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| =Tutorials=
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| '''Tutorials''' are in-game events that instruct players on the various gameplay mechanics. There are three within the game, and all of them are one-time opportunities. If not observed during their brief availability, they become permanently inaccessible, and the players are left to fend for themselves. This article will reiterate the basic instruction provided by the game.
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| =Tasman=
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| [[File:Tasman_Combat.webp|512px|left]]'''Tasman''' is a resident of [[Seles]]. He is a combat instructor and taught [[Dart]] how to fight with a sword. Tasman is one of the survivors present when Dart arrives in Seles the morning after the night [[Shana]] was taken. He provided physical resistance to the invaders and was wounded as a result. Despite being injured, he offers to spar with Dart ahead of his mission to rescue Shana from [[Hellena Prison]] in order to determine that Dart is suited for the task. Tasman warns Dart that he will also leave Seles soon, so Dart should ask for any advice he likes before that. By the time Dart is able to return to Seles, Tasman has departed. He does not disclose what his destination is.
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| Tasman's tutorial teaches Additions, Counterattacking, and Guarding. It is accessible at any point at the start of the game before entering Hellena Prison.
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| ==Additions==
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| {{Main|Additions}}
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| '''Additions''' are the basic mode of damaging enemies usable by selecting the ''Attack'' command in battle. After selecting a target and an attack begins, the ''timing sight'' appears. When the large rotating square overlaps the stationary square in the center of the screen, press Cross. Some Additions involve multiple button presses. Mistiming a button press will end the Addition, and bonus damage will be lost. Characters learn more Additions as they level up, and they learn their final Addition by successfully performing all previous Additions 80 times each. Additions may be selected from the ''Addition'' option in the ''System Screen'' accessible with the Triangle button and may not be changed in battle.
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| ==Counterattacking==
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| '''Counterattacking''' is a possible enemy response to Additions. Sometimes during an Addition, the enemy will glow and the ''timing sight'' will turn red. Instead of pressing Cross, the player must press Circle when the rotating square overlaps the stationary square in the center. Failing a button press during a counterattack will end the Addition, bonus damage will be lost, and the attacking player character will receive damage.
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| ==Defense==
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| To '''defend''', use the ''Defend'' command in battle. Upon defending, a character will initially restore 10% of their maximum HP. Until their next turn, any damage they receive will be reduced by 50%, and they are immune to being afflicted with a [[Status Ailments|status ailment]].
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| =Merchant=
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| [[File:Merchant_Combat.webp|512px|left]]The '''merchant''' is a passing vendor in the [[Forest]] the morning after the raid on Seles.
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| The merchant's tutorial teaches attack item usage and Elements. It is accessible at any point at the start of the game before entering Hellena Prison. The player must at least view the vendor screen by selecting ''"Buy something"'' in dialogue, but need not buy anything, or the merchant will not offer the tutorial.
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| ==Attack Items==
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| {{Main|Items}}
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| '''Attacks Items''' are the primary method of dealing magical damage to enemies. They are usable by selecting the ''Item'' command in battle. Magic is otherwise impossible until a character acquires their Dragoon spirit. The damage dealt by attack items is determined by the Magical Attack, or ''MAT'', of the character using it. Items may affect one or multiple targets. In battle, targeting targeting is indicated in the item description with "S" for single targets or "A" for all targets.
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| ==Multiplying Damage==
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| Attack items with '''multiplying damage''' are indicated in the item description by the key term ''"(multi)."'' When used, a button prompt appears on screen. While the graphic displays, the player must press the Cross button as rapidly as possible in order to increase the amount of the damage that the item will do. The damage bonus has a maximum possible value of 268%.
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| ==Elements==
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| '''Elements''' are characteristics that modify a combat unit's weaknesses and resistances. All playable characters and nearly every enemy in the game have an element. A character's or enemy's element can be identified by the color of the window screen displaying their name. Red is fire; light blue is water; green is wind; brown is earth; yellow is light; dark blue is darkness; magenta is thunder; non-elemental is grey. Although the merchant identifies thunder's color as magenta, it is arguably violet.
