Feyrbrand

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Revision as of 07:01, 12 April 2025 by D-Wrecks (talk | contribs) (Created page with "{{Infobox Boss |Name=Feyrbrand |Image=Boss_Feyrbrand.webp |Location=Nest of Dragon |Entity=With Greham |EXP=0 |Gold=0 |Drops=Down Burst |Chance=100%}} {{Boss |Synopsis= |Story1= |Story2= |Combat=Feyrbrand is able to inflict the status ailments Fear, Poison, and Stun. It is recommended to equip relevant preventative accessories or be prepared with [Items#bodypurifier|Body Purifiers]]. Attacking Feyrbrand with magic will cause it...")
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Feyrbrand
File:Boss Feyrbrand.webp
Element colspan="2" {{{Element}}}
Counters Additions? {{{Counter}}}
HP AT DF A-AV
{{{HP}}} {{{AT}}} {{{DF}}} {{{A-AV}}}%
SPD MAT MDF M-AV
{{{SPD}}} {{{MAT}}} {{{MDF}}} {{{M-AV}}}%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
0
Gold
0
Drops
Down Burst 100%
Counter Opportunities (0)


Story


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Combat

Feyrbrand is able to inflict the status ailments Fear, Poison, and Stun. It is recommended to equip relevant preventative accessories or be prepared with [Items#bodypurifier

Encounters

Traits

Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.


Abilities

Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.

Conditions Action Target Effect Notes
Mandible Single 1x physical damage
Slime 1x physical damage and 100% chance to inflict Fear, Poison, or Stun Feyrbrand only inflicts one at a time, not all three.
Character's A-AV reduces chance for status ailment.
Targeted by magic attack Attack Power Up Self 1.1x damage permanently Stacks additively (1.1x on first use, 1.2x on second, etc.)
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

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Trivia

This enemy has no trivia.

References

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