Hellena Prison: Difference between revisions
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{{Infobox_Location|Name=Hellena Prison| | {{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 on first visit, 12 on second visit.|Mobs=Yes|Boss=[[Fruegel]]}} | ||
'''Hellena Prison''' is an island prison on the southern coast of [[Serdio]]. A single drawbridge is the only way in and out. It's built into a large, crooked stone, with black smoke rising from several points. Guards patrol nearly every room, attacking intruders without any hesitation. Their leader, [[Fruegel]], is a man who greatly abuses his power. Under his rule, the prison's reputation is one of cruelty, where prisoners who go in, never come back out. | '''Hellena Prison''' is an island prison on the southern coast of [[Serdio]]. A single drawbridge is the only way in and out. It's built into a large, crooked stone, with black smoke rising from several points. Guards patrol nearly every room, attacking intruders without any hesitation. Their leader, [[Fruegel]], is a man who greatly abuses his power. Under his rule, the prison's reputation is one of cruelty, where prisoners who go in, never come back out. | ||
= Story = | == Story == | ||
After making his way through the [[Forest]], Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a guard. After the encounter, Dart explains he's harmless and the merchant agrees to sell him his wares. | After making his way through the [[Forest]], Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a guard. After the encounter, Dart explains he's harmless and the merchant agrees to sell him his wares. | ||
<br><span class="mw-customtoggle-myDivision">'''Read More'''</span> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision"> | |||
Dart resumes his search for Shana, constantly having to be aware of other guards on the look out. After a few pulley rides that bring him higher up in the prison, he arrives at the floor housing the cells. The sound of clashing swords catches his attention, drawing him over to a man fighting off two guards. | |||
=== Revisited === | |||
<br><span class="mw-customtoggle-myDivision">'''Collapse story content'''</span></div> | |||
== Services == | |||
[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.] | |||
=Shops= | === Shops === | ||
'''First Visit''' | '''First Visit''' | ||
{| class="wikitable" | ;Items | ||
{| class="wikitable mw-collapsible" | |||
|- | |- | ||
! Cost !! Name | ! Cost !! Name | ||
|- | |- | ||
| 10 || [[Healing Potion]] | | 10 || [[Healing Potion]] | ||
|- | |- | ||
| 30 || [[Angel's Prayer]] | | 30 || [[Angel's Prayer]] | ||
|- | |- | ||
| 10 || [[Spark Net]] | | 10 || [[Spark Net]] | ||
|} | |} | ||
'''Second Visit''' | '''Second Visit''' | ||
{| class="wikitable" | ;Items | ||
{| class="wikitable mw-collapsible" | |||
|- | |||
! Cost !! Name | |||
|- | |||
| 10 || [[Healing Potion]] | |||
|- | |- | ||
| 50 || [[Sun Rhapsody]] | |||
|- | |- | ||
| | | 30 || [[Angel's Prayer]] | ||
|- | |- | ||
| | | 20 || [[Mind Purifier]] | ||
|- | |- | ||
| | | 20 || [[Midnight Terror]] | ||
|- | |- | ||
| 20 || [[ | | 20 || [[Thunderbolt]] | ||
|} | |||
== Collectibles == | |||
[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.] | |||
=== Goods === | |||
{{Main|Goods}} | |||
{| class="wikitable mw-collapsible" | |||
|- | |- | ||
! Name !! Location !! Image | |||
|- | |- | ||
| | | Prison Key || Key to the second prison tower where Shana is held. || (Image) | ||
|} | |} | ||
= | === Treasure Chests === | ||
{{Main|Treasure Chests}} | |||
'''First Visit''' | '''First Visit''' | ||
{| class="wikitable" | {| class="wikitable mw-collapsible" | ||
|- | |- | ||
! Contents !! Location | ! Contents !! Location | ||
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'''Second Visit''' | '''Second Visit''' | ||
{| class="wikitable" | {| class="wikitable mw-collapsible" | ||
|- | |- | ||
! Contents !! Location | ! Contents !! Location | ||
Line 94: | Line 115: | ||
|} | |} | ||
= Combat = | == Combat == | ||
== Minor Mobs == | [Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.] | ||
