Ghost Commander: Difference between revisions
(Created page with "{{Infobox Boss |Name=Ghost Commander |Image=Boss_Ghost_Commander.webp |Location=Phantom Ship |Entity=Has minions |EXP=6000 |Gold=200 |Drops=Night Raid |Chance=100%}} {{Boss |Synopsis= |Story1= |Story2= |Combat= |Stats={{Stats Boss |Element=Darkness |Fill=darkblue |Font=white |HP=1700 |AT=53 |DF=100 |A-AV=0 |SPD=60 |MAT=53 |MDF=100 |M-AV=0 |Counter=Yes}} |Abilities={{{!}} class=wikitable ! Conditions ! Action ! Target ! Effect ! Notes {{!}}- {{!}} {{!...") |
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{{Infobox Boss | |||
|Name=Ghost Knight | |||
|Image=Boss_Ghost_Knight.webp | |||
|Element={{TElemDa}} | |||
|Counter=Yes | |||
|HP=300 | |||
|AT=44 | |||
|DF=80 | |||
|A-AV=0 | |||
|SPD=60 | |||
|MAT=44 | |||
|MDF=80 | |||
|M-AV=0 | |||
|EXP=0 | |||
|Gold=0 | |||
|Drops=Nothing | |||
|Counter Data={{Cou28}} | |||
}} | |||
{{Infobox Boss | {{Infobox Boss | ||
|Name=Ghost Commander | |Name=Ghost Commander | ||
|Image=Boss_Ghost_Commander.webp | |Image=Boss_Ghost_Commander.webp | ||
| | |Element={{TElemDa}} | ||
|Counter=Yes | |||
|HP=1,700 | |||
| | |||
|HP= | |||
|AT=53 | |AT=53 | ||
|DF=100 | |DF=100 | ||
Line 25: | Line 30: | ||
|MDF=100 | |MDF=100 | ||
|M-AV=0 | |M-AV=0 | ||
|Counter= | |EXP=6,000 | ||
|Abilities={{{!}} class=wikitable | |Gold=200 | ||
! | |Drops=[[Items#nightraid|Night Raid]] | ||
|Chance=100% | |||
|Counter Data={{Cou28}} | |||
}} | |||
{{Boss | |||
|Synopsis= | |||
|Story1= | |||
|Story2= | |||
|Encounter={{{!}} class="wikitable" | |||
! Encounter Formation (ID) | |||
! In Location (Submap ID) | |||
! Encounter% | |||
! Escape% | |||
{{!}}- | |||
{{!}} Ghost Commander, Ghost Knight x4 (414) | |||
{{!}} [[Phantom Ship]] (294) | |||
{{!}} Scripted | |||
{{!}} 0% | |||
{{!}}- | |||
{{!}}} | |||
|Traits={{{!}} class=wikitable | |||
!colspan=5 {{!}} Ghost Commander | |||
{{!}}- | |||
! Passives | |||
! Effects | |||
! Requires | |||
{{!}}- | |||
{{!}} Resurrect | |||
{{!}} Recover 100% HP | |||
{{!}} Only used on the 3rd Turn of being at 0% HP. Auto. | |||
{{!}}- | |||
{{!}}} | |||
{{{!}} class=wikitable | |||
!colspan=5 {{!}} Ghost Knight | |||
{{!}}- | |||
! Passives | |||
! Effects | |||
! Requires | |||
{{!}}- | |||
{{!}} Resurrect | |||
{{!}} Recover 100% HP | |||
{{!}} Only used on the 2nd Turn of being at 0% HP. Auto. | |||
{{!}}- | |||
{{!}}} | |||
|Abilities= | |||
{{{!}} class=wikitable | |||
!colspan=5 {{!}} Ghost Commander | |||
{{!}}- | |||
! Action | ! Action | ||
! Target | ! Target | ||
! Effect | ! Effect | ||
! | ! Conditions | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} ~Sword Slash | ||
{{!}} | {{!}} Single | ||
{{!}} {{DmgPh|D=1}} | |||
{{!}} - | |||
{{!}} | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} ~Skull Projection | ||
{{!}} | {{!}} Single | ||
{{!}} {{Ail|C=100|S=Fear}} | |||
{{!}} | {{!}} {{AilAV|S=A}} | ||
{{ | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} ~HP Siphon | ||
{{!}} | {{!}} Single | ||
{{!}} {{DmgNo|D=1}} and HP recovers equal to damage dealt | |||
{{!}} - | |||
{{!}} | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} ~Haunting Bolt | ||
{{!}} | {{!}} Single | ||
{{!}} | {{!}} Ignores defense and deals (50% of target’s current HP) Physical Damage | ||
