Fruegel
Fruegel | ||
---|---|---|
Encountered | ||
Hellena Prison | ||
First Visit | ||
Entities | ||
Has minions; Summons minions | ||
Yield | ||
EXP 300 |
Gold 50 |
Drops Knight Shield 100% |
Second Visit | ||
Entities | ||
Has minions | ||
Yield | ||
EXP 2000 |
Gold 200 |
Drops Gravity Grabber 100% |
Story
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Combat
- First Visit
Fruegel begins battle merely spectating. He will neither act nor can he be targeted until his accompanying Hellena Wardens are defeated. At that point, he will summon two Senior Wardens and begin participating. Fruegel only deals physical damage against single targets, including outside of his regular turns by responding to being attacked with Additions. Fruegel will buff himself if he is targeted by attack items. However, he will not buff himself if a Senior Warden has already done so in response to the other Senior Warden being defeated. The player should refrain from using magic against Fruegel until a Senior Warden has been defeated and the other made to buff himself.
- Second Visit
It is only necessary to defeat Fruegel.
Traits
Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.
Abilities
Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.
First Visit | ||||
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Conditions | Action | Target | Effect | Notes |
Hellena Warden in battle | ~Do nothing | N/A | Does nothing | Fruegel cannot be targeted while Hellena Wardens are in battle |
Hellena Wardens defeated | Whistle | Self | Summons 2 Senior Wardens | Used only once per battle |
No Hellena Warden in battle | Club | Single | Inflicts 1x Physical damage | |
Slam | Single | Inflicts 1.5x Physical damage | ||
Throw rock | Single | Inflicts 2x Physical damage | ||
Targeted by physical attack | Club | Attacking character | Inflicts 1x physical damage | Has a chance to trigger, not guaranteed |
Targeted by magic attack and Senior Warden has not used Power Up |
Power Up* | Self | Deals 50% more damage and receives half damage for three turns | Used only once per battle. Will only use if no other enemy has used Power Up already. Once used, Senior Wardens will not use Power Up. |
Second Visit | ||||
---|---|---|---|---|
Conditions | Action | Target | Effect | Notes |
Club | Single | Inflicts 1x Physical damage | ||
Mongolian Chop | Single | Inflicts 1.5x Physical damage | ||
Throw Rock | Single | Inflicts 2x Physical damage | ||
Targeted by magic attack | Power Up* | Self | Deals 50% more damage and receives half damage for three turns | Used only once per battle. |
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
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