Crocodile

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Crocodile
Mob Crocodile.webp
Element Water
Counters Additions? Yes
HP AT DF A-AV
32 10 160 0%%
SPD MAT MDF M-AV
50 9 50 0%%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
X
Fear
X
Poison
X
Stun
X
Yield
EXP
17
Gold
6
Drops
Pellet 10%
Encounter Formations (ID)
{{{Encounter}}}
Counter Opportunities (0)

Crocodile is a Minor Enemy that appears in Marshland. It is a large reptile that resembles a real world crocodile, but with trident-like blades on its tail and a large dorsal fin on its back.

Combat

Abilities

Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.

HP Action Target Effect
>25% Bite Single Inflicts 2x Physical damage
≤50% Skull Casting Single Inflicts 1x Physical damage
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

Despite most enemies gaining a superior attack or at least one that deals a different element when changing health states, this is one of the few enemies who becomes objectively weaker as their second attack is half as powerful as their initial one.

References

This article has no references.