Hellena Prison: Difference between revisions

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(Updated layout to match Location template, current as of 11 Nov 2018)
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{{Infobox_Location|Name=Hellena Prison|Combat=Yes|Services= Save Point, Shop|Stardust=None}}
{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 on first visit, 12 on second visit.|Mobs=Yes|Boss=[[Fruegel]]}}


'''Hellena Prison''' is an island prison on the southern coast of [[Serdio]]. A single drawbridge is the only way in and out. It's built into a large, crooked stone, with black smoke rising from several points. Guards patrol nearly every room, attacking intruders without any hesitation. Their leader, [[Fruegel]], is a man who greatly abuses his power. Under his rule, the prison's reputation is one of cruelty, where prisoners who go in, never come back out.
'''Hellena Prison''' is an island prison on the southern coast of [[Serdio]]. A single drawbridge is the only way in and out. It's built into a large, crooked stone, with black smoke rising from several points. Guards patrol nearly every room, attacking intruders without any hesitation. Their leader, [[Fruegel]], is a man who greatly abuses his power. Under his rule, the prison's reputation is one of cruelty, where prisoners who go in, never come back out.


= Story =
== Story ==
After making his way through the [[Forest]], Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a guard. After the encounter, Dart explains he's harmless and the merchant agrees to sell him his wares.
After making his way through the [[Forest]], Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a guard. After the encounter, Dart explains he's harmless and the merchant agrees to sell him his wares.
<br><span class="mw-customtoggle-myDivision">'''Read More'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
Dart resumes his search for Shana, constantly having to be aware of other guards on the look out. After a few pulley rides that bring him higher up in the prison, he arrives at the floor housing the cells. The sound of clashing swords catches his attention, drawing him over to a man fighting off two guards.
=== Revisited ===
<br><span class="mw-customtoggle-myDivision">'''Collapse story content'''</span></div>


Dart resumes his search for Shana, constantly having to be aware of other guards on the look out. After a few pulley rides that bring him higher up in the prison, he arrives at the floor housing the cells. The sound of clashing swords catches his attention, drawing him over to a man fighting off two guards.
== Services ==
==Revisited==
[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.]


=Shops=
=== Shops ===
'''First Visit'''
'''First Visit'''
{| class="wikitable"
;Items
{| class="wikitable mw-collapsible"
|-
|-
! Cost !! Name !! Description
! Cost !! Name
|-
|-
| 10 || [[Healing Potion]] || Heal 50% of target's max HP
| 10 || [[Healing Potion]]
|-
|-
| 30 || [[Angel's Prayer]] || Revives fallen party member with 50% HP
| 30 || [[Angel's Prayer]]
|-
|-
| 10 || [[Spark Net]] || Thunder-elemental on single target (Multi)
| 10 || [[Spark Net]]
|}
|}


'''Second Visit'''
'''Second Visit'''
{| class="wikitable"
;Items
{| class="wikitable mw-collapsible"
|-
! Cost !! Name
|-
| 10 || [[Healing Potion]]
|-
|-
! Cost !! Name !! Description
| 50 || [[Sun Rhapsody]]
|-
|-
| 10 || [[Healing Potion]] || Heal 50% of target's max HP
| 30 || [[Angel's Prayer]]
|-
|-
| 50 || [[Sun Rhapsody]] || Recover all MP for one ally
| 20 || [[Mind Purifier]]
|-
|-
| 30 || [[Angel's Prayer]] || Revives fallen party member with 50% HP
| 20 || [[Midnight Terror]]
|-
|-
| 20 || [[Mind Purifier]] || Removes Fear, Confusion,  
| 20 || [[Thunderbolt]]
Bewitchment, and Dispiriting
|}
 
== Collectibles ==
[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.]
 
=== Goods ===
{{Main|Goods}}
{| class="wikitable mw-collapsible"
|-
|-
| 20 || [[Midnight Terror]] || Frightens minor enemies
! Name !! Location !! Image
|-
|-
| 20 || [[Thunderbolt]] || Thunder-elemental on all targets (Multi)
| Prison Key || Key to the second prison tower where Shana is held. || (Image)
|}
|}


= Loot Chests =
=== Treasure Chests ===
{{Main|Treasure Chests}}
'''First Visit'''
'''First Visit'''
{| class="wikitable"
{| class="wikitable mw-collapsible"
|-
|-
! Contents !! Location
! Contents !! Location
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'''Second Visit'''
'''Second Visit'''
{| class="wikitable"
{| class="wikitable mw-collapsible"
|-
|-
! Contents !! Location
! Contents !! Location
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|}
|}


= Combat =
== Combat ==
== Minor Mobs ==
[Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.]
 
