Indora

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Indora
File:Boss Indora.webp
Element Earth
Counters Additions? No
HP AT DF A-AV
2,696 93 160 0%
SPD MAT MDF M-AV
30 93 60 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
6,000
Gold
0
Drops
Indora's Axe 100%
Counter Opportunities (0)



Story


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Combat

Encounters

Encounter Formation (ID) In Location (Submap ID) Encounter% Escape%
Indora (436) Moon That Never Sets (614) Scripted 0%

Traits

Bosses often possess passive effects which modify standard battle mechanics. None of these are given official names, so the community used approximate names.

Passives Effects Requires
Addition Counter Inflicts 0.5x Physical damage Triggers when targeted by an imperfectly performed Addition.
Retaliate Ignore turn order and use Twin Axe Chop or Obelisk Beatdown Chance to trigger when targeted by an attack.

Abilities

Boss behavior often changes from player input as most of them use "if → then" rules. Conditions are criteria that must be met in order for a Boss to take a particular action. With multiple eligible actions, the Boss selects one at random. Below are some key terms that appear frequently, so are defined here for brevity.
Auto - Found under the Conditions column, this means the Action will be used on the enemy’s next turn if the other conditions are met.
Ignore Turn Order - Usually paired with the Retaliate action, this means the current values which determine turn order do not change from this action being taken.

Action Target Effect Conditions
~Taunt N/A Ignore turn order and express dialogue Triggers only after being targeted by a physical attack for the first time.
~Twin Axe Chop Single Inflicts 1x Physical damage -
~Obelisk Beatdown Single Inflicts 2x Physical damage -
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

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Trivia

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References

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