Feyrbrand
| Feyrbrand | |||
|---|---|---|---|
| File:Boss Feyrbrand.webp | |||
| Element | Wind | ||
| Counters Additions? | No | ||
| HP | AT | DF | A-AV |
| 480 | 18 | 100 | 0% |
| SPD | MAT | MDF | M-AV |
| 50 | 12 | 80 | 0% |
| Status Immunity | |||
| Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
| Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
| Yield | |||
| EXP 0 |
Gold 0 |
Drops Down Burst 100% | |
| Counter Opportunities (0) | |||
Story
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Combat
Encounters
| Encounter Formation (ID) | In Location (Submap ID) | Encounter% | Escape% |
|---|---|---|---|
| Feyrbrand, Greham (393) | Nest of Dragon (136) | Scripted | 0% |
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
| Passives | Effects | Requires |
|---|---|---|
| Retaliate | Ignore turn order and use Attacking power up | Triggered when targeted by magic. |
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
| Action | Target | Effect | Conditions |
|---|---|---|---|
| ~Mandible Strike | Single | Inflicts 1x Physical damage | - |
| ~Status Slime | Single | Inflicts 1x Physical damage and 100% chance to inflict Fear, Poison, or Stun | Target's A-AV reduces chance to receive status ailment |
| Attacking power up | Self | 1.1x Damage Multiplier. Stacks additively with itself (2nd use means 1.2x, 3rd is 1.3x, and so on) | Only used by Retaliate. |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
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Trivia
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References
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