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| Six of the eight elements have opposing elements. When an elemental attack is used against a target of the same element, the attack deals half damage. When an elemental attack is used against a target of the opposing element, the attack deals twice as much damage. The opposing sets of elements are: fire and water; wind and earth; light and darkness. Thunder and non-elemental have no opposition, and they deal neutral damage to all other elements.
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| =Rose=
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| [[File:Rose_Dragoon_Tutorial.webp|512px|left]]
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| {{Main|Rose}}
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| Rose is a Dragoon warrior who awakens Dart's Dragoon spirit in the heat of battle. She impresses upon him the importance of being selected by a Dragoon spirit, explaining that it is his fate to wear the mantle of a Dragon Knight and rule over Dragons. Feeling an attachment to Dart and his companions, Rose volunteers to join the party and aid in their quest to slay the [[Dragon]], [[Freybrand]].
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| Rose's tutorial teaches combat as a Dragoon, including how to transform, how to use Dragoon Additions, and how to use Dragoon Magic. It is accessible only momentarily in [[Hoax]] and will become inaccessible immediately upon leaving.
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| {{Main|Dragoon}}
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| ==Dragoon Transformation==
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| In order undergo '''Dragoon transformation''', the player must accrue Spirit Points, or ''SP,'' with the ''Attack'' command. At least 100 points is necessary to transform. To transform, select the ''Dragoon'' command in battle. The character will remain in Dragoon form for one turn for every 100 points they had when they transformed. All SP between intervals of 100 is lost upon transforming. While in Dragoon form, characters cannot use the ''Defend'' or ''Item'' commands. Dragoons will automatically revert at the end of their eligible turns.
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| ==Dragon Addition==
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| While in Dragoon form, '''attack''' with the ''D-Attack'' command. A ''spirit meter'' appears on screen. Similar to regular Additions, the objective is to press the Cross button with specific timing. After pressing Cross the first time, the light at the top of the meter will begin rotating clockwise. The player must press Cross again as the light returns to the top of the meter.
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| ==Dragoon Magic==
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| In Dragoon form, '''magic''' is possible without the need for attack items. To use a spell, select the ''Magic'' command. Using magic expends Magic Points, or MP, and each spell has a specific MP cost. Characters learn additional spells as their Dragoon level increases. Spells have a variety of effects, including dealing damage, buffing, and healing. Damage dealt by Dragoon magic is always the element corresponding to the character using it.
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| =Weapons=
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| Weapons primarily increase physical attacking power (AT). There are seven types with each type being exclusive to certain playable characters.
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| ==[[Dart]]: Longswords==
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| {| class="wikitable"
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| ! Longsword !! Stats !! Effect !! Acquisition
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| | id=broadsword | Broad Sword || +2 AT || || Initial equip<br>'''Chest:''' Hellena Prison<br>'''Drop:''' [[Skeleton]] (2%)
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| | id=bastardsword | Bastard Sword || +7 AT || || '''Chest:''' Limestone Cave, Hellena Prison<br>'''Shop:''' (60G) Bale<br>'''Drop:''' [[Mr. Bone]] (2%)
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| | id=heatblade | Heat Blade || +18 AT || Additions deal <span style="background-color:red;color:white;"> '''Fire''' </span> -elemental damage || '''Shop:''' (150G) Kazas<br>'''Chest:''' Kashua Glacier
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| | id=falchion | Falchion || +26 AT || || '''Shop:''' (250G) Fueno
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| | id=mindcrush | Mind Crush || +34 AT || 20% chance to inflict Confusion on target || '''Chest:''' Kadessa<br>'''Shop:''' (350G) Kashua Glacier
