Template:Location: Difference between revisions

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Guide:
<span style="font-size:xx-large;">Guide</span>


#First paragraph is a brief summary of what the place *is*. appearance, terse context in relation to surroundings or significant events. Avoid spoilers.  
#'''Synopsis'''. First paragraph is a brief summary of what the place *is*. appearance, terse context in relation to surroundings or significant events. Avoid spoilers.  
#side panel should have an image, list of present services if any (save point, rest area, shops), minor mobs, and stardust if any. Bosses should be mentioned, but details and strategy should be left to that boss's own article.&nbsp;
#'''Story''' and additional background information.
#Second paragraph goes more in-depth about what happens in the location, or what it is for. Area walkthrough?
#'''Shops'''
#It is worth considering the inclusion of cut-scenes that take place in a given location, be they required or optional; whether they are on the way or require backtracking.
#'''Loot chests'''
#Additional lore
#'''Minor mobs'''
#Occasional image thumbnails may be suitable, but we might want a set image location at the beginning of the article, similar to the standard for minor mobs.&nbsp;&nbsp;
##'''Battle formations'''
#Trivia
#'''Trivia'''
#Gallery
#'''Gallery'''
 
* side panel should have an image, list of present services if any (save point, rest area, shops), minor mobs, and stardust if any. Bosses should be mentioned, but details and strategy should be left to that boss's own article.
* Occasional image thumbnails may be suitable, but we might want a set image location at the beginning of the article, similar to the standard for minor mobs.


----
----
</div>
= Limestone Cave&nbsp; =


= Limestone Cave =
<br>
{| align="right" border="2" cellpadding="2" cellspacing="2" style="width: 221px;"
{| align="right" border="2" cellpadding="2" cellspacing="2" style="width: 221px;"
|+ Location Data
|+ Location Data
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! colspan="2" scope="row" style="width: 207px;" |  
! colspan="2" scope="row" style="width: 207px;" |  
Limestone Cave
Limestone Cave
[[File:Limestone Cave.png|Limestone Cave.png|link=]]
[[File:Limestone Cave.png|Limestone Cave.png|link=]]
&nbsp;
|-
|-
! scope="row" style="width: 100px;" | Combat
! scope="row" style="width: 100px;" | Combat
Line 35: Line 33:
| style="width: 99px; text-align: center;" | None
| style="width: 99px; text-align: center;" | None
|}
|}
<p style="text-align: right;">This cave is reached after Dart and company leave the [[Prairie|Prairie]]. It is a dank, murky place that serves as the first chance the party encounters the effects of poison, a status ailment (needs confirmation).&nbsp;They will have to go through this area to get to [[Bale|Bale]], where [[Lavitz_Slambert|Lavitz]] needs to report back to [[Albert|King Albert]] at [[Indels_Castle|Indels Castle]].</p> </div> </div> <div class="mw-parser-output">
This cave is reached after Dart and company leave the [[The Prairie|Prairie]]. It is a dank, murky place that serves as the first chance the party encounters the effects of poison, a status ailment (needs confirmation). They will have to go through this area to get to [[Bale]], where [[Lavitz Slambert|Lavitz]] needs to report back to [[King Albert|Albert]] at [[Indels Castle]].
== Walkthrough ==
= Story =


