Feyrbrand: Difference between revisions
(Created page with "{{Infobox Boss |Name=Feyrbrand |Image=Boss_Feyrbrand.webp |Location=Nest of Dragon |Entity=With Greham |EXP=0 |Gold=0 |Drops=Down Burst |Chance=100%}} {{Boss |Synopsis= |Story1= |Story2= |Combat=Feyrbrand is able to inflict the status ailments Fear, Poison, and Stun. It is recommended to equip relevant preventative accessories or be prepared with [Items#bodypurifier|Body Purifiers]]. Attacking Feyrbrand with magic will cause it...") |
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|Combat=Feyrbrand is able to inflict the [[Status Ailments|status ailments]] Fear, Poison, and Stun. It is recommended to equip relevant preventative accessories or be prepared with [Items#bodypurifier|Body Purifiers]]. Attacking Feyrbrand with magic will cause it to increase its attacking power, so an onslaught of Additions is preferable. | |Combat=Feyrbrand is able to inflict the [[Status Ailments|status ailments]] Fear, Poison, and Stun. It is recommended to equip relevant preventative accessories or be prepared with [Items#bodypurifier|Body Purifiers]]. Attacking Feyrbrand with magic will cause it to increase its attacking power, so an onslaught of Additions is preferable. | ||
|Stats={{Stats Boss | |Stats={{Stats Boss | ||
|Element= | |Element={{TElemWi}} | ||
|HP=480 | |HP=480 | ||
|AT=18 | |AT=18 | ||
Line 32: | Line 31: | ||
! Notes | ! Notes | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} rowspan=2 {{!}} | ||
{{!}} Mandible | {{!}} Mandible | ||
{{!}} | {{!}} Single | ||
{{ | {{!}} {{DmgPh|D=1}} | ||
{{!}} | {{!}} | ||
{{!}}- | {{!}}- | ||
{{!}} Slime | {{!}} Slime | ||
{{!}} Single | |||
{{!}} | {{!}} {{DmgPh|D=1}} and<br>100% chance to inflict [[Status Ailments|status ailments]] Fear, Poison, or Stun | ||
{{!}} | {{!}} Inflicts one at a time, not all three.<br>{{AilAV|S=A}}. | ||
{{!}}- | {{!}}- | ||
{{!}} Targeted by magic attack | {{!}} Targeted by magic attack | ||
{{!}} '' | {{!}} ''Attacking power up!''* | ||
{{!}} Self | {{!}} Self | ||
{{!}} | {{!}} Increases damage inflicted by 10% permanently | ||
{{!}} Stacks additively ( | {{!}} Stacks additively with each subsequent use (10% on first use, 20% on second, etc.) | ||
{{!}}} | {{!}}} | ||
}} | |||
Latest revision as of 17:35, 27 April 2025
Feyrbrand | |||
---|---|---|---|
File:Boss Feyrbrand.webp | |||
Element | colspan="2" {{{Element}}} | ||
Counters Additions? | {{{Counter}}} | ||
HP | AT | DF | A-AV |
{{{HP}}} | {{{AT}}} | {{{DF}}} | {{{A-AV}}}% |
SPD | MAT | MDF | M-AV |
{{{SPD}}} | {{{MAT}}} | {{{MDF}}} | {{{M-AV}}}% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 0 |
Gold 0 |
Drops Down Burst 100% | |
Counter Opportunities (0) |
Story
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Combat
Feyrbrand is able to inflict the status ailments Fear, Poison, and Stun. It is recommended to equip relevant preventative accessories or be prepared with [Items#bodypurifier
Encounters
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
Conditions | Action | Target | Effect | Notes |
---|---|---|---|---|
Mandible | Single | Inflicts 1x Physical damage | ||
Slime | Single | Inflicts 1x Physical damage and 100% chance to inflict status ailments Fear, Poison, or Stun |
Inflicts one at a time, not all three. Target's A-AV reduces chance to receive status ailment. | |
Targeted by magic attack | Attacking power up!* | Self | Increases damage inflicted by 10% permanently | Stacks additively with each subsequent use (10% on first use, 20% on second, etc.) |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
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