Crocodile
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Crocodile | |||
---|---|---|---|
![]() | |||
Element | Water | ||
Counters Additions? | Yes | ||
HP | AT | DF | A-AV |
32 | 10 | 160 | 0% |
SPD | MAT | MDF | M-AV |
50 | 9 | 50 | 0% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse X |
Fear X |
Poison X |
Stun X |
Yield | |||
EXP 17 |
Gold 6 |
Drops Pellet 10% | |
Counter Opportunities (0) |
Crocodile is a Minor Enemy. It is a large reptile that resembles a real world crocodile, but with trident-like blades on its tail and a large dorsal fin on its back.
Combat
Encounters
Abilities
Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.
HP | Action | Target | Effect | ||
---|---|---|---|---|---|
>25% | Bite | Single | Inflicts 2x Physical damage | ||
≤50% | Skull Casting | Single | Inflicts 1x Physical damage |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.