area walkthrough, including&nbsp;mob data and&nbsp;chests.&nbsp;
= Loot Chests =
 
{| class="wikitable"
{| align="left" border="2" cellpadding="2" cellspacing="2" style="width: 638px;"
|-
|+ Minor Enemy Data
! Contents !! Location
|-
|-
! scope="col" style="width: 103px;" | Name
| 20g || Example
! scope="col" style="width: 36px;" | Element
! scope="col" | HP
! scope="col" | AT
! scope="col" | DF
! scope="col" | MAT
! scope="col" | MDF
! scope="col" | Speed
! scope="col" | Exp.
! scope="col" | Gold
! scope="col" | Counter
! scope="col" style="width: 121px;" | Drops
|-
|-
| style="width: 103px;" | [[Evil_Spider|Evil Spider]]
| [[Bastard Sword]] || Example
| style="width: 36px;" | Earth
| 30
| 9
| 80
| 7
| 60
| 60
| 12
| 12
| Yes
| style="width: 121px;" | Angel's Prayer (8%)
|-
|-
| style="width: 103px;" | [[Orc|Orc]]
| [[Total Vanishing]] || Example
| style="width: 36px;" | Darkness
| 26
| 8
| 120
| 6
| 40
| 60
| 10
| 6
| Yes
| style="width: 121px;" | Dark Mist (10%)
|-
|-
| style="width: 103px;" | [[Screaming_Bat|Screaming Bat]]
| [[Body Purifier]] || Example
| style="width: 36px;" | Darkness
| 12
| 6
| 80
| 8
| 120
| 70
| 8
| 6
| Yes
| style="width: 121px;" | Healing Potion (8%)
|-
|-
| style="width: 103px;" | [[Slime|Slime]]
| 100g || Example
| style="width: 36px;" | Earth
| 20
| 7
| 80
| 6
| 60
| 50
| 11
| 6
| Yes
| style="width: 121px;" | Body Purifier (10%)
|-
|-
| style="width: 103px;" | [[Ugly_Balloon|Ugly Balloon]]
| [[Burn Out]] || Example
| style="width: 36px;" | Wind
| 36
| 7
| 70
| 7
| 200
| 60
| 10
| 9
| Yes
| style="width: 121px;" | Poison Guard (2%)
|}
 
&nbsp;
 
&nbsp;
 
&nbsp;
 
&nbsp;
 
&nbsp;
 
&nbsp;
 
&nbsp;
 
<br/> &nbsp;
 
&nbsp;
 
&nbsp;
 
== Treasure ==
 
{| border="2" cellpadding="2" cellspacing="2" style="width: 475px;"
|-
|-
| style="width: 138px; text-align: center;" | 20 Gold
| [[Angel's Prayer]] || Example
| style="width: 315px; text-align: center;" | Brief description of where treasure is located
|-
|-
| style="width: 138px; text-align: center;" | [[Bastard_Sword|Bastard Sword]]
| [[Detonate Rock]] || Example
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Total_Vanishing|Total Vanishing]]
| [[Charm Potion]] || Example
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Body_Purifier|Body Purifier]]
| [[Body Purifier]] || Example
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | 100 Gold
| [[Spark Net]] || Example
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Burn_Out|Burn Out]]
| [[Poison Guard]] || Example
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Angel's_Prayer|Angel's Prayer]]
| [[Bandana]] || Example
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Detonate_Rock|Detonate Rock]]
| [[Healing Potion]] || Example
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Charm_Potion|Charm Potion]]
| 50g || Example
| style="width: 315px;" | &nbsp;
|}
 
= Minor Mobs =
 
{| class="wikitable"
|-
|-
| style="width: 138px; text-align: center;" | [[Body_Purifier|Body Purifier]]
! Name !! Element !! Exp. !! Gold !! Drops
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Spark_Net|Spark Net]]
| [[Evil Spider]] || Earth || 12 || 12 || [[Angel's Prayer]] (8%)
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Poison_Guard|Poison Guard]]
| [[Orc]] || Darkness || 10 || 6 || [[Dark Mist]] (10%)
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Bandana|Bandana]]
| [[Screaming Bat]] || Darkness || 8 || 6 || [[Healing Potion]] (8%)
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | [[Healing_Potion|Healing Potion]]
| [[Slime]] || Earth || 11 || 6 || [[Body Purifier]] (10%)
| style="width: 315px;" | &nbsp;
|-
|-
| style="width: 138px; text-align: center;" | 50 Gold
| [[Ugly Balloon]] || Wind || 10 || 9 || [[Poison Guard]] (2%)
| style="width: 315px;" | &nbsp;
|}
|}


