Lucky Jar
Jump to navigation
Jump to search
| Lucky Jar | |||
|---|---|---|---|
| File:Mob Lucky Jar.webp | |||
| Element | Non-Elemental | ||
| Counters Additions? | Yes | ||
| HP | AT | DF | A-AV |
| 6 | 0 | 100 | 0% |
| SPD | MAT | MDF | M-AV |
| 200 | 0 | 100 | 0% |
| Status Immunity | |||
| Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
| Confuse ✔ |
Fear ✔ |
Poison X |
Stun ✔ |
| Yield | |||
| EXP 1,000 |
Gold 300 |
Drops Moon Serenade 100% | |
| Counterattack Opportunities (16) | |||
| User | Addition | Button Press | |
| Dart | Volcano | 2 | |
| Dart | Crush Dance | 2, 3 | |
| Lavitz | Gust of Wind Dance | 2 | |
| Lavitz | Flower Storm | 2, 3, 4, 5, 6 | |
| Rose | Hard Blade | 2 | |
| Rose | Demon's Dance | 4, 5 | |
| Meru | Cool Boogie | 3 | |
| Meru | Perky Step | 2 | |
| Albert | Gust of Wind Dance | 2 | |
| Albert | Flower Storm | 2 | |
Lucky Jar is a Rare Monster.
Combat
Encounters
| Encounter Formation (ID) | In Location (Submap ID) | Encounter% | Escape% |
|---|---|---|---|
| Lucky Jar (292) | Moon That Never Sets 609, 610, 739 | 10%, 10%, 10% | 100% |
| Encounter Formation (ID) | On World Map Road | Encounter% | Escape% |
| Lucky Jar (72) | Death Frontier to Ulara | ?% | 100% |
Traits
Rare Monsters possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
| Passive | Effect | Notes |
|---|---|---|
| Hybrid Immunity | Magical and Physical damage are reduced to 0 | While seemingly invincible, this immunity does not protect from Sachet or Poison |
Abilities
Rare Monsters act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table.
| HP | Chance | Action | Target | Effect | Notes | ||
|---|---|---|---|---|---|---|---|
| Any | 75% (B), 25% (YR) | ~Rare Attack | Single | (10% of target's max HP) Physical damage | This uses a different formula than standard attacks which bypasses stats like defense, and is only affected by the modifiers "Guarding" and "Target Fear." | ||
| 25% (B), 50% (YR) |
Run away! |
Self | Removes target from combat | Does not award EXP, gold, or item | |||
| ≤50% | 25% | Panic Bell | Single | 100% chance to inflict Confusion | Target's M-AV reduces chance to receive status ailment | ||
*As most abilities do not have official names, the community used approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.