Screaming Bat

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Screaming Bat
Mob Screaming Bat.webp
Element Darkness
Counters Additions? Yes
HP AT DF A-AV
12 5 80 20%
SPD MAT MDF M-AV
70 9 120 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
X
Fear
X
Poison
X
Stun
X
Yield
EXP
8
Gold
6
Drops
Healing Potion 8%
Counterattack Opportunities (3)
User Addition Button Press
Dart Volcano 2
Dart Crush Dance 2
Albert Gust of Wind Dance 2

Screaming Bat is a Minor Enemy.

Combat

Encounters

Encounter Formation (ID) In Location (Submap ID) Encounter% Escape%
Screaming Bat x2 (20) Limestone Cave (45, 51) 10%, 10% 70%
Screaming Bat, Ugly Balloon (25) Limestone Cave (45, 47, 49, 51, 52) 35%, 35%, 35%, 35%, 20% 70%
Screaming Bat x2, Orc (26) Limestone Cave (45, 46, 49, 51, 52, 53) 20%, 35%, 35%, 35%, 35%, 20% 70%
Encounter Formation (ID) On World Map Road Encounter% Escape%
Screaming Bat x2 (20) Limestone Cave to Intersection
*Bale to Intersection
Marshland Intersection to Bale Intersection
Marshland to Intersection
Marshland Intersection to Hoax Intersection
Hoax to Intersection
Barrier Station to Hoax Intersection
?% 70%
  • Only if crossing the intersection from Limestone Cave Road

Abilities

Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.

HP Action Target Effect
>50% ~Tail Whack Single Inflicts 1x Physical damage
≤50% Ultrasonic Single Inflicts 1x Physical damage
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

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Trivia

  1. Their model is a recolor of Tricky Bat located in Nest of Dragon.
  2. Despite most enemies gaining stronger moves or moves that deal a different damage type as they lose health, Screaming Bat's Ultrasonic is identical to its other attack except for appearance.
  3. The enemy ability Ultrasonic is different each time it appears on the three enemies who can use it. Tricky Bat's version has a 50% chance to cause Confusion, and Killer Bird's deals  Non-Elemental  magic damage instead of physical while increasing the chance of Confusion to 100%.

References

This article has no references.