Greham
Greham | |||
---|---|---|---|
File:Boss Greham.webp | |||
Element | colspan="2" {{{Element}}} | ||
Counters Additions? | {{{Counter}}} | ||
HP | AT | DF | A-AV |
{{{HP}}} | {{{AT}}} | {{{DF}}} | {{{A-AV}}}% |
SPD | MAT | MDF | M-AV |
{{{SPD}}} | {{{MAT}}} | {{{MDF}}} | {{{M-AV}}}% |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse ✔ |
Fear ✔ |
Poison ✔ |
Stun ✔ |
Yield | |||
EXP 1200 |
Gold 100 |
Drops Plate Mail 30% | |
Counter Opportunities (0) |
Story
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Combat
Greham's combat behavior is straightforward. He will randomly attack one or all characters with a combination of physical and magical attacks. He may retaliate against physical attacks with a physical attack of his own. A simple volley of Additions and Earth -elemental attack items will quickly defeat him.
Encounters
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
Conditions | Action | Target | Effect | Notes |
---|---|---|---|---|
Spear | Single | Inflicts 1x Physical damage | ||
Crucify | Single | Inflicts 2x Non-Elemental magic damage | ||
Spinning Gale* | Single | Inflicts 1.5x Wind -elemental magic damage | ||
Rave Twister* | Party | Inflicts 1x Wind -elemental magic damage | ||
Targeted by physical attack | Spear | Attacking character | Inflicts 1x physical damage | Has a chance to trigger, not guaranteed |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
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Trivia
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References
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