{{!}} | {{!}} Only used when a Ghost Knight’s HP is reduced to 0. Auto. Conditions must be met again after use. | ||
{{!}}} | {{!}}} | ||
}} | |||
[[Category:Disc 2]] | |||
Latest revision as of 10:06, 24 September 2025
Ghost Knight | |||
---|---|---|---|
File:Boss Ghost Knight.webp | |||
Element | Darkness | ||
Counters Additions? | Yes | ||
HP | AT | DF | A-AV |
300 | 44 | 80 | 0% |
SPD | MAT | MDF | M-AV |
60 | 44 | 80 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 0 |
Gold 0 |
Drops Nothing | |
Counterattack Opportunities (28) | |||
User | Addition | Button Press | |
Dart | Volcano | 2 | |
Dart | Crush Dance | 2, 3 | |
Dart | Moon Strike | 2, 3 | |
Lavitz | Rod Typhoon | 2, 3 | |
Lavitz | Gust of Wind Dance | 2, 5 | |
Lavitz | Flower Storm | 2, 3, 4, 5, 6 | |
Rose | Hard Blade | 2 | |
Rose | Demon's Dance | 3, 4, 5, 6 | |
Meru | Cool Boogie | 2, 3 | |
Meru | Cat's Cradle | 3, 4 | |
Meru | Perky Step | 2 | |
Haschel | Summon 4 Gods | 2 | |
Haschel | Hex Hammer | 2 | |
Albert | Gust of Wind Dance | 2 | |
Albert | Flower Storm | 2 |
Ghost Commander | |||
---|---|---|---|
File:Boss Ghost Commander.webp | |||
Element | Darkness | ||
Counters Additions? | Yes | ||
HP | AT | DF | A-AV |
1,700 | 53 | 100 | 0% |
SPD | MAT | MDF | M-AV |
60 | 53 | 100 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 6,000 |
Gold 200 |
Drops Night Raid 100% | |
Counterattack Opportunities (28) | |||
User | Addition | Button Press | |
Dart | Volcano | 2 | |
Dart | Crush Dance | 2, 3 | |
Dart | Moon Strike | 2, 3 | |
Lavitz | Rod Typhoon | 2, 3 | |
Lavitz | Gust of Wind Dance | 2, 5 | |
Lavitz | Flower Storm | 2, 3, 4, 5, 6 | |
Rose | Hard Blade | 2 | |
Rose | Demon's Dance | 3, 4, 5, 6 | |
Meru | Cool Boogie | 2, 3 | |
Meru | Cat's Cradle | 3, 4 | |
Meru | Perky Step | 2 | |
Haschel | Summon 4 Gods | 2 | |
Haschel | Hex Hammer | 2 | |
Albert | Gust of Wind Dance | 2 | |
Albert | Flower Storm | 2 |
Story
Read More
Collapse story content
Combat
Encounters
Encounter Formation (ID) | In Location (Submap ID) | Encounter% | Escape% |
---|---|---|---|
Ghost Commander, Ghost Knight x4 (414) | Phantom Ship (294) | Scripted | 0% |
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Ghost Commander | ||||
---|---|---|---|---|
Passives | Effects | Requires | ||
Resurrect | Recover 100% HP | Only used on the 3rd Turn of being at 0% HP. Auto. |
Ghost Knight | ||||
---|---|---|---|---|
Passives | Effects | Requires | ||
Resurrect | Recover 100% HP | Only used on the 2nd Turn of being at 0% HP. Auto. |
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
Ghost Commander | ||||
---|---|---|---|---|
Action | Target | Effect | Conditions | |
~Sword Slash | Single | Inflicts 1x Physical damage | - | |
~Skull Projection | Single | 100% chance to inflict Fear | Target's A-AV reduces chance to receive status ailment | |
~HP Siphon | Single | Inflicts 1x Non-Elemental magic damage and HP recovers equal to damage dealt | - | |
~Haunting Bolt | Single | Ignores defense and deals (50% of target’s current HP) Physical Damage | Only used when a Ghost Knight’s HP is reduced to 0. Auto. Conditions must be met again after use. |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
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