Seles: Difference between revisions

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{{Infobox_Location|Name=Seles|Image=|Save=Yes|Rest=None|Shops=None|Goods=None|Stardust=1|Treasure=1|Mobs=Yes, SCripted|Boss=[[Commander]]}}
{{Infobox_Location|Name=Seles|Image=[[File:Seles_map.png|Map thumbnail for Seles]]|Save=Yes|Rest=None|Shops=None|Goods=None|Stardust=1|Treasure=1|Mobs=Yes, Scripted|Boss=[[Commander]]}}
<!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. -->
'''Seles''' is a small village near the southeastern border of [[Serdio]]. It is the current hometown of [[Dart]] and [[Shana]]. As Dart returns from a five-year journey in pursuit of the [[Black Monster]], he finds the village in ruin. <br><br>
== Story ==
<!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where "Additional Text Goes Here" is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.-->


'''Seles''' is a small village in Southern Serdio. It is the hometown of Shana, and the town Dart spends the rest of his childhood in after his original hometown, [[Neet]], was destroyed by the [[Black Monster]]. Seles is nearly destroyed in the beginning of the game when Sandoran soldiers attack and raid the village in search of Shana. A majority of the buildings are burned down and destroyed, the survivors forced to live in ruins of their old homes. This is the Seles Dart returns to after being gone on a journey for five years.
In the opening cutscene, the ground is set ablaze by order of [[Fruegel]], head warden of [[Hellena Prison]]. Soldiers advance on horseback as villagers flee. The [[Great Commander]] rides into the village, escorted to where [[Shana]] has been captured. After a short discussion with the [[Hooded Man]], she is taken away to Hellena.  


== Story ==
The aftermath is witnessed by the protagonist after [[Dart]] confronts two soldiers leaving Seles and then is rescued by a woman from a [[dragon]]. Dart asks the woman about the dragon, and the woman answers that the dragon is related to the war. Realizing that Seles must have been targeted, Dart rushes to the site where he finds some buildings still smoldering. He enters the village and encounters some stragglers from the attack, drawing his sword to protect the remaining villagers.
After a close call with two soldiers and a dragon on the road, Dart returns to find his village completely destroyed. He arrives only a little bit too late, as the buildings are still ablaze, and a few of the soldiers who attacked the village remain on the outskirts of town. He at least arrives in time to save a villager from being slaughtered by two soldiers. Dart rushes to him after defeating the soldiers, and he mutters that only Dart can save Shana before passing away.  
<br><span class="mw-customtoggle-myDivision">'''Read More'''</span>
<br><span class="mw-customtoggle-myDivision">'''Read More'''</span>
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
Further in town, Dart comes across his friend [[Plos]], one of few survivors. Plos clarifies the situation with Shana, saying she was taken away and that she is the reason the village was targeted. Dart doesn't have much time to digest this information before the [[Commander]] shows up. The Commander reveals that Shana has been taken to [[Hellena Prison]], then charges forward to attack Dart. After defeating him, Dart lets Plos know that he'll be back with Shana.
Further into town, Dart comes across his friend [[Plos]], who is one of the few survivors. Plos elaborates on how Shana, Dart's childhood friend, has been captured. He explicitly notes that she was taken away and was the soldiers' purpose for targeting the village. Dart is left with no time to digest this information, as he is approached by the [[Commander]]. The Commander reveals that Shana has been taken to Hellena Prison, then charges forward to attack. After defeating him, Dart promises Plos that he will return with Shana.


Dart finds a few more survivors. Among them is his old sword master [[Tasman]]. Tasman challenges Dart, wanting to ensure his old pupil is strong enough to take on Hellena. This battle is optional and only serves as a tutorial. Dart then sets out on his new quest to rescue Shana.
Dart finds a few more survivors. Among them is his old sword master [[Tasman]]. Tasman challenges Dart, wanting to ensure his old pupil is strong enough to take on Hellena. This battle is optional and only serves as a tutorial. Dart then sets out on his new quest to rescue Shana.
=== Revisited ===




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== Services ==
== Services ==
[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.]
<!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.-->
There is one save point when crossing the wooden fence to enter Seles. No other services are available.  
== Collectibles ==
== Collectibles ==
[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area. If there are only one or two total items spanning any class of collectible, it may be acceptable to bundle them into a single table, removing individual sub-section headers.]
<!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.-->
 
=== Stardust ===
{{Main|Stardust}}
{| class="wikitable mw-collapsible"
|-
! Title !! Acquisition !! Image
|-
| Stardust #1|| Found by examining a tombstone in the cemetery || [[File:Seles Stardust Location.png|thumb|]]
|}


=== Treasure Chests ===
{{Main|Treasure Chests}}


{{TreasureCount|1}}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
|-
|-
! Name !! Location !! Image
! Contents !! Acquisition !! Image
|-
|-
| [[Burn Out]] || Near Save Point after first battle || Image
| [[Burn Out]] || Near Save Point after first battle ||  
[[File:Chest in Seles.png|thumb||Center|]]
|-
|-
| Stardust #1 || Found by examining a tombstone in the cemetery || Image


|}
|}


== Combat ==
== Combat ==
[Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.]
<!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.-->


