DF=120 |A-AV=0 |SPD=45 |MAT=8 |MDF=80 |M-AV=0 |EXP=0 |Gold=0 |Drops=Nothing |Counter Data={{Cou28}} }} {{Boss |Synopsis= |Story1= |Story2= |Encounter={{{!}} class="wikitable" ! Encounter Formation (ID) ! In Location (Submap ID) ! Encounter% ! Escape% {{!}}- {{!}} Danton (406) {{!}} Lohan (638) {{!}} Scripted {{!}} 0% {{!}}- {{!}}} |Traits={{{!}} class=wikitable {{!}}...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Danton
File:Boss Danton.webp
Element Earth
Counters Additions? No
HP AT DF A-AV
240 23 120 0%
SPD MAT MDF M-AV
45 8 80 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
0
Gold
0
Drops
Nothing
Counterattack Opportunities (28)
User Addition Button Press
Dart Volcano 2
Dart Crush Dance 2, 3
Dart Moon Strike 2, 3
Lavitz Rod Typhoon 2, 3
Lavitz Gust of Wind Dance 2, 5
Lavitz Flower Storm 2, 3, 4, 5, 6
Rose Hard Blade 2
Rose Demon's Dance 3, 4, 5, 6
Meru Cool Boogie 2, 3
Meru Cat's Cradle 3, 4
Meru Perky Step 2
Haschel Summon 4 Gods 2
Haschel Hex Hammer 2
Albert Gust of Wind Dance 2
Albert Flower Storm 2


Story


Read More


Collapse story content

Combat

Encounters

Encounter Formation (ID) In Location (Submap ID) Encounter% Escape%
Danton (406) Lohan (638) Scripted 0%

Traits

Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.

Passives Effects Requires
None - -

Abilities

Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.

Action Target Effect Conditions
~Do nothing N/A Does nothing -
~Bash Single Inflicts 1x Physical damage -
~Bring It! Self For 4 Turns, Do Nothing but if targeted by a Physical attack take no Damage and then ignore turn order and target the attacker for 0.5x Phys -
All-out Attack! Single Reduce Target's HP to 1 Single Use. Auto. HP ≤25%.
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.