Virage

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Revision as of 06:31, 10 April 2025 by D-Wrecks (talk | contribs) (Created page with "{{Infobox Boss |Name=Virage |Image=Boss_Virage_Volcano_Villude.webp |Location=Volcano Villude |Entity=Has multiple body parts |EXP=600 |Gold=100 |Drops=2x Healing Potion,<br> Mind Purifier |Chance=100%}} {{Boss |Synopsis= |Story1= |Story2= |Combat=Virage has three parts each with their own stats, and they act independently of each other, which can produce the illusion that Virage gets multiple turns in a row. The body only a...")
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Virage
Boss Virage Volcano Villude.webp
Encountered
Volcano Villude
Entities
Has multiple body parts
Yield
EXP
600
Gold
100
Drops
2x Healing Potion,
Mind Purifier 100%


Story


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Combat

Virage has three parts each with their own stats, and they act independently of each other, which can produce the illusion that Virage gets multiple turns in a row. The body only acts on its fourth turn and every third turn thereafter while the head can choose not to do anything on any given turn. Only the arm is guaranteed to act. Each part can be defeated separately, but to win the battle, only the head needs to be defeated. However, the body is able to use an attack that inflicts one of several status ailments to the entire party, so defeating it is recommended. It is possible to defeat the body before it ever gets a chance to act. Another enemy inside Volcano Villude, the Fire Spirit, has a chance to drop an accessory called Spirit Cloak, which reduces the chance of being affected by Virage's status attack by 20%.

Stats

Head
Element
Non-elemental
HP AT DF A-AV
360 16 80 0
SPD MAT MDF M-AV
50 17 120 0
Counters Additions?
No
Body
Element
Non-elemental
HP AT DF A-AV
240 16 100 0
SPD MAT MDF M-AV
50 9 100 0
Counters Additions?
No
Arm
Element
Non-elemental
HP AT DF A-AV
48 14 100 0
SPD MAT MDF M-AV
50 9 100 0
Counters Additions?
No
*All Bosses are immune to all Status Effects.

Abilities

Bosses act primarily according to a set of "if → then" rules and may change behavior depending on player input. Conditions are criteria, if any, that must be met in order for a Boss to take a particular action on its regular turn. When there are multiple eligible actions that a Boss can take, the Boss will select one of those actions at random. Bosses will perform an action in italics immediately, ignoring turn order, as soon as its conditions are met in addition to the Boss' regular turn.

Conditions Action Target Effect Notes
Head Do nothing Self Skips turn
Laser Single 1x  Light  -elemental magic damage
Body Do nothing Self Skips turn
4th turn since start of battle or
every 3rd turn after the first use
Fluctuating Wave Party 100% chance to inflict status ailments Confusion, Fear, Stun, or Dispiriting Inflicts one at random, not all four, to each character.
Character's M-AV reduces chance of a status ailment.
Arm Swipe Single 1x physical damage
3rd turn after being defeated Regenerate Self Returns to battle at full HP
*Almost all abilities do not have official names. The community came up with approximate names to help readers distinguish them. The few official names are marked with an asterisk in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.