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| | id=fairysword | Fairy Sword || +39 AT || Accrues 50% more Spirit Points from Additions || '''Shop:''' (400G) Ulara
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| | id=claymore | Claymore || +44 AT || || '''Shop:''' (500G) Moon That Never Sets
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| | id=souleater | Soul Eater || +75 AT || Dart takes damage equal to 10% of maximum HP at the start of each turn || '''Drop:''' [[Polter Armor]] (100%), [[Loner Knight]] (2%)
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| |}
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| ==[[Lavitz]] and [[Albert]]: Polearms==
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| {| class="wikitable"
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| ! Polearm !! Stats !! Effect !! Acquisition
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| | id=spear | Spear || +4 AT || || Initial equip <br>'''Chest:''' Hellena Prison (second visit)<br>'''Drop:''' [[Senior Warden]] (2%) [[Merman]] (2%)
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| | id=lance | Lance || +19 AT || || '''Chest:''' Marshland<br>'''Shop:''' (100G) Lohan
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| | id=twisterglaive | Twister Glaive || +28 AT || Additions deal <span style="background-color:lightgreen;"> '''Wind''' </span> -elemental damage|| '''Chest:''' Kazas<br>'''Shop:''' (140G) Kazas
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| | id=glaive | Glaive || +37 AT || || '''Shop:''' (250G) Queen Fury
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| | id=spearofterror | Spear of Terror || +45 AT || 20% chance to inflict Fear on target || '''Shop:''' (300G) Denigrad<br>'''Drop:''' [[Hyper Skeleton]] (2%)
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| | id=partisan | Partisan || +56 AT || || '''Shop:''' (400G) Vellweb
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| | id=halberd | Halberd || +65 AT || || '''Drop:''' [[Lavitz's Spirit]] (50%)<br>'''Shop:''' (500G) Moon That Never Sets
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| |}
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| ==[[Shana]]: Bows==
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| {| class="wikitable sortable"
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| ! Bow !! Stats !! Effect !! Acquisition
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| | id=shortbow | Short Bow || +3 AT<br>+20% A-HIT || || Initial equip
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| | id=sparklearrow | Sparkle Arrow || +9 AT<br>+20% A-HIT || Attacks deal <span style="background-color:yellow;"> '''Light''' </span> -elemental damage || '''Chest:''' Bale<br>'''Shop:''' (50G) Bale
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| | id=bemusingarrow|Bemusing Arrow || || || '''Drop:''' [[Arrow Shooter]] (2%)
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| |}
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| ==Haschel==
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| {| class="wikitable sortable"
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| ! Haschel
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| ! Stats
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| ! Effect
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| ! Acquisition
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| | Beast Fang
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| | '''Drop:''' [[Lizard Man]] (2%), [[Metal Fang]] (2%)
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| |}
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| ==Meru==
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| {| class="wikitable sortable"
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| ! Meru
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| ! Stats
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| ! Effect
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| ! Acquisition
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| | Morning Star
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| | '''Drop:''' [[Hellena Warden]] (2%)
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| | Heavy Mace
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| | '''Drop:''' Minotaur (2%)
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| |}
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| =Armor=
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| ==Headwear==
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| Headwear primarily increases magical attacking power (MAT). Certain pieces of headwear are restricted by gender, and some headwear is even restricted to an exclusive character.