&nbsp;
== Battle Formations ==
</div>
{| class="wikitable"
== Scenes ==
|-
 
! Unit A !! Unit B !! Unit C
Here, we get two scenes of note: The moment between Dart and Lavitz, as well as post-Urobolus. Might be worth merging with Area walkthrough?&nbsp; requires discussion.
|-
 
| Ugly Balloon || Slime
== Additional Lore (if any)&nbsp; ==
|-
 
| Example || Example || Example
Need to determine whether this&nbsp;should go above or below the area walkthrough/mob/chest section.&nbsp;
|-
 
| Example || Example || Example
== Trivia ==
|-
| Example || Example || Example
|-
| Example || Example || Example
|}
= Trivia =


#There is an easy-to-miss chest for users who follow the most obvious path first. On the very first screen, it's possible to head right and downward, across stone steps to access a hidden-away item.  
#There is an easy-to-miss chest for users who follow the most obvious path first. On the very first screen, it's possible to head right and downward, across stone steps to access a hidden-away item.  
#The Bandana gear acquired seems useless, as Dart already has a Bandana and Lavitz comes with a headgear that surpasses it. While wholly unnecessary, it is worth noting that the player can equip the second Bandana on Lavitz in order to give the Sallet to Dart. This technique is marginally more useful&nbsp;as the game progresses,&nbsp;in times when spare gear is low but you wish to move a piece of equipment from one character to another.&nbsp;
#The Bandana gear acquired seems useless, as Dart already has a Bandana and Lavitz comes with a headgear that surpasses it. While wholly unnecessary, it is worth noting that the player can equip the second Bandana on Lavitz in order to give the Sallet to Dart. This technique is marginally more useful as the game progresses,in times when spare gear is low but you wish to move a piece of equipment from one character to another.


== Gallery ==
= Gallery =


(gallery here)
(gallery here)
</div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div>


[[Category:Templates]]
[[Category:Templates]]

Revision as of 06:38, 8 October 2018

Guide:

  1. Synopsis. First paragraph is a brief summary of what the place *is*. appearance, terse context in relation to surroundings or significant events. Avoid spoilers.
  2. Story and additional background information.
  3. Shops
  4. Loot chests
  5. Minor mobs
    1. Battle formations
  6. Trivia
  7. Gallery
  • side panel should have an image, list of present services if any (save point, rest area, shops), minor mobs, and stardust if any. Bosses should be mentioned, but details and strategy should be left to that boss's own article.
  • Occasional image thumbnails may be suitable, but we might want a set image location at the beginning of the article, similar to the standard for minor mobs.

Limestone Cave


Location Data

Limestone Cave Limestone Cave.png

Combat Yes
Services Save Point
Stardust None

This cave is reached after Dart and company leave the Prairie. It is a dank, murky place that serves as the first chance the party encounters the effects of poison, a status ailment (needs confirmation). They will have to go through this area to get to Bale, where Lavitz needs to report back to Albert at Indels Castle.

Story

Loot Chests

Contents Location
20g Example
Bastard Sword Example
Total Vanishing Example
Body Purifier Example
100g Example
Burn Out Example
Angel's Prayer Example
Detonate Rock Example
Charm Potion Example
Body Purifier Example
Spark Net Example
Poison Guard Example
Bandana Example
Healing Potion Example
50g Example

Minor Mobs

Name Element Exp. Gold Drops
Evil Spider Earth 12 12 Angel's Prayer (8%)
Orc Darkness 10 6 Dark Mist (10%)
Screaming Bat Darkness 8 6 Healing Potion (8%)
Slime Earth 11 6 Body Purifier (10%)
Ugly Balloon Wind 10 9 Poison Guard (2%)

Battle Formations

Unit A Unit B Unit C
Ugly Balloon Slime
Example Example Example
Example Example Example
Example Example Example
Example Example Example

Trivia

  1. There is an easy-to-miss chest for users who follow the most obvious path first. On the very first screen, it's possible to head right and downward, across stone steps to access a hidden-away item.
  2. The Bandana gear acquired seems useless, as Dart already has a Bandana and Lavitz comes with a headgear that surpasses it. While wholly unnecessary, it is worth noting that the player can equip the second Bandana on Lavitz in order to give the Sallet to Dart. This technique is marginally more useful as the game progresses,in times when spare gear is low but you wish to move a piece of equipment from one character to another.

Gallery

(gallery here)