Hellena Prison: Difference between revisions
Asch kapowi (talk | contribs) (Began Story Summary. Will Resume Soon) |
VGCThirteen (talk | contribs) m (Changed "a few guards" to "a guard", Dart only faces one guard when the Merchant calls for help.) |
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= Story = | = Story = | ||
After making his way through the [[Forest]], Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a | After making his way through the [[Forest]], Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a guard. After the encounter, Dart explains he's harmless and the merchant agrees to sell him his wares. | ||
Dart resumes his search for Shana, constantly having to be aware of other guards on the look out. After a few pulley rides that bring him higher up in the prison, he arrives at the floor housing the cells. The sound of clashing swords catches his attention, drawing him over to a man fighting off two guards. | Dart resumes his search for Shana, constantly having to be aware of other guards on the look out. After a few pulley rides that bring him higher up in the prison, he arrives at the floor housing the cells. The sound of clashing swords catches his attention, drawing him over to a man fighting off two guards. |
Revision as of 09:50, 28 October 2018
Hellena Prison | |
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Combat |
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Hellena Prison is an island prison on the southern coast of Serdio. A single drawbridge is the only way in and out. It's built into a large, crooked stone, with black smoke rising from several points. Guards patrol nearly every room, attacking intruders without any hesitation. Their leader, Fruegel, is a man who greatly abuses his power. Under his rule, the prison's reputation is one of cruelty, where prisoners who go in, never come back out.
Story
After making his way through the Forest, Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a guard. After the encounter, Dart explains he's harmless and the merchant agrees to sell him his wares.
Dart resumes his search for Shana, constantly having to be aware of other guards on the look out. After a few pulley rides that bring him higher up in the prison, he arrives at the floor housing the cells. The sound of clashing swords catches his attention, drawing him over to a man fighting off two guards.
Revisited
Shops
First Visit
Cost | Name | Description |
---|---|---|
10 | Healing Potion | Heal 50% of target's max HP |
30 | Angel's Prayer | Revives fallen party member with 50% HP |
10 | Spark Net | Thunder-elemental on single target (Multi) |
Second Visit
Cost | Name | Description |
---|---|---|
10 | Healing Potion | Heal 50% of target's max HP |
50 | Sun Rhapsody | Recover all MP for one ally |
30 | Angel's Prayer | Revives fallen party member with 50% HP |
20 | Mind Purifier | Removes Fear, Confusion,
Bewitchment, and Dispiriting |
20 | Midnight Terror | Frightens minor enemies |
20 | Thunderbolt | Thunder-elemental on all targets (Multi) |
Loot Chests
First Visit
Contents | Location |
---|---|
20 G | Example |
20 G | Example |
20 G | Example |
50 G | Example |
Burn Out | Example |
Spark Net | Example |
Angel's Prayer | Example |
Leather Jacket | Example |
Second Visit
Contents | Location |
---|---|
Felt Hat | Example |
Therapy Ring | Example |
Thunderbolt | Example |
Silver Embroidered Vest | Example |
Pandemonium | Example |
Leather Armor | Example |
Healing Potionx2 | Example |
Sachet | Example |
Broad Sword | Example |
Spear | Example |
20 G | Example |
Combat
Minor Mobs
First Visit
Name | Exp. | Gold | Drops |
---|---|---|---|
Hellena Warden | 6 | 9 | Healing Potion |
Senior Warden | 0 | 0 | Healing Potion 100% |
Second Visit
Name | Exp. | Gold | Drops |
---|---|---|---|
Hellena Warden | 20 | 15 | Morning Star 2% |
Senior Warden | 24 | 18 | Spear 2% |
Fowl Fighter | 16 | 9 | Mind Purifier 8% |
Battle Formations
Unit A | Unit B | Unit C |
---|---|---|
Example | Example | Example |
Example | Example | Example |
Example | Example | Example |
Example | Example | Example |
Trivia
- A
- B