Maximum Volt

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Maximum Volt
File:Mob Maximum Volt.webp
Element Thunder
Counters Additions? Yes
HP AT DF A-AV
560 85 160 0%
SPD MAT MDF M-AV
60 74 60 0%
Status Immunity
Petrify
Bewitch
Arm Block
Dispirit
Confuse
Fear
Poison
Stun
Yield
EXP
156
Gold
51
Drops
Flash Hall 8%
Encounter Formations (ID)
Maximum Volt (192)
Maximum Volt x2 (198)
Counterattack Opportunities (28)
User Addition Button Press
Dart Volcano 2
Dart Crush Dance 2, 3
Dart Moon Strike 2, 3
Lavitz Rod Typhoon 2, 3
Lavitz Gust of Wind Dance 2, 5
Lavitz Flower Storm 2, 3, 4, 5, 6
Rose Hard Blade 2
Rose Demon's Dance 3, 4, 5, 6
Meru Cool Boogie 2, 3
Meru Cat's Cradle 3, 4
Meru Perky Step 2
Haschel Summon 4 Gods 2
Haschel Hex Hammer 2
Albert Gust of Wind Dance 2
Albert Flower Storm 2

Maximum Volt is a Minor Enemy that appears in Vellweb.

Combat

Maximum Volt is completely immune to  Thunder -elemental magic damage.

Abilities

Minor enemies act on their turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated.

HP Action Target Effect
>25% ~Punch Single Inflicts 1x Physical damage
≤50% Spark Net Single Inflicts 1.5x  Thunder -elemental magic damage
≤25% Thunderbolt Party Inflicts 1x  Thunder -elemental magic damage
*As most abilities do not have official names, the community came up with approximate names marked with an ~ in the above table.

Gallery

The Gallery is empty.

Trivia

This enemy has no trivia.

References

This article has no references.