=== Minor Mobs ===
'''First Visit'''
'''First Visit'''
{| class="wikitable"
{| class="wikitable mw-collapsible"
|-
|-
! Name !! Exp. !! Gold !! Drops
! Name !! Exp. !! Gold !! Drops
|-
|-
| [[Hellena Warden]] || 6 || 9 || [[Healing Potion]]
| [[Hellena Warden]] || 6 || 9 || None (verify)
|-
|-
| [[Senior Warden]] || 0 || 0 || [[Healing Potion]] 100%
| [[Senior Warden]] || 0 || 0 || [[Healing Potion]] 100%
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'''Second Visit'''
'''Second Visit'''
{| class="wikitable"
{| class="wikitable mw-collapsible"
|-
|-
! Name !! Exp. !! Gold !! Drops
! Name !! Exp. !! Gold !! Drops
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|}
|}


== Battle Formations ==
==== Battle Formations ====
{| class="wikitable"
{| class="wikitable mw-collapsible"
|-
|-
! Unit A !! Unit B !! Unit C
! Unit A !! Unit B !! Unit C
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| Example || Example || Example
| Example || Example || Example
|}
|}
=== Bosses ===
[Leave blank for now; need to design mini-table for bosses.]
= Trivia =
= Trivia =



Revision as of 23:47, 11 November 2018

Hellena Prison
Services
Collectibles
Combat

Hellena Prison is an island prison on the southern coast of Serdio. A single drawbridge is the only way in and out. It's built into a large, crooked stone, with black smoke rising from several points. Guards patrol nearly every room, attacking intruders without any hesitation. Their leader, Fruegel, is a man who greatly abuses his power. Under his rule, the prison's reputation is one of cruelty, where prisoners who go in, never come back out.

Story

After making his way through the Forest, Dart arrives at the path leading to the prison. Since the only way in is a guarded drawbridge, he must resort to a discreet method of getting inside. Fortunately, a merchant's caravan arrives shortly after him. He uses this as a way to sneak in undetected, hiding behind the boxes of merchandise in the back of the caravan. This plan works until the caravan is inside and Dart jumps out of the back of it, greatly alarming the merchant. The merchant calls for help, ensuing a short battle between Dart and a guard. After the encounter, Dart explains he's harmless and the merchant agrees to sell him his wares.
Read More

Dart resumes his search for Shana, constantly having to be aware of other guards on the look out. After a few pulley rides that bring him higher up in the prison, he arrives at the floor housing the cells. The sound of clashing swords catches his attention, drawing him over to a man fighting off two guards.

Revisited


Collapse story content

Services

[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.]

Shops

First Visit

Items
Cost Name
10 Healing Potion
30 Angel's Prayer
10 Spark Net

Second Visit

Items
Cost Name
10 Healing Potion
50 Sun Rhapsody
30 Angel's Prayer
20 Mind Purifier
20 Midnight Terror
20 Thunderbolt

Collectibles

[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.]

Goods

Main article: Goods

Name Location Image
Prison Key Key to the second prison tower where Shana is held. (Image)

Treasure Chests

Main article: Treasure Chests First Visit

Contents Location
Burn Out Example
Angel's Prayer Example
Leather Jacket Example
50 G Example
Spark Net Example
20 G Example
20 G Example
20 G Example

Second Visit

Contents Location
Felt Hat Example
Therapy Ring Example
Leather Armor Example
Pandemonium Example
Thunderbolt Example
Silver Embroidered Vest Example
Healing Potion Example
Sachet Example
Healing Potion Example
Broad Sword Example
Spear Example
20 G Example

Combat

[Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.]

Minor Mobs

First Visit

Name Exp. Gold Drops
Hellena Warden 6 9 None (verify)
Senior Warden 0 0 Healing Potion 100%

Second Visit

Name Exp. Gold Drops
Hellena Warden 20 15 Morning Star 2%
Senior Warden 24 18 Spear 2%
Fowl Fighter 16 9 Mind Purifier 8%

Battle Formations

Unit A Unit B Unit C
Example Example Example
Example Example Example
Example Example Example
Example Example Example

Bosses

[Leave blank for now; need to design mini-table for bosses.]

Trivia

  1. A
  2. B

Gallery