=== Single Battle===
=== Minor Mobs ===
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
|-
|-
! Name !! Exp. !! Gold !! Drops
! Name !! Element !!  Exp. !! Gold !! Drops
|-
|-
| [[Knight of Sandora]] || 2 || 3 || [[Healing Potion]] 100%
| [[Knight of Sandora]] || Fire || 2 || 3 || [[Healing Potion]] 100%
|-
|-
| [[Knight of Sandora]] || 2 || 3 || [[Healing Potion]] 100%
| [[Knight of Sandora]] || Fire || 2 || 3 || [[Healing Potion]] 100%
|}
|}


=== Bosses ===
=== Bosses ===
[Leave blank for now; need to design mini-table for bosses.]
<!-- Leave blank for now; need to design mini-table for bosses.-->
{| class="wikitable mw-collapsible"
|-
! Name !! Element !! HP !! EXP !! Gold !! Drops !! Notes/Strategies
|-
| [[Commander]]|| Dark || 14 || 20 || 20 || [[Burn Out]] (100%) || Has Minions, 2 Knights of Sandora. If one minion is defeated, the other will retreat.
|}
 
== Gallery ==
<!--Leave blank for now.-->


== Trivia ==
== Trivia ==


#A
#This is the first location where named NPCs can be missed by the player. These two children, Isha and Lowe, can be encountered by entering the first house closest to Dart (right) after exiting the post-battle cutscene with Plos.
#B
#Leftover on the game disc is an unused screen of Seles. It looks nearly identical to the larger town square area, but a less quality. When accessed by external means, the player can move around the scene as a draft version of Dart's 3D model.


== Gallery ==
[Leave blank for now.]


[[Category:Locations]] [[Category: Disc 1]] [[Category:Missing Information]]
== References ==
[[Category:Locations]][[Category:Missing Information]]

Latest revision as of 00:41, 9 June 2024

Seles
Map thumbnail for Seles
Services
Collectibles
Combat

Seles is a small village near the southeastern border of Serdio. It is the current hometown of Dart and Shana. As Dart returns from a five-year journey in pursuit of the Black Monster, he finds the village in ruin.

Story

In the opening cutscene, the ground is set ablaze by order of Fruegel, head warden of Hellena Prison. Soldiers advance on horseback as villagers flee. The Great Commander rides into the village, escorted to where Shana has been captured. After a short discussion with the Hooded Man, she is taken away to Hellena.

The aftermath is witnessed by the protagonist after Dart confronts two soldiers leaving Seles and then is rescued by a woman from a dragon. Dart asks the woman about the dragon, and the woman answers that the dragon is related to the war. Realizing that Seles must have been targeted, Dart rushes to the site where he finds some buildings still smoldering. He enters the village and encounters some stragglers from the attack, drawing his sword to protect the remaining villagers.
Read More

Further into town, Dart comes across his friend Plos, who is one of the few survivors. Plos elaborates on how Shana, Dart's childhood friend, has been captured. He explicitly notes that she was taken away and was the soldiers' purpose for targeting the village. Dart is left with no time to digest this information, as he is approached by the Commander. The Commander reveals that Shana has been taken to Hellena Prison, then charges forward to attack. After defeating him, Dart promises Plos that he will return with Shana.

Dart finds a few more survivors. Among them is his old sword master Tasman. Tasman challenges Dart, wanting to ensure his old pupil is strong enough to take on Hellena. This battle is optional and only serves as a tutorial. Dart then sets out on his new quest to rescue Shana.



Collapse story content

Services

There is one save point when crossing the wooden fence to enter Seles. No other services are available.

Collectibles

Stardust

Main article: Stardust

Title Acquisition Image
Stardust #1 Found by examining a tombstone in the cemetery
Seles Stardust Location.png

Treasure Chests

Main article: Treasure Chests

There is 1 treasure chest in this area.

Contents Acquisition Image
Burn Out Near Save Point after first battle
Chest in Seles.png

Combat

Minor Mobs

Name Element Exp. Gold Drops
Knight of Sandora Fire 2 3 Healing Potion 100%
Knight of Sandora Fire 2 3 Healing Potion 100%

Bosses

Name Element HP EXP Gold Drops Notes/Strategies
Commander Dark 14 20 20 Burn Out (100%) Has Minions, 2 Knights of Sandora. If one minion is defeated, the other will retreat.

Gallery

Trivia

  1. This is the first location where named NPCs can be missed by the player. These two children, Isha and Lowe, can be encountered by entering the first house closest to Dart (right) after exiting the post-battle cutscene with Plos.
  2. Leftover on the game disc is an unused screen of Seles. It looks nearly identical to the larger town square area, but a less quality. When accessed by external means, the player can move around the scene as a draft version of Dart's 3D model.


References