Minotaur

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Minotaur
File:Mob Mintotaur.webp
Element Fire
Counters Additions? Yes
HP AT DF A-AV
960 90 160 0%
SPD MAT MDF M-AV
50 65 100 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
X
Fear
Poison
X
Stun
X
Yield
EXP
180
Gold
48
Drops
Heavy Mace 8%
Encounter Formations (ID)
Minotaur (233)
Aqua King, Minotaur (236)
Jelly, Minotaur (239)
Counterattack Opportunities (28)
User Addition Button Press
Dart Volcano 2
Dart Crush Dance 2, 3
Dart Moon Strike 2, 3
Lavitz Rod Typhoon 2, 3
Lavitz Gust of Wind Dance 2, 5
Lavitz Flower Storm 2, 3, 4, 5, 6
Rose Hard Blade 2
Rose Demon's Dance 3, 4, 5, 6
Meru Cool Boogie 2, 3
Meru Cat's Cradle 3, 4
Meru Perky Step 2
Haschel Summon 4 Gods 2
Haschel Hex Hammer 2
Albert Gust of Wind Dance 2
Albert Flower Storm 2

Minotaur is a Minor Enemy that appears in Aglis.

Combat

Abilities

Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.

HP Chance Action Target Effect Notes
Any 75%, 50% ~Club Smack Single Inflicts 1x Physical damage
>25% 25% Charging Spirit Self Will use Club Smack, Beastial Roar, or All-out Attack! next turn
≤25% 25% ~Beastial Roar Single Inflicts 1x  Non-Elemental  magic damage and 50% chance to inflict Fear Target's M-AV reduces chance to receive status ailment
25% All-out Attack! Single Inflicts 3x Physical damage
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.