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| {| class="wikitable sortable"
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| ! Headwear !! Stats !! Effect !! Acquisition !! Equipped by
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| | id=bandana | Bandana || +3 MAT || || Dart initial equip<br>'''Chest:''' Limestone Cave || Men
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| | id=felthat | Felt Hat || +5 MAT || || Shana initial equip<br>'''Chest:''' Hellena Prison || Women
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| | id=sallet | Sallet || +8 MAT<br>+10 A-HIT || || Lavitz initial equip<br>'''Shop:''' (40G) Bale || Men
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| | id=cape | Cape || +17 MAT || || '''Shop:''' (60G) Lohan || Women
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| | id=legendcasque | Legend Casque || +50 MAT<br>+127 MDF<br>+50 M-AV || || '''Shop:''' (10,000G) Lohan || All
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| | id=armet | Armet || +23 MAT<br>+5 MDF || || Haschel initial equip<br>'''Shop:''' (100G) Kazas || Men
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| | id=tiara | Tiara || +29 MAT<br>+5 DF<br>+5 M-AT || || '''Shop:''' (150G) Donau || Women
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| | id=knighthelm | Knight Helm || +37 MAT<br>+5 DF || Accrues Spirit Points when damaged by magic || '''Chest:''' Valley of Corrupted Gravity<br>'''Shop:''' (150G) Fueno || Dart, Lavitz, and Albert
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| | id=gigantohelm | Giganto Helm || +14 MAT<br>+10DF<br>+5 MDF || Accrues Spirit Points when damaged by magic || Kongol initial equip<br>'''Shop:''' (200G) Furni || Kongol
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| | id=jeweledcrown | Jeweled Crown || +24 MAT<br>+5MDF || Accrues Spirit Points when damaged by magic || '''Drop:''' [[Lenus]]<br> '''Shop:''' (200G) Deningrad || Shana, Miranda, and Meru
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| | id=soulheadband | Soul Headband || +25 MAT<br>+5 DF<br>+5 MDF || Accrues Spirit Points when damaged by magic || '''Drop:''' [[Gehrich]] (25%)<br>'''Shop:''' (200G) Deningrad || Haschel
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| | id=dragonhelm | Dragon Helm || +50 MAT<br>+10MDF || Raises maximum HP by 50% || '''Chest:''' Mountain of Mortal Dragon, Flanvel || All
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| | id=phoenixplume | Phoenix Plume || +30 MAT<br>+10MDF || Prevents status ailments Fear, Bewitchment, Confusion, and Dispiriting || '''Chest:''' Kashua Glacier, Divine Tree || All
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| | id=roseshairband | Rose's Hairband || +36 MAT || Prevents Rose from being affected by Can't Combat || '''Chest:''' Vellweb || Rose
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| | id=magicalhat | Magical Hat || +50 MAT<br>+10MDF || Raises maximum MP by 50% || '''Chest:''' Aglis, Flanvel || All
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| |}
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| ==Body==
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| Body armor increases both physical defensive power (DF) and magical defensive power (MDF). Most body armor is restricted by gender, and male body armor is also mostly restricted to exclusive characters. Select body armors are exclusive to individual characters.
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| {| class="wikitable sortable"
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| ! Body Armor !! Stats !! Effect !! Acquisition !! Equipped by
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| | id=leatherarmor | Leather Armor || +2 DF<br>+2 MDF || || Dart initial equip<br>'''Chest:''' Hellena Prison || Men
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| | id=scalearmor | Scale Armor || +8 DF<br>+8 MDF || || Lavitz initial equip<br>'''Shop:''' (50G) Bale || Men
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| | id=clothes | Clothes || +4 DF<br>+5 MDF<br>+5 A-AV<br>+5 M-AV || || Shana initial equip || Women
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| | id=leatherjacket | Leather Jacket || +7 DF<br>+12 MDF<br>+5 A-AV<br>+5 M-AV || || '''Chest:''' Hellena Prison<br>'''Shop:''' (50G) Bale || Women
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| | Energy Girdle
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| | '''Drop:''' [[Berserker]] (2%)
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| | Silver Vest
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| | '''Chest:''' Hellena Prison
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| |}
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| ==Footwear==
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| Footwear provides a variety of bonuses. Most footwear is restricted by gender.
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| {| class="wikitable sortable"
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| ! Footwear !! Stats !! Effect !! Acquisition !! Equipped by
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| | id=leatherboots | Leather Boots || 0 || || Dart initial equip<br>Lavitz initial equip || Men
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| | id=leathershoes | Leather Shoes || 0 || || Shana initial equip || Women
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| |}
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| ==Accessories==
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| Accessories provide a variety of bonuses, most of which are not limited to stat modification. Almost all accessories may be equipped by any character with four exceptions. Bandit's Ring and Dancer's Ring are restricted to men and women respectively. Shana and Miranda may not equip either Wargod's Calling or Ultimate Wargod because they do not have Additions.