=== Minor Mobs === | |||
'''First Visit''' | '''First Visit''' | ||
{| class="wikitable" | {| class="wikitable mw-collapsible" | ||
|- | |- | ||
! Name !! Exp. !! Gold !! Drops | ! Name !! Exp. !! Gold !! Drops | ||
|- | |- | ||
| [[Hellena Warden]] || 6 || 9 || | | [[Hellena Warden]] || 6 || 9 || None (verify) | ||
|- | |- | ||
| [[Senior Warden]] || 0 || 0 || [[Healing Potion]] 100% | | [[Senior Warden]] || 0 || 0 || [[Healing Potion]] 100% | ||
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'''Second Visit''' | '''Second Visit''' | ||
{| class="wikitable" | {| class="wikitable mw-collapsible" | ||
|- | |- | ||
! Name !! Exp. !! Gold !! Drops | ! Name !! Exp. !! Gold !! Drops | ||
Line 118: | Line 141: | ||
|} | |} | ||
== Battle Formations == | ==== Battle Formations ==== | ||
{| class="wikitable" | {| class="wikitable mw-collapsible" | ||
|- | |- | ||
! Unit A !! Unit B !! Unit C | ! Unit A !! Unit B !! Unit C | ||
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| Example || Example || Example | | Example || Example || Example | ||
|} | |} | ||
=== Bosses === | |||
[Leave blank for now; need to design mini-table for bosses.] | |||
= Trivia = | = Trivia = | ||
Revision as of 23:47, 11 November 2018
Hellena Prison | |
Services |
|
Collectibles |
|
Combat |
|
Hellena Prison is an island prison on the southern coast of Serdio. A single drawbridge is the only way in and out. It's built into a large, crooked stone, with black smoke rising from several points. Guards patrol nearly every room, attacking intruders without any hesitation. Their leader, Fruegel, is a man who greatly abuses his power. Under his rule, the prison's reputation is one of cruelty, where prisoners who go in, never come back out.
Story
After making his way through the Forest, Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a guard. After the encounter, Dart explains he's harmless and the merchant agrees to sell him his wares.
Read More
Dart resumes his search for Shana, constantly having to be aware of other guards on the look out. After a few pulley rides that bring him higher up in the prison, he arrives at the floor housing the cells. The sound of clashing swords catches his attention, drawing him over to a man fighting off two guards.
Revisited
Collapse story content
Services
[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.]
Shops
First Visit
- Items
Cost | Name |
---|---|
10 | Healing Potion |
30 | Angel's Prayer |
10 | Spark Net |
Second Visit
- Items
Cost | Name |
---|---|
10 | Healing Potion |
50 | Sun Rhapsody |
30 | Angel's Prayer |
20 | Mind Purifier |
20 | Midnight Terror |
20 | Thunderbolt |
Collectibles
[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.]
Goods
Main article: Goods
Name | Location | Image |
---|---|---|
Prison Key | Key to the second prison tower where Shana is held. | (Image) |
Treasure Chests
Main article: Treasure Chests First Visit
Contents | Location |
---|---|
Burn Out | Example |
Angel's Prayer | Example |
Leather Jacket | Example |
50 G | Example |
Spark Net | Example |
20 G | Example |
20 G | Example |
20 G | Example |
Second Visit
Contents | Location |
---|---|
Felt Hat | Example |
Therapy Ring | Example |
Leather Armor | Example |
Pandemonium | Example |
Thunderbolt | Example |
Silver Embroidered Vest | Example |
Healing Potion | Example |
Sachet | Example |
Healing Potion | Example |
Broad Sword | Example |
Spear | Example |
20 G | Example |
Combat
[Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.]
Minor Mobs
First Visit
Name | Exp. | Gold | Drops |
---|---|---|---|
Hellena Warden | 6 | 9 | None (verify) |
Senior Warden | 0 | 0 | Healing Potion 100% |
Second Visit
Name | Exp. | Gold | Drops |
---|---|---|---|
Hellena Warden | 20 | 15 | Morning Star 2% |
Senior Warden | 24 | 18 | Spear 2% |
Fowl Fighter | 16 | 9 | Mind Purifier 8% |
Battle Formations
Unit A | Unit B | Unit C |
---|---|---|
Example | Example | Example |
Example | Example | Example |
Example | Example | Example |
Example | Example | Example |
Bosses
[Leave blank for now; need to design mini-table for bosses.]
Trivia
- A
- B