Kashua Glacier

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Kashua Glacier
Services
Collectibles
Combat

[Synopsis]

Kashua Glacier is a cold, icy location on the western edge of Mille Seseau and southwest of Deningrad. It is slippery to traverse and full of icicle pillars.

Story

[initial expansion of synopsis located at the top of the page (above first section header). Provide an opening paragraph. Additional writing is to be added in the below div tag, where "Additional Text Goes Here" is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.]


Read More

Additional Text Goes Here.


Collapse story content


Services

[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.]

Shops

Equipment (Segundo)
Cost Name Description
350 Battle Axe +67 AT
350 Flamberge +35 AT, chance to cause Stun
350 Mind Crush +34 AT, chance to inflict Confusion
350 Virulent Arrow +30 AT, chance to inflict Poison
1,000 Guard Badge +20 DF & MDF
500 Robe +25 DF, +35 MDF
300 Saint Armor +34 DF & MDF
SP gain from inc. physical damage.
Items(Tercero)
Cost Name Description
30 Healing Fog 100% HP Recovery (Single)
50 Healing Breeze 50% HP Recovery (All)
50 Sun Rhapsody 100% MP Recovery (Single)
30 Angel's Prayer Revive & 50% HP Recovery (Single)
10 Body Purifier Cures Posion, Stun, & Arm-blocking
4 Charm Potion Out of combat: resets encounter rate.
In combat: Ally protection (enemies will prefer other targets)

Collectibles

[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.]

Treasure Chests

Main article: Treasure Chests

Contents Description Acquisition Image
Thunderbolt Thunder magic (All, Multi) Example Image
Heat Blade +18 AT, +50% to Water, -50% to Fire Example Image
Meteor Fall Earth magic (All, Multi) Example Image
Heavy Mace +30 AT, chance to stun target Example Image
Gushing Magma Fire magic (All, Multi) Example Image
Dancing Ray Light magic (All, Multi) Example Image
Phoenix Plume +30 MAT, +10 MDF;
Immune to Mind ailments (B, C, D, F)
Example Image

Combat

[Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.]

Minor Mobs

Name Exp. Gold Drops
Icicle Ball 121 21 Spirit Potion (8%)
Land Skater 88 33 Spear Frost (8%)
Freeze Knight 110 27 Fatal Blizzard (8%)
Rocky Turtle 99 39 Guard Badge (2%)
Mammoth 132 45 Stunning Hammer (8%)

Battle Formations

Unit A Unit B Unit C
Icicle Ball Land Skater Land Skater
Icicle Ball Freeze Knight
Icicle Ball

Bosses

[Leave blank for now; need to design mini-table for bosses.]

Trivia

  1. A
  2. B

Gallery