Crocodile

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Revision as of 23:26, 6 April 2025 by D-Wrecks (talk | contribs) (Created page with "{{Infobox MinorMob |Name=Crocodile |Image=Mob_Crocodile.webp |Element=Water |Fill=lightblue |Counter=Yes |HP=32 |AT=10 |DF=160 |A-AV=0 |SPD=50 |MAT=9 |MDF=50 |M-AV=0 |EXP=17 |Gold=6 |Drops=Pellet |Chance=10%}} {{MinorMob |Name=Crocodile |Location=Marshland |Synopsis= |Combat= |Abilities={{{!}} class="wikitable" !colspan=3 {{!}} HP <!--!! HP !! HP -->!! Action !! Target !! Effect {{!}}- {{!}}style=background-color:blue {{!}} {{!}}{{!}}style=background-col...")
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Crocodile
Mob Crocodile.webp
Element colspan="2" Water
Counters Additions? Yes
HP AT DF A-AV
32 10 160 0%
SPD MAT MDF M-AV
50 9 50 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
X
Fear
X
Poison
X
Stun
X
Yield
EXP
17
Gold
6
Drops
Pellet 10%
Counter Opportunities (0)

Crocodile is a Minor Enemy.

Combat

Encounters

Abilities

Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.

HP Action Target Effect
>25% Bite Single 2x physical damage
≤50% Skull Cast 1x physical damage
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.