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| {| class="wikitable sortable"
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| ! Accessory !! Stats !! Effect !! Acquisition
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| | id=bracelet | Bracelet || 0 || || Dart initial equip<br>Lavitz initial equip<br>Shana initial equip
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| | id=knightshield | Knight Shield || +10 DF || || '''Shop:''' (200G) Bale<br>'''Drop:''' [[Fruegel]] (100%), [[Flabby Troll]] (2%), [[Dragon Soldier]] (2%)
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| | id=poisonguard | Poison Guard || 0 || Prevents status ailment Poison || '''Chest:''' Limestone Cave<br>'''Shop:''' (200G) Bale<br>'''Drop:''' [[Ugly Balloon]] (2%)
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| | id=activering | Active Ring || 0 || Prevents status ailment Dispiriting || '''Chest:''' Bale
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| | id=panicguard | Panic Guard || 0 || Prevents status ailment Confusion || '''Shop:''' (300G) Bale
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| | id=stunguard | Stun Guard || 0 || Prevents status ailment Stun || '''Shop:''' (200G) Bale
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| | id=braveryamulet | Bravery Amulet || 0 || Prevents status ailment Fear || '''Shop:''' (300G) Bale
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| | Spirit Cloak
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| | '''Drop:''' [[Fire Spirit]] (2%/10%?)
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| | Sapphire Pin
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| | '''Drop:''' [[Crystal Golem]] (2%)
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| | Fake Power Wrist
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| | '''Drop:''' [[Strong Man]] (2%)
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| | Bandit's Ring
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| | '''Drop:''' [[Gangster]] (2%)
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| | Dancer's Ring
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| | '''Drop:''' [[Puck]] (2%)
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| |Guard Badge
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| |'''Drop:''' [[Rocky Turtle]] (2%)
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| | Giganto Ring
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| | '''Drop:''' [[Wildman]] (2%)
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| |Platinum Collar
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| | '''Drop:''' [[Succubus]] (2%)
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| | Sage's Cloak
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| | '''Drop:''' [[Professor]] (2%)
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| | Therapy Ring
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| | '''Chest:''' Hellena Prison
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| | Wargod's Amulet
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| | '''Drop:''' [[Urobolus]] (100%)
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| |}
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| =Goods= | | =Goods= |
| Goods are unique items typically required to progress the main story. They may be viewed from the ''Goods'' options on the System Screen. Once acquired, Goods may not be discarded by the player but are sometimes removed from inventory by story events. | | Goods are unique items typically required to progress the main story. They may be viewed from the ''Goods'' options on the System Screen. Once acquired, Goods may not be discarded by the player but are sometimes removed from inventory by story events. |
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| ''Good spirit that pleases the man in [[Bale]].'' | | ''Good spirit that pleases the man in [[Bale]].'' |
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| The '''Good Spirits''' is an alcoholic beverage that may be purchased from the ''Master of the bar'' in the Hotel in Bale for 100G The player may choose not to obtain it, but its acquisition is required in order to collect two [[Treasure Chests|treasure chests]] and one [[Stardust]] in Bale. | | The '''Good Spirits''' is an alcoholic beverage that may be purchased from the ''Master of the bar'' in the Hotel in Bale for 100G. The player may choose not to obtain it, but its acquisition is required in order to collect two [[Treasure Chests|treasure chests]] and one [[Stardust]] in Bale. |
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| ===Red-Eyed Dragon Dragoon Spirit=== | | ===Red-Eyed Dragon Dragoon Spirit=== |
| | ''Dragoon Spirit his father left him. Fire-based.'' |
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| Otherwise called ''Red Dragon DS'', the '''Red-Eyed Dragon Dragoon Spirit''' is a red gem containing the power of a Dragoon. It replaces the Father's Stone after [[Rose]] activates its dormant power at the climax of a battle in Hoax and enables Dart to transform into a Dragoon. | | Otherwise called ''Red Dragon DS'', the '''Red-Eyed Dragon Dragoon Spirit''' is a red gem containing the power of a Dragoon. It replaces the Father's Stone after [[Rose]] activates its dormant power at the climax of a battle in Hoax and enables Dart to transform into a Dragoon. |
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| ===Darkness Dragon Dragoon Spirit=== | | ===Darkness Dragon Dragoon Spirit=== |
| | ''Dragoon Spirit of mysterious Rose. Darkness-based.'' |
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| Otherwise called ''Dark Dragon DS'', the '''Darkness Dragon Dragoon Spirit''' is a dark blue gem kept by Rose. It contains the power of a Dragoon, which Rose uses to transform in battle. | | Otherwise called ''Dark Dragon DS'', the '''Darkness Dragon Dragoon Spirit''' is a dark blue gem kept by Rose. It contains the power of a Dragoon, which Rose uses to transform in battle. |
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| | ===Jade Dragon Dragoon Spirit=== |
| | ''Dragoon Spirit from Greham. Wind-based.'' |
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| | Otherwise called ''Jade Dragon DS'', the '''Jade Dragon Dragoon Spirit''' is a green gem harboring the power of a Dragoon. It is originally wielded by [[Greham]], but upon his death, it recognizes Lavitz next and allows him to transform into a Dragoon. |
Goods
Goods are unique items typically required to progress the main story. They may be viewed from the Goods options on the System Screen. Once acquired, Goods may not be discarded by the player but are sometimes removed from inventory by story events.
War Bulletin
Special Edition shows tension among Sandora and Serdio.
The War Bulletin is a missive already in inventory at game start where Dart can be seen reading it. It has no use.
Father's Stone
A mysterious stone from Dart's father. Glows when held.
Father's Stone is a glowing red mineral already in inventory from game start. Dart talks about it during the events in the Prairie. It has no apparent use at first, but the events in Hoax reveal it to be the Red-Eyed Dragon Dragoon Spirit. Afterward, it is removed from inventory and replaced by the Red Dragon DS.
Key to Shana's Cell
Key to the second prisoner tower where Shana is held.
Otherwise called the Prison Key, the Key to Shana's Cell is found in the corner of a room at the top of the first tower inside Hellena Prison. It is required to open a locked gate in order to progress the story and rescue Shana.
Axe From the Shack
An axe left in a shack in a field. It's well-worn.
The Axe From the Shack is a large woodcutter's axe found in a shack in the Prairie. It is required in order to progress the story. In order to obtain it, the player must first investigate both the river and the falling tree also located in the Prairie.
Portrait of Lavitz
Lavitz's portrait drawn in Bale. It looks so real.
Otherwise called Lavitz's Picture, the Portrait of Lavitz is a painting obtained from a starstruck artist in Bale. Its acquisition is optional, and it serves no purpose.
Good Spirits
Good spirit that pleases the man in Bale.
The Good Spirits is an alcoholic beverage that may be purchased from the Master of the bar in the Hotel in Bale for 100G. The player may choose not to obtain it, but its acquisition is required in order to collect two treasure chests and one Stardust in Bale.
Red-Eyed Dragon Dragoon Spirit
Dragoon Spirit his father left him. Fire-based.
Otherwise called Red Dragon DS, the Red-Eyed Dragon Dragoon Spirit is a red gem containing the power of a Dragoon. It replaces the Father's Stone after Rose activates its dormant power at the climax of a battle in Hoax and enables Dart to transform into a Dragoon.
Darkness Dragon Dragoon Spirit
Dragoon Spirit of mysterious Rose. Darkness-based.
Otherwise called Dark Dragon DS, the Darkness Dragon Dragoon Spirit is a dark blue gem kept by Rose. It contains the power of a Dragoon, which Rose uses to transform in battle.
Jade Dragon Dragoon Spirit
Dragoon Spirit from Greham. Wind-based.
Otherwise called Jade Dragon DS, the Jade Dragon Dragoon Spirit is a green gem harboring the power of a Dragoon. It is originally wielded by Greham, but upon his death, it recognizes Lavitz next and allows him to transform